Search found 98 matches

by smartkid
Wed Apr 12, 2006 3:52 pm
Forum: Works In Progress
Topic: Map idea
Replies: 11
Views: 4814

WOW this reminds me of Toy Commander, best sega dreamcast game ever!
by smartkid
Wed Apr 05, 2006 9:52 pm
Forum: General Map Making Discussions
Topic: /Set??
Replies: 30
Views: 12253

i think hes used to games that dont use a dedicated server if you can call it that ...
by smartkid
Wed Apr 05, 2006 9:27 pm
Forum: Help: Map Making
Topic: two questions brief
Replies: 11
Views: 4167

do what? :?
by smartkid
Wed Apr 05, 2006 9:02 pm
Forum: Map releases
Topic: Amear by Smartkid v1.0
Replies: 10
Views: 3489

becuse of the lag and the fact that they half of the time dont stop at the invisable wall
by smartkid
Wed Apr 05, 2006 4:24 pm
Forum: Fansites
Topic: My server board
Replies: 8
Views: 5102

TO: A Heart Attack please dont use a freee hoast, before its too late look at this: http://sthosting.dynu.net:4712/ I know the guy that runs this place, I help him run it somewhat I can get you a forum (of pretty much any kind) with your FTP so you can also have a site or anything for free! With a g...
by smartkid
Wed Apr 05, 2006 4:15 pm
Forum: General Map Making Discussions
Topic: /Set??
Replies: 30
Views: 12253

ok under c:/program files/bzflagX.X.X/data/ should be somewhere in there an example .conf file. copy it to c:/ and name it like BZFSC or config or whatever.then right click, go to open with then hit notepad, then find (ctrl + F) -passowrd pass make sure there is no (#) in front of it then change it ...
by smartkid
Wed Apr 05, 2006 3:59 pm
Forum: General Discussion
Topic: If I do "donate", where does the money go, who get
Replies: 12
Views: 5580

I love BZFlag, and would be interested in helping with coding when im a little older and better with C++ and pygame. As far as monney, I would be willing to help but seeing my wallet with 2.50$ in it for lunch I dont think I can help...
by smartkid
Wed Apr 05, 2006 3:50 pm
Forum: Map releases
Topic: Amear by Smartkid v1.0
Replies: 10
Views: 3489

again thanx, im starting to think the whole laser was a bad idea, soon i will work on a server on my webhosts server to host nthis and Amain

but im going on a band trip for the next 4 days so ill be away (this is going to kill my BZContest score)
by smartkid
Wed Apr 05, 2006 11:28 am
Forum: Help: Map Making
Topic: Clan Logo in the map?
Replies: 10
Views: 4053

uh well I was going to suggest the bill board in the prefabs secton but I dont think thats what you want.

basicly heres my advice, have alot of time on your hands and make alot of small boxes in BZEdit
by smartkid
Wed Apr 05, 2006 11:20 am
Forum: Map releases
Topic: Amear by Smartkid v1.0
Replies: 10
Views: 3489

thanx,

when i get around to fixing the little things in it (v1.1 or 1.2) then I'll ask tanner to put it up on norang.
by smartkid
Tue Apr 04, 2006 11:39 pm
Forum: Map releases
Topic: Amear by Smartkid v1.0
Replies: 10
Views: 3489

actuial map files, attach mod wont let me post 6 files

NOTE: you have to edit your Download access file to see the ausome textures, ill try and get the textures hosted on the image server in 1.1

again thanx,
smartkid
by smartkid
Tue Apr 04, 2006 11:37 pm
Forum: Map releases
Topic: Amear by Smartkid v1.0
Replies: 10
Views: 3489

Amear by Smartkid v1.0

Amear is a standerd CTF with four teams (Red, Blue, Green, Purple). You start in a room that has your color around the walls and from there have 3 routs to go. way 1: forward into the center where a rotating laser is constantly spinning. way 2: left / right to a corner room that is made of glass and...
by smartkid
Tue Apr 04, 2006 11:03 pm
Forum: Help: Map Making
Topic: becuse this is making me mad
Replies: 7
Views: 3213

A-Delusion wrote:sphere in the laser zone
sphere? im using a 360 degree arc right now, BUT i added more lasers ... I really dont know how it will run on a server...
by smartkid
Tue Apr 04, 2006 4:09 pm
Forum: Help: Map Making
Topic: becuse this is making me mad
Replies: 7
Views: 3213

Ok work is going well, i got the lasers to work ... mostly and the zone respawn is mostly fixed now i get to play with textures
by smartkid
Tue Apr 04, 2006 11:25 am
Forum: Plug-in Development
Topic: My pile of API ideas/suggestions
Replies: 7
Views: 4344

hummmm ... well i look forward to BZFlag 2.2.0
by smartkid
Tue Apr 04, 2006 11:12 am
Forum: Map releases
Topic: Free map?
Replies: 9
Views: 4244

For a free for all (FFA) game you could use a randomly generated world.

Just a note if your thinking of using this for a LAN game i dont think you can use set/ commands, i think you have to have a group on the forum or something
by smartkid
Mon Apr 03, 2006 9:41 pm
Forum: Help: Map Making
Topic: becuse this is making me mad
Replies: 7
Views: 3213

becuse this is making me mad

im de-classifying my map, now SOS SOS help me! Amear - by Smartkid Basicly its a CTF with all basic stuff but theres a center with a laser that is suppostoo fire in a circular pattern, BUT its driving me mad, for some reason its not right!, and the stupid spawn zones are all friged up heres the map,...
by smartkid
Mon Apr 03, 2006 9:07 pm
Forum: Game Releases and Versions
Topic: Version 2.0.6?
Replies: 48
Views: 28102

ROFL yes sarcasm!
by smartkid
Mon Apr 03, 2006 8:45 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6894

What troubles are you having with your spawn zones? Maybe we could help... the zones arn't hard, but the level is completely water logged at the botom so I want someone when killed to spawn back on there base at 10 height So i made 4 zones the exact demintions of the bases and put them in the map a...
by smartkid
Mon Apr 03, 2006 4:16 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6894

yeah i tried that but dumped the idea, this map is getting dumped it wasent a good idea, it looked good on papper and in BZEdit but in the real game it sucks... im going to think of a dare I say a ""((([[[[ Simpler ]]]])))"" FFA map. Im a complex person, monney says this map will...
by smartkid
Mon Apr 03, 2006 4:01 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6894

Re: No No No.

I Strongly argue AGAINST using diffuse or color to create transparency. Maybe for one or two objects, but not more. The map that i was working on is giving me a hard time, Basicly the glass looks horrible how it is (everything glass) and what i wanted to do with my lasers dident work, who knew firi...
by smartkid
Mon Apr 03, 2006 11:18 am
Forum: Map releases
Topic: Byzantine Labyrinth (FFA or CTF) - Massive Map
Replies: 6
Views: 2372

i think i have seen it, very cool :) and complex, i like complexity
by smartkid
Sun Apr 02, 2006 1:38 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6894

cool I remotely helped :)
by smartkid
Sun Apr 02, 2006 1:06 am
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6894

To DJ Atomica: yeah your right, no one likes double posting I was just being lazy wont happen again

TO TD-Linux: thanx aton I needed to know that
by smartkid
Sat Apr 01, 2006 9:41 pm
Forum: Help: Map Making
Topic: glass
Replies: 21
Views: 6894

works like a charm thanx