Search found 449 matches
- Mon Apr 11, 2011 9:58 am
- Forum: Players
- Topic: Peeps i havent seen in While maybe years
- Replies: 26
- Views: 11495
Re: nasty easter candy i havent seen in While maybe years
hmm that's a lot later than i've last seen him. him being very busy is possible. lack of synchronicity is not..i often play when it's evening in america. also many others told me they haven't seen him in a long time. anyway, thanks for the feedback, pwn you soon.
- Sat Apr 09, 2011 11:04 pm
- Forum: Players
- Topic: Peeps i havent seen in While maybe years
- Replies: 26
- Views: 11495
Re: nasty easter candy i havent seen in While maybe years
ok, upping an ancient topic...i know i'm not the only one wondering about this. does anybody know what has happened to WHAMMO!? he used to be a regular on badgerking's (before that spiralzone) until he disappeared more than a year ago.. it was always fun to play against him.. and mess with him. ^^ i...
- Wed Mar 16, 2011 6:24 am
- Forum: General Map Making Discussions
- Topic: Infinity Project (Map Collaboration )
- Replies: 10
- Views: 4733
Re: Infinity Project (Map Collaboration )
the map is great fun as it is. more objects, more variety, more fun.
- Tue Dec 28, 2010 12:11 pm
- Forum: Screenshots & Artwork
- Topic: Jumping Skillz Impossible - Completed
- Replies: 22
- Views: 7503
Re: Jumping Skillz Impossible - Completed
i say h4x! even hard was impossible.. :green with jealousy:
- Sun Dec 19, 2010 11:40 am
- Forum: Players
- Topic: Your BZFlag Hero/Master
- Replies: 145
- Views: 101904
Re: Your BZFlag Hero/Master
LOL@cat's undisputed n00bness. that has sooo made my day. pwnzt!
- Sat Dec 18, 2010 8:13 am
- Forum: Map releases
- Topic: Collaborator 2010
- Replies: 11
- Views: 8914
Re: Collaborator 2010
some things appeared new to me. nice skillz show-off then. ^^ congrats really to everyone who contributed. the map is huge and it needs lots of players to be fun (except the initial sight-seeing stage is fun in any case). COME AND PLAY THIS NOOBS!
- Sat Dec 18, 2010 2:39 am
- Forum: Map releases
- Topic: Collaborator 2010
- Replies: 11
- Views: 8914
Re: Collaborator 2010
the most exciting thing about bzflag since a while. glimpses of 3.0?
- Wed Nov 17, 2010 2:15 pm
- Forum: Help: Tactics and Playstyles
- Topic: Map Survey
- Replies: 9
- Views: 5283
Re: Map Survey
1. a 2. b 3. Medium mixture of objects. Eye candy is nice (courtesy of apple ^^) 4. c 5. a jumping is a must. rico preferred but not a must, depending on the map. shot limits should be put only if absolutely necessary. the joy of finding your favorite super flag and the hope of keeping it for a whil...
- Wed Sep 22, 2010 3:00 pm
- Forum: GU League Discussion
- Topic: "Demystifying Lag" not accurate
- Replies: 55
- Views: 18118
Re: "Demystifying Lag" not accurate
looool@all the heated, elaborate discussions evolving around a simple, funny game about tanks jumping, flying, shooting colorful bullets at each other..
- Sun Sep 19, 2010 6:48 pm
- Forum: General Discussion
- Topic: Censored and uncensored servers
- Replies: 18
- Views: 5668
Re: Censored and uncensored servers
only in lame game styles like ducati. you must have noticed i'm not adding much insult to your injury in jumping & power flag maps. ^^mrapple wrote:Like me.Green Manalishi wrote:if it's a player my level or slightly higher and happens to be a friend
- Sun Sep 19, 2010 4:28 pm
- Forum: General Discussion
- Topic: Censored and uncensored servers
- Replies: 18
- Views: 5668
Re: Censored and uncensored servers
Well, I don't want to, because for me taunting my opponents is an integral part of the game. same here, especially if it's a player my level or slightly higher and happens to be a friend, i can't help but rub it in when i'm winning. 8) then again, you don't really have to use those censored 'bad wo...
- Sun Aug 29, 2010 1:08 pm
- Forum: Works In Progress
- Topic: Ninja Castle (Map project Sig and I are planning)
- Replies: 26
- Views: 12550
Re: Map project Sig and I are planning
this is incredibly promising, full of great ideas. i hope you can implement them with the help of other mapmakers and make this one of the most fun bz maps ever.. i can see a medal coming your way from the japanese ministry of tourism and culture too.
