Search found 234 matches
- Tue Jun 14, 2005 7:13 pm
- Forum: Enhancements
- Topic: Not really enhancements...just having fun...Joke Flags
- Replies: 5
- Views: 2274
i had an idea for a bad flag called the Humiliation Flag . it turns your tank into blinking rainbow colors , your bullets are pink heart shapes , and your tank makes squeaky noises .... it's meant to draw enemy attention to your tank and make u a more visible/annoying target ;P but i dropped the ide...
- Sat Jun 11, 2005 7:49 pm
- Forum: Enhancements
- Topic: New team type...
- Replies: 14
- Views: 4892
i like TD's modded idea better ... a ghost observer tank .. that jumps an uses the same controls as a regular tank , but doesn't distract(is invisible to regular players) or add lag for other players . u can also have fun playing against other ghost observers in your own private lil war . an i agree...
- Sat Jun 11, 2005 6:17 pm
- Forum: Enhancements
- Topic: BIG bullet flag
- Replies: 1
- Views: 905
- Sat Jun 11, 2005 6:10 pm
- Forum: Enhancements
- Topic: "Ghost" CTF gamestyle?
- Replies: 2
- Views: 1196
"Ghost" CTF gamestyle?
ok i kinda got this idea from BinarySpike ..cept its alil different . its just like regular CTF , cept when u get killed u respawn back as a Ghost tank . complete with the eerie sound effects ;) a ghost tank acts just like a phantom zoned tank . u can only come back as a regular tank if : a) u kill ...
- Thu May 26, 2005 7:45 pm
- Forum: Screenshots & Artwork
- Topic: Tank animations
- Replies: 18
- Views: 9073
- Fri May 13, 2005 9:11 pm
- Forum: Enhancements
- Topic: I have a feature request...
- Replies: 19
- Views: 7658
- Sat Apr 30, 2005 11:56 am
- Forum: General Discussion
- Topic: "Oops" in place of apology...
- Replies: 43
- Views: 15636
- Thu Apr 28, 2005 9:31 pm
- Forum: Enhancements
- Topic: New Mode Idea
- Replies: 8
- Views: 2411
- Tue Apr 19, 2005 1:55 pm
- Forum: Enhancements
- Topic: New Game Mode Ideas...
- Replies: 10
- Views: 3553
- Tue Apr 19, 2005 1:33 pm
- Forum: Enhancements
- Topic: New Game Mode Ideas...
- Replies: 10
- Views: 3553
how bout a BigBossMonsterTankFight? lol i actually got this idea when i was beta testing v2.0 and was on 1 of trepans' test maps where there were these large map objects that looked like exact replicas of bzflag tanks ..only much much bigger . alot of video games have like a big boss monster u have ...
- Sun Apr 17, 2005 10:10 pm
- Forum: Enhancements
- Topic: what new features would be cool
- Replies: 10
- Views: 3552
o okies i like that idea too CBG i've seen landmine objects in bz v2.0 that can blow u up when u touch them and they're kinda neat =) mayb they can also be visible on radar as very tiny red squares? so they won't be too haphazardly dangerous . IIRC , there was an arcade version of battlezone where t...
- Sun Apr 17, 2005 10:03 pm
- Forum: Bugs and Problems
- Topic: selecting player to talk to
- Replies: 3
- Views: 3033
/usr/bin/vi are u a keyboard player? just wondering ... i am a keyboard player an have the same problem . it might be due to a conflict with the arrow keys if you have them binded to the same controls for your tank . so when i needed to chat to a specific player , what i did was go to the options me...
- Sun Apr 17, 2005 6:11 am
- Forum: Enhancements
- Topic: what new features would be cool
- Replies: 10
- Views: 3552
i like the idea of an immunity (IM) flag . u are immune to your teammates bullets , and your bullets cannot hurt your teammates . also u are immune to dieing indirectly by genocide (if your teammate gets hit by a genocide bullet) or if you get hit by geno you die but not your teammates . you can sti...
- Fri Apr 01, 2005 9:10 pm
- Forum: General Discussion
- Topic: Do u like to be able to go throug other tanks?
- Replies: 25
- Views: 9154
balancing realism with alil sillyness is what makes a good game . too much realism and the game gets boring an loses fun . too much sillyness and the game becomes ridiculous . going thru other tanks , seeing tanks jump and fly ...pretty much throws any sorta realism out the window ;) however , in v2...
- Thu Mar 31, 2005 7:16 pm
- Forum: General Discussion
- Topic: Do u like to be able to go throug other tanks?
- Replies: 25
- Views: 9154
- Thu Mar 24, 2005 9:57 pm
- Forum: Bugs and Problems
- Topic: 2.0 doesn't support my call sign
- Replies: 9
- Views: 5567
- Thu Jan 20, 2005 8:59 pm
- Forum: Leagues: General Discussion
- Topic: 2005 BZflag tourney poll
- Replies: 6
- Views: 4792
2005 BZflag tourney poll
IST is an international CTF tournament with teams based on your nationality . NBL is a domestic CTF tournament for players from the United States only . HTF ladder is a tournament based upon the HTF style of gameplay . there are other leagues but i do not know if they are tournaments . sorry if i om...
- Thu Dec 16, 2004 9:52 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: help pls
- Replies: 2
- Views: 1488
http://bzflag.org/wiki/Download
..under the current stable 1.10.8 version , choose which OS u use and click the link to the download site page . then choose the (nearest?)server location where u want to download from . gl
..under the current stable 1.10.8 version , choose which OS u use and click the link to the download site page . then choose the (nearest?)server location where u want to download from . gl
- Wed Dec 08, 2004 2:54 pm
- Forum: Bugs and Problems
- Topic: Roaming bug (1.11.27)
- Replies: 1
- Views: 2241
- Thu Dec 02, 2004 4:38 pm
- Forum: Leagues: General Discussion
- Topic: National BZflag League(NBL)
- Replies: 76
- Views: 33157
- Wed Dec 01, 2004 1:04 pm
- Forum: Leagues: General Discussion
- Topic: National BZflag League(NBL)
- Replies: 76
- Views: 33157
- Tue Nov 30, 2004 7:41 am
- Forum: Enhancements
- Topic: split reload/bad flag counter?
- Replies: 1
- Views: 1134
split reload/bad flag counter?
with the large bevy of new bad flags in the upcoming release , would it be better to have a split reload/bad flag counter on the overhead display? instead of the current overlapping counter? the split counter could still be made small(compact) and not take much display space . and the counter would ...
- Mon Nov 29, 2004 1:47 pm
- Forum: General Discussion
- Topic: BZ for Game Console
- Replies: 14
- Views: 4242
- Sat Nov 27, 2004 1:05 pm
- Forum: Screenshots & Artwork
- Topic: 1.11.23 beta screenshots
- Replies: 2
- Views: 2702
- Sat Nov 27, 2004 12:48 pm
- Forum: Screenshots & Artwork
- Topic: 1.11.23 beta screenshots
- Replies: 2
- Views: 2702
1.11.23 beta screenshots
k i hate to nitpick esp. since the devs have been doing a wonderful job so far =) not sure if this bug(?) has been brought up already ..but i did notice this little detail on maps with a mirrored or "flooded" field... when u move backwards (reverse) in a burrowed tank u can see through wal...