Search found 431 matches
- Wed Mar 21, 2007 10:52 pm
- Forum: Screenshots & Artwork
- Topic: Siggy
- Replies: 20
- Views: 7667
- Wed Mar 21, 2007 10:51 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: flag error thingy
- Replies: 6
- Views: 4736
- Tue Mar 13, 2007 9:58 pm
- Forum: Works In Progress
- Topic: D-Day Invasion
- Replies: 71
- Views: 23334
Just a thought, a pearl harbor map? I'd think that would be too hard of a gameplay, it was more of an air strike than a ground attack... But, another idea, you could have 'fighter' looking objects that shoot world weapon 'bombs' (bullets), or other weapons. (Shock wave or laser). If you wanted it t...
- Sun Mar 11, 2007 2:28 pm
- Forum: Works In Progress
- Topic: D-Day Invasion
- Replies: 71
- Views: 23334
- Sat Mar 10, 2007 7:13 pm
- Forum: Works In Progress
- Topic: D-Day Invasion
- Replies: 71
- Views: 23334
- Thu Mar 08, 2007 2:22 am
- Forum: Works In Progress
- Topic: My 1st map.
- Replies: 14
- Views: 4584
- Tue Mar 06, 2007 12:43 am
- Forum: General Discussion
- Topic: BZ Version 1.10.8
- Replies: 16
- Views: 7799
- Mon Mar 05, 2007 4:19 pm
- Forum: Enhancements
- Topic: Patch to add a horn to your tank
- Replies: 17
- Views: 6821
- Sat Mar 03, 2007 2:53 pm
- Forum: Prefabs and Map Objects
- Topic: Fountain with a flag
- Replies: 6
- Views: 5274
- Thu Mar 01, 2007 1:06 am
- Forum: Help: Tactics and Playstyles
- Topic: Wings fights!
- Replies: 24
- Views: 12041
- Sun Feb 25, 2007 2:46 am
- Forum: Enhancements
- Topic: better observer mode
- Replies: 17
- Views: 6711
- Sat Feb 24, 2007 3:02 am
- Forum: Works In Progress
- Topic: The Train
- Replies: 15
- Views: 6433
- Thu Feb 22, 2007 4:18 am
- Forum: Screenshots & Artwork
- Topic: 1st major gif ani
- Replies: 15
- Views: 4943
- Thu Feb 22, 2007 1:35 am
- Forum: Enhancements
- Topic: carrier death
- Replies: 23
- Views: 7681
- Wed Feb 21, 2007 12:48 am
- Forum: Enhancements
- Topic: Radar flag
- Replies: 16
- Views: 6362
I think that the Idea for some of those maps is to not have Radar at all. so wouldnt the kinnda defeat the point? Yes, it would. Even if this flag were to give an advantage on these maps, it would be way to high of one. Skilled players would lurk in-between the shadows of hide-and-seek-hills, and h...
- Tue Feb 20, 2007 5:22 pm
- Forum: Enhancements
- Topic: new flag
- Replies: 23
- Views: 9904
Hey, cool it. He's been here longer than you, and he's more experienced. And he's right. This isn't a place for idiotic ideas that aren't even half thought through. And it's not a matter about kbs....(that's just stupid), it's a matter of common sense. I could make hundreds of garbage posts, each on...
- Mon Feb 19, 2007 9:13 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: i cant spawn on some maps
- Replies: 3
- Views: 2178
- Wed Feb 14, 2007 1:55 am
- Forum: Help: Tactics and Playstyles
- Topic: Wings fights!
- Replies: 24
- Views: 12041
- Sun Feb 11, 2007 4:41 pm
- Forum: Enhancements
- Topic: Anew flag... maybe?
- Replies: 12
- Views: 4512
There is already a counterflag for laser: Cloaking. Cloaked tanks cannot be killed by a laser. :wink: use that instead. Now absorbing lasers? It wouldn't have much use on a non-laser map. Not to mention that not many people would care to get it, since it is virtually useless if no one is shooting a...
- Sun Feb 11, 2007 1:12 am
- Forum: Screenshots & Artwork
- Topic: Glitch At high Altitude, looks like a candle!
- Replies: 12
- Views: 5601
- Sat Feb 10, 2007 10:14 pm
- Forum: Servers: General Discussion
- Topic: need good maps to run on server
- Replies: 13
- Views: 4742
I am sure, with 99% certainty that this server will go unused. Almost 90% of servers are never used, with maybe a quarter of them being played on for a day or two when they first start up Unless it has optimum playing conditions. IE: Not much lag, lots of players allowed, tough rules, and just nice...
- Thu Feb 08, 2007 11:31 am
- Forum: Help: Tactics and Playstyles
- Topic: Wings fights!
- Replies: 24
- Views: 12041
- Wed Feb 07, 2007 8:50 pm
- Forum: Enhancements
- Topic: Anew flag... maybe?
- Replies: 12
- Views: 4512
How would it work exactly? You couldn't just bounce lasers off the tank itself. The area the tank takes up is like a circle, but if the laser just bounced off, the treads, perhaps, it would rico off the tank randomly. It would have to make the tank look like more of a box, and that could get complic...
- Wed Feb 07, 2007 8:45 pm
- Forum: Help: Tactics and Playstyles
- Topic: Mouse Vs. Keyboard
- Replies: 274
- Views: 241957
- Wed Feb 07, 2007 11:34 am
- Forum: Forum Suggestions, Questions, and Issues
- Topic: Everyones a Private First Class
- Replies: 12
- Views: 8788