Search found 388 matches
- Fri Jul 11, 2003 2:52 am
- Forum: General Map Making Discussions
- Topic: Map Help
- Replies: 46
- Views: 18409
- Thu Jul 10, 2003 8:55 pm
- Forum: General Map Making Discussions
- Topic: Map Help
- Replies: 46
- Views: 18409
trepan/all, I believe I have broken the program. I was trying to convert the bmp version of the attatched image into a single level(all blocks the same height) into a world/map file. The result creates blocks in the fashion:(this was after a black/white only image conversion) box position -293.44045...
- Thu Jul 10, 2003 4:46 pm
- Forum: General Discussion
- Topic: Gamepads/controllers in bzFlag
- Replies: 18
- Views: 7000
I always played Wolfenstein with keyboard, but with Bzflag, I have found that a mouse helps me with aiming faster. Whether it is the whiskers or the little tail I am not sure. The amount of cheese that I go through is beginning to impact my household budget though. I tried using Cheeztiz, but high c...
- Thu Jul 10, 2003 3:15 pm
- Forum: General Map Making Discussions
- Topic: Map Help
- Replies: 46
- Views: 18409
- Thu Jul 10, 2003 3:12 pm
- Forum: General Map Making Discussions
- Topic: Pyramids: A review
- Replies: 36
- Views: 15404
- Thu Jul 10, 2003 2:21 am
- Forum: General Map Making Discussions
- Topic: Map Help
- Replies: 46
- Views: 18409
I am looking for a png2bzmap converter. HBA had one, but it does not seem to function with the pngs I created. If you know of another picture to structure converter, it would be much appreciated. I worked for a few hours with VISIO to create a series of layers, I would like to turn that into a singl...
- Thu Jul 10, 2003 2:16 am
- Forum: General Map Making Discussions
- Topic: Pyramids: A review
- Replies: 36
- Views: 15404
- Wed Jul 09, 2003 10:27 pm
- Forum: General Map Making Discussions
- Topic: Pyramids: A review
- Replies: 36
- Views: 15404
Pyramids: A review
Pyramids by Cedric is presently being hosted. I suggest taking a long look at this map. And get a guide if you have a chance. IMHO, this map would make an excellent Rabbit Run map. It does have some possible camper problems, because of several of the tight transporters, and wide open spaces. After p...
- Wed Jul 09, 2003 6:17 pm
- Forum: General Discussion
- Topic: A question?: CTF Scoring WHY???
- Replies: 18
- Views: 6255
- Wed Jul 09, 2003 5:17 pm
- Forum: General Discussion
- Topic: A question?: CTF Scoring WHY???
- Replies: 18
- Views: 6255
I believe Mr. Snow_Monkey has a valid point. Although, I would hope that the captured flag points would be distributed among the various team members and not just the individual flag capturer. Having played CTF in an unofficial format, I can say that teams that do well, work together. One individual...
- Wed Jul 09, 2003 5:08 pm
- Forum: General Discussion
- Topic: FFA or CTF?
- Replies: 20
- Views: 7240
Arwen, do not feel alone. There are many that do not like to play the two shot servers. In personal retrospect, I must say that the network lag influence is much more frustrating on the existing CTF servers. This appears to be compounded by the low shot count and the poor spawn charactistics. I am a...
- Wed Jul 09, 2003 3:28 pm
- Forum: General Discussion
- Topic: Gamepads/controllers in bzFlag
- Replies: 18
- Views: 7000
- Wed Jul 09, 2003 3:27 pm
- Forum: News & Announcements
- Topic: turn off the team names
- Replies: 17
- Views: 11595