Search found 1264 matches
- Fri Jul 15, 2005 7:00 pm
- Forum: Servers: General Discussion
- Topic: There Is a Cool server Out there!
- Replies: 6
- Views: 2760
- Fri Jul 15, 2005 6:54 pm
- Forum: General Discussion
- Topic: Message of The Day
- Replies: 1
- Views: 931
Message of The Day
you know the 'message of the day' you get when you start up bzflag? well according to my client, it's been, um, the same day for about a 10 months. Is anybody ever going to be bothered to change it, lol. Message of the day: * BZFlag is a free multiplayer multiplatform 3D tank battle game. The name s...
- Fri Jul 15, 2005 11:04 am
- Forum: Map releases
- Topic: Big Fat Fortress
- Replies: 5
- Views: 1971
Whoa!
Thanks for all the compliments guys.
It's a shame it diddn't get as higher score in the mapporium!
I'm currently hosting it on my server, for anybody that wants to play it without starting a server of thier own.
It's a shame it diddn't get as higher score in the mapporium!
I'm currently hosting it on my server, for anybody that wants to play it without starting a server of thier own.
- Thu Jul 14, 2005 9:48 pm
- Forum: Help: Map Making
- Topic: Map Making on OS X
- Replies: 35
- Views: 13921
Actually
Actually I Changed My Mind. The Lego Idea Is Awful. It's Much More Fun Making It In TextEdit Anyway.
- Thu Jul 14, 2005 9:30 pm
- Forum: Map releases
- Topic: Big Fat Fortress
- Replies: 5
- Views: 1971
Big Fat Fortress
This is an FFA map (No Bases). It has a main centeral "castle-like" area, with bridges, towers and battlements ect. There are also obstacles around the edge, and as a special bonus, there is a smaller castle floating above the map (reached by teleporter). Hand made in Apple TextEdit. This ...
- Wed Jul 13, 2005 3:10 pm
- Forum: Map releases
- Topic: Assassin HQ
- Replies: 2
- Views: 1452
Assassin HQ
4 Team CTF with a 4 storey building in the middle. Circular bases are also defense boxes. Uses old-style boxes and pyramids, with some arcs. I put it on my server recently and the general feedback was good. Hope you like it. Name : Assassin HQ Size : 6 KB Earliest Recommended Client : 2.0.0 Date Sub...
- Tue Jul 12, 2005 5:30 pm
- Forum: Servers: General Discussion
- Topic: By request, server rotation bash script
- Replies: 23
- Views: 13905
AppleScript Rotator
Here Is a rotator i made in applescript for mac users. (lol, applescript is so good) (* This applescript will rotate conf files in a folder. make sure that the conf files have the '-time' command in them, because the script will move to the next conf after the shell script ends. *) try set LibraryCo...
- Thu Jul 07, 2005 1:59 pm
- Forum: General Discussion
- Topic: voice actors wanted
- Replies: 79
- Views: 27769
- Thu Jul 07, 2005 1:54 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZ flag and macOS 10.2 jaguar
- Replies: 1
- Views: 1326
BZ flag and macOS 10.2 jaguar
I have had problems with bzf version 2.0.2 for a while. the sourceforge binaries just bounce in the dock and dissapear before it has fully loaded. :( this is really annoying me, as a mapmaker, because if i want to attach a material from a URL i cant because ver 2.0.0 dosn't support loaded textures. ...
- Sat Jun 18, 2005 7:44 pm
- Forum: Help: Map Making
- Topic: Map Making on OS X
- Replies: 35
- Views: 13921
Struck Upon Gold
I have discovered the ultimate form of map design --- Lego!!!!!! I found my old lego set yesterday and thought of building a map with it - using the little bumps on the board as the coordinates on the bzw graph. I built a near-perfect version of hepcat overlord. the only trouble is pyramids. Goodbuy...
- Sat Jun 04, 2005 10:45 am
- Forum: Map Editors
- Topic: Mac os X
- Replies: 18
- Views: 11004
PyBZEdit
You might as well just use a text editor rather than pyBZEdit on Mac OS X. It Cirtianately provides more freedom in a text editor, lol. I don't know anyone that has compiled pyOpenGL and made it work with pyBzEdit. *sigh* Ah anywho. It only makes boxes of pyramids and boxes. If you want the freedom ...
- Thu Jun 02, 2005 2:37 pm
- Forum: General Map Making Discussions
- Topic: BZW Exporter for Wings3D (v1.1)
- Replies: 41
- Views: 49715
Version....
Are You Sure This Will Work With ANY Version of Wings? i'm running version 0.98.25 on Mac OS 10.2 Jaguar. It dosn't seem to work. I Install it and it says it installed fine, then when i try to export (just a simple box to test it) NOTHING happens at all. not even a save as dialog box. :? is it my ve...
- Mon May 30, 2005 11:50 am
- Forum: Servers: General Discussion
- Topic: Server Commands on v 2.0.0
- Replies: 9
- Views: 3877
administrative freeze
wouldn't that work like pause, but with a few script changes?
it would be like forcing someone to pause, heh.
it would be like forcing someone to pause, heh.
- Sun Apr 10, 2005 12:33 pm
- Forum: Help: Map Making
- Topic: Map Making on OS X
- Replies: 35
- Views: 13921
I have managed to compile pyBzEdit but......
pyBzEdit requires pyOpenGL, to run the graphics. and i don't know anyboy that has compiled pyOpenGL on OS X and made the two programs interact. if anybody has, please say, because I know lots of mac OS Xers that want to get into mapmaking (but don't want to goa and buy a PC!)
Cheers
Cheers