- Wed Aug 04, 2010 10:43 pm
- Forum: Help: Tactics and Playstyles
- Topic: sigonasr2's Home sweet home role play
- Replies: 8
- Views: 4216
Re: sigonasr2's Home sweet home role play
sigo, thanks for clarifying things (the kick wasn't a big deal really, as it came with a clear warning to adhere to the rules of the server. it's just everything looked silly to me, being a total outsider to the RPG scene ) & thanks for changing the description too. hallowed be his name.
- Fri Jul 30, 2010 3:58 pm
- Forum: Help: Tactics and Playstyles
- Topic: sigonasr2's Home sweet home role play
- Replies: 8
- Views: 4216
Re: sigonasr2's Role Play
sure is. i got kicked there because i haven't picked a 'role', when i was wondering why the hell my bullets (which, as it turned out, never existed) were invisible and not hitting anyone.. lol let the kids have their fun though.. on a sidenote, it's still good etiquette to mention the mapmaker in th...
- Mon Jun 28, 2010 4:23 pm
- Forum: Map releases
- Topic: Clay Hills Series
- Replies: 7
- Views: 4401
Re: Clay Hills Series
haven't played the ctf version much, but the ffa one is one of the most fun maps ever. :red eyes: nice story to it too.
Re: Tank Size
call me an extremist but i'd go for a masterban on all those offenders (except llrr, who is an eternal newb imho), if i had the authority. think of all the hundreds, if not thousands of new players, who have been discouraged and scared away by those unabashed skillz0rs. they could have been avid, re...
- Sun Mar 07, 2010 6:05 pm
- Forum: Servers: General Discussion
- Topic: The Dutchrai Rotation
- Replies: 12
- Views: 3629
Re: The Dutchrai Rotation
ratlab! stonehenge!! omg those will bring back memories.. sandblaster is a must-host too. you da man bambi.
- Sun Feb 14, 2010 10:27 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9227
Re: my bzf-wish
yea, but we should risk getting pwnt on cool maps than having no one to play against.Bambino wrote:then we would have no new players to boost scores!Green Manalishi wrote: if h4x won't work, i say exclude the newbs for a week, like ban them on sight.
- Sun Feb 14, 2010 6:37 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9227
Re: my bzf-wish
that's the spirit! if i had any computer skillz whatsoever, i would give it a try... anyone?Death Racer wrote: Maybe a hack to all the servers that host these maps could work..
if h4x won't work, i say exclude the newbs for a week, like ban them on sight.
- Fri Feb 12, 2010 9:53 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9227
Re: my bzf-wish
LouMan's maps are mostly not playable. They are sittable and look great but that doesn't equal to great maps. Of course your mileage may very. I find camping and sniping boring, I want some action and I thus don't play on this type of maps. my mileage definitely seems to vary. i have spent hundreds...
- Thu Feb 11, 2010 5:39 pm
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9227
Re: my bzf-wish
it would be ::: one week all GM and laser sniping style maps offline! back to the good old "mano a mano" fights we used to have! facing your opponent while fighting ::: not hiding! i am afraid the camping&sniping style ruins the game and drives off many players .?! so one week ::: tha...
- Wed Oct 07, 2009 8:49 am
- Forum: Servers: General Discussion
- Topic: Hepcat Pillbox is back and here to stay
- Replies: 7
- Views: 2905
Re: Hepcat Pillbox is back and here to stay
yeah!cosmos wrote:the old rotation, pillbox/overlord/babel is on its way up. give us a couple days.
- Wed Jul 29, 2009 8:14 am
- Forum: Works In Progress
- Topic: My own map
- Replies: 9
- Views: 2486
Re: My own map
lol that's indeed the punishing winner(!) from old times. you guys all....do something....
- Sun Jul 12, 2009 11:26 am
- Forum: Works In Progress
- Topic: Tank Hotel by ahs3
- Replies: 5
- Views: 2047
Re: Tank Hotel by ahs3
the new objects and textures are cool as ice.
- Tue Jun 23, 2009 5:49 pm
- Forum: Players
- Topic: BZFlag has become less fun
- Replies: 14
- Views: 4003
Re: BZFlag has become less fun
yes, i know about the friendships that can develop in teams and that some of my best bz friends happen to be league players too. again, i'm sure those over-competitive losers are in the minority.
nice cool lyrics there.
nice cool lyrics there.