Search found 63 matches

by jftsang
Sun Sep 16, 2007 7:23 pm
Forum: Help: Map Making
Topic: Emerald Mosque 200 shots
Replies: 2
Views: 2112

Emerald Mosque 200 shots

How come when I run BZFS using -ms 200 it says "Using maximum number of shots 20"?
by jftsang
Sun Jul 15, 2007 8:13 pm
Forum: Prefabs and Map Objects
Topic: Ship
Replies: 10
Views: 6206

This version has textures that work, and have yellow cannon shots.

The problem is, I've forgotten to include the material definitions. The code for the material definitions are attached. Simply copy it and add it to the top of the file.
by jftsang
Sat Jul 14, 2007 6:02 pm
Forum: Prefabs and Map Objects
Topic: Ship
Replies: 10
Views: 6206

A new version will be uploaded in a moment, once I test it and send to Tedius.
by jftsang
Sat Jul 14, 2007 9:33 am
Forum: Prefabs and Map Objects
Topic: Ship
Replies: 10
Views: 6206

Actually, he made none of it. I was the one who made it all.

He designed a rough and very unclear sketch of a ship for me to base it on :)
by jftsang
Fri Jul 13, 2007 7:56 pm
Forum: Prefabs and Map Objects
Topic: Ship
Replies: 10
Views: 6206

I'm sorry about posting the code.

The reason: Enterprise would probably say "not now" or "no" or the like.
by jftsang
Mon Jul 09, 2007 7:25 pm
Forum: General Map Making Discussions
Topic: An idea for a map
Replies: 1
Views: 2111

An idea for a map

Have a map with four levels, and make it like a prison. The player is in the prison and is surrounded by teleporting walls, which teleport the player to the level above the one he is currently in. When the player teleports to the top level he can either teleport back down or can fight a WG battle. F...
by jftsang
Mon Jul 09, 2007 7:22 pm
Forum: Prefabs and Map Objects
Topic: Ship
Replies: 10
Views: 6206

Ship

This can be used as a ship on a server. It was designed by Enterprise, so don't blame me if it sucks. To go from the lower deck to the upper deck you will need a teleporter. You will have to work that out yourself. The cannons may be used as world weapons, but may also be used otherwise. This was or...
by jftsang
Wed Jul 04, 2007 9:05 pm
Forum: Help: Map Making
Topic: newbie question concerning textures
Replies: 1
Views: 1129

newbie question concerning textures

How do you upload them to images.bzflag.org?
by jftsang
Tue Jun 26, 2007 9:20 pm
Forum: Help: Server Setup and Administration
Topic: How do you open Port 5154 on a Belkin router?
Replies: 1
Views: 1517

How do you open Port 5154 on a Belkin router?

I made a server that works fine on my LAN, and every computer on it could connect to it. It even showed up on the public listing, but nobody could connect to it! Do I have to open up port 5154, and if so, how?
by jftsang
Tue Jun 12, 2007 5:58 pm
Forum: Map Editors
Topic: Google sketch up, as a bz map editor?
Replies: 22
Views: 16443

NAAAAHHHH, waste of money, just code them by hand...
by jftsang
Mon Jun 11, 2007 8:46 pm
Forum: Players
Topic: How long have YOU been playing this wonderful game of bzflag
Replies: 99
Views: 58052

I played it after catching a friend play it at school during a BZFlag tournament.
by jftsang
Mon Jun 11, 2007 8:43 pm
Forum: Map Editors
Topic: Google sketch up, as a bz map editor?
Replies: 22
Views: 16443

what a shame...
by jftsang
Wed Jun 06, 2007 7:37 pm
Forum: Help: Map Making
Topic: Whirlpool
Replies: 10
Views: 4078

Whirlpool

I'm trying to make a whirlpool map where the player spins around on a disk and there is a death physics driver in the middle, and the player is spun arounds and sucked inwards. How would I program that using physics drivers? Like this? physics name centre death You were sucked into the whirlpool end...