Search found 86 matches

by imsome
Sat Mar 04, 2006 5:59 am
Forum: Works In Progress
Topic: With out a paddle
Replies: 24
Views: 13186

I've desided on this as a flag hut, anyone got any textureing ideas or ideas to make it better, i know you people have seen this thread there's 310 views
by imsome
Fri Mar 03, 2006 5:26 pm
Forum: Map releases
Topic: Path Of CTF
Replies: 8
Views: 2421

how long did it take to make?
by imsome
Fri Mar 03, 2006 5:23 pm
Forum: Works In Progress
Topic: Bunker Hill
Replies: 22
Views: 9345

you should at least put World weapons in it
by imsome
Fri Mar 03, 2006 5:21 pm
Forum: Works In Progress
Topic: The Airway
Replies: 13
Views: 5686

water is 2.x
by imsome
Fri Mar 03, 2006 5:19 pm
Forum: Works In Progress
Topic: The Guardian's The Cross Fire - Updated!
Replies: 11
Views: 5114

that be a great place for SW
by imsome
Fri Mar 03, 2006 5:15 pm
Forum: Map releases
Topic: Army of One's new map
Replies: 1
Views: 1088

what's your servers adress?
by imsome
Fri Mar 03, 2006 5:13 pm
Forum: Help: Map Making
Topic: local host sever to test rabbit chase map isn't working
Replies: 8
Views: 3027

thanks i'll remember that, i had it on 0 0 i think, might have ben my problem
by imsome
Fri Mar 03, 2006 5:11 pm
Forum: Works In Progress
Topic: With out a paddle
Replies: 24
Views: 13186

i'm having trouble designing a mesh 'house' to cover the flags and mak it harder to jump to them, any ideas?
by imsome
Thu Mar 02, 2006 6:51 pm
Forum: Map releases
Topic: Mini-Mayhem (With Screenshots!)
Replies: 6
Views: 2066

the map is pretty cool but it's way too easy to get from base to base, you can do it in two jumps
by imsome
Thu Mar 02, 2006 5:49 pm
Forum: Help: Map Making
Topic: local host sever to test rabbit chase map isn't working
Replies: 8
Views: 3027

I got it Fixed, I just hat to comment out the -a option
by imsome
Thu Mar 02, 2006 5:48 pm
Forum: Works In Progress
Topic: The Guardian's The Cross Fire - Updated!
Replies: 11
Views: 5114

how about screemies for v0.2?
by imsome
Wed Mar 01, 2006 3:48 am
Forum: Works In Progress
Topic: With out a paddle
Replies: 24
Views: 13186

WithOutAPaddle

I'm testing a version of the map. i've desided on the name without a paddle because you really fell like you want one. still have lots of work but this is the basic idea, Screenies are useless but i'll post em anyway. it's kinda fun to watch bots in observer
by imsome
Wed Mar 01, 2006 2:11 am
Forum: Works In Progress
Topic: Bunker Hill
Replies: 22
Views: 9345

Win Xp wrote:
The Knights Who Say Ni wrote:thats quite sad you know
Win Xp wrote:really? I don't think so
:roll:
your quoting yourself, THATS pathetic
by imsome
Wed Mar 01, 2006 2:02 am
Forum: Help: Map Making
Topic: local host sever to test rabbit chase map isn't working
Replies: 8
Views: 3027

i'm using bzfs and i have put localhost and the correct port.

in bzflag 2.0.2 i can do it fine but doing the exact same thing in bzflag 2.0.4 i get an error msg. i really need to test this map.

what else would cause me to get an "error connecting to server" msg
by imsome
Tue Feb 28, 2006 3:48 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: localhost server on windows "error connecting t server&
Replies: 0
Views: 983

localhost server on windows "error connecting t server&

the server doesn't close, it stays open and active with no error msgs. i'm testing a rabbit chase map and everytime i try to connect on the correct port with localhost as the server name it sais error connection to server. i was able to do this without problems on 2.0.2 but 2.0.4 hasn't worked for m...
by imsome
Tue Feb 28, 2006 3:07 am
Forum: Help: Map Making
Topic: local host sever to test rabbit chase map isn't working
Replies: 8
Views: 3027

local host sever to test rabbit chase map isn't working

this server doesn't close, it stays open and active with no error msgs. i'm testing a rabbit chase map and everytime i try to connect on the correct port with localhost as the server name it sais error connection to server. i was able to do this without problems on 2.0.2 but 2.0.4 hasn't worked for ...
by imsome
Tue Feb 28, 2006 2:19 am
Forum: Servers: General Discussion
Topic: I need help!!!! (and sugestions)
Replies: 16
Views: 5775

40 is a little faster than normal
by imsome
Sun Feb 26, 2006 5:31 am
Forum: General Map Making Discussions
Topic: Random Map Generator
Replies: 52
Views: 20716

maybe that's why i don't understand it
by imsome
Sun Feb 26, 2006 4:39 am
Forum: General Map Making Discussions
Topic: Random Map Generator
Replies: 52
Views: 20716

can you explain what a structure is in C++, i can't seem to understand what it does from online pages
by imsome
Sun Feb 26, 2006 4:37 am
Forum: Works In Progress
Topic: Buildings
Replies: 9
Views: 4024

the middle needs to have a gm flag zone at the top in the final version
by imsome
Sun Feb 26, 2006 4:32 am
Forum: General Map Making Discussions
Topic: Random Map Generator
Replies: 52
Views: 20716

how bored are you?
by imsome
Sat Feb 25, 2006 6:55 pm
Forum: Map releases
Topic: Ship CTF
Replies: 7
Views: 2667

i kinda like it, needs more ways to get to other side though,maybe a ferri with a teleporter?
by imsome
Tue Feb 14, 2006 1:20 am
Forum: Works In Progress
Topic: With out a paddle
Replies: 24
Views: 13186

semister finals ya know
by imsome
Tue Feb 14, 2006 1:12 am
Forum: Works In Progress
Topic: With out a paddle
Replies: 24
Views: 13186

With out a paddle

i'm making a rabbit chase map very loossly based off a pinball game. the entire floor is going to be covered with physics drivers that will propel you every which way. still setting up the phys drivers and need to make it look good but it will be a crazy map to play, still need a name. please post i...