Search found 652 matches
- Tue Mar 07, 2006 11:36 pm
- Forum: General Map Making Discussions
- Topic: complete internal client textures
- Replies: 5
- Views: 3202
- Tue Mar 07, 2006 10:41 pm
- Forum: Plug-in Releases
- Topic: flagReset
- Replies: 23
- Views: 20483
- Tue Mar 07, 2006 10:21 pm
- Forum: Plug-in Releases
- Topic: flagReset
- Replies: 23
- Views: 20483
- Tue Mar 07, 2006 10:09 pm
- Forum: Plug-in Releases
- Topic: flagReset
- Replies: 23
- Views: 20483
- Tue Mar 07, 2006 9:36 pm
- Forum: Plug-in Releases
- Topic: flagReset
- Replies: 23
- Views: 20483
but how do i build this .so file? can i make the stuff like killall that is in the cvs i got 2.0.5 from? when i run make it gives me this... (notice at the end the .la instead of the .dylib that was in that thread.) source='killall.cpp' object='killall.lo' libtool=yes \ depfile='.deps/killall.Plo' t...
- Tue Mar 07, 2006 8:32 pm
- Forum: Map releases
- Topic: The Guardian's The Cross Fire
- Replies: 16
- Views: 5228
- Tue Mar 07, 2006 8:28 pm
- Forum: Plug-in Releases
- Topic: flagReset
- Replies: 23
- Views: 20483
- Tue Mar 07, 2006 12:54 pm
- Forum: Map releases
- Topic: The Guardian's The Cross Fire
- Replies: 16
- Views: 5228
- Tue Mar 07, 2006 12:24 am
- Forum: Help: Map Making
- Topic: Exact locations for certain flags.
- Replies: 16
- Views: 7222
me1 wrote:Scorch
read trepans post...
huh? what do you mean? i read it?trepan wrote:get a recent bzfs (2.0.4+?), and use something like:
Code: Select all
zone zoneflag GM 5 end
- Tue Mar 07, 2006 12:08 am
- Forum: Help: Map Making
- Topic: Exact locations for certain flags.
- Replies: 16
- Views: 7222
no 5 and zoneflag is incorrect zone name example_zone position 0.0 0.0 0.0 size 1.0 1.0 1.0 rotation 0.0 # where flag may spawn flag GM SW good bad # where players may spawn team 0 1 2 3 4 # dropped team flags will fly to the closest safety zone safety 1 2 3 4 end do zone position x x x size x x x r...
- Tue Mar 07, 2006 12:05 am
- Forum: General Map Making Discussions
- Topic: BZOgami (Map-Making Contest) Feburary, 2006
- Replies: 59
- Views: 22844
- Tue Mar 07, 2006 12:03 am
- Forum: Servers: General Discussion
- Topic: The Disarming BZFS
- Replies: 11
- Views: 4510
- Mon Mar 06, 2006 8:41 pm
- Forum: Map releases
- Topic: The Guardian's The Cross Fire
- Replies: 16
- Views: 5228
- Mon Mar 06, 2006 8:40 pm
- Forum: Map releases
- Topic: The Guardian's The Cross Fire
- Replies: 16
- Views: 5228
- Mon Mar 06, 2006 8:39 pm
- Forum: General Map Making Discussions
- Topic: BZOgami (Map-Making Contest) Feburary, 2006
- Replies: 59
- Views: 22844
ok, rephrasing my thing. my map: -ctf style [according to bzf] but impossible to ctf (ctf only for spawning and texture prob)(has a barrier in between bases.) -It [could] come with a randomizing ruby script but i would have to mod it for your system/or i could send you a one or a few different rando...
- Mon Mar 06, 2006 8:29 pm
- Forum: Servers: General Discussion
- Topic: The Disarming BZFS
- Replies: 11
- Views: 4510
- Mon Mar 06, 2006 1:54 pm
- Forum: Map releases
- Topic: The Guardian's The Cross Fire
- Replies: 16
- Views: 5228
- Mon Mar 06, 2006 1:16 pm
- Forum: Plug-in Releases
- Topic: flagReset
- Replies: 23
- Views: 20483
- Mon Mar 06, 2006 11:57 am
- Forum: General Map Making Discussions
- Topic: BZOgami (Map-Making Contest) Feburary, 2006
- Replies: 59
- Views: 22844
- Mon Mar 06, 2006 11:49 am
- Forum: Servers: General Discussion
- Topic: The Disarming BZFS
- Replies: 11
- Views: 4510
- Mon Mar 06, 2006 3:32 am
- Forum: Bugs and Problems
- Topic: muzzle to the right.
- Replies: 6
- Views: 3836
- Mon Mar 06, 2006 3:25 am
- Forum: Servers: General Discussion
- Topic: The Disarming BZFS
- Replies: 11
- Views: 4510
- Sun Mar 05, 2006 10:51 pm
- Forum: Servers: General Discussion
- Topic: Cannot recognize my user groups
- Replies: 7
- Views: 3243
- Sun Mar 05, 2006 10:48 pm
- Forum: Servers: General Discussion
- Topic: The Disarming BZFS
- Replies: 11
- Views: 4510
- Sun Mar 05, 2006 10:46 pm
- Forum: Bugs and Problems
- Topic: muzzle to the right.
- Replies: 6
- Views: 3836
muzzle to the right.
This is particularly a problem at lasermania which i would like a LOT more if this didn't happen. All the time my muzzle is pointed to the right, i shoot to the right of my mousebox, more noticable at longdistance of course, if i turn on visible treads i can see the darned thing to the right. can th...