OK, I got some eyes on it, it looks great, exept it's lazy and on it's side...
bzfs keeps choking on the "spin" parameter. Anyways, bend your neck
left and you can see it fine.
Search found 164 matches
- Mon Sep 25, 2006 6:19 pm
- Forum: Prefabs and Map Objects
- Topic: Mario Project!
- Replies: 74
- Views: 44428
- Sat Sep 23, 2006 8:39 pm
- Forum: Prefabs and Map Objects
- Topic: Mario Project!
- Replies: 74
- Views: 44428
- Sat Sep 23, 2006 7:40 pm
- Forum: Prefabs and Map Objects
- Topic: Mario Project!
- Replies: 74
- Views: 44428
- Sat Aug 19, 2006 4:26 pm
- Forum: General Map Making Discussions
- Topic: An Idea
- Replies: 6
- Views: 3885
An Idea
Hmm, I was thinking about all the newbies on BZFlag, and their problem. like Jumping to dodge, teamkilling, yada yada yada. Then I had an Idea for a map; Tactical training. There are different rooms which employ different challenges, the one I'm concentrating on is dodging. For example, one room can...
- Sat Jul 22, 2006 8:47 pm
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
- Fri Jul 21, 2006 6:33 pm
- Forum: General Map Making Discussions
- Topic: BZOgami 2006 Summer/Fall?
- Replies: 39
- Views: 17997
- Fri Jul 21, 2006 6:28 pm
- Forum: Map releases
- Topic: The Two Tanks 2
- Replies: 8
- Views: 4315
- Thu Jul 13, 2006 10:01 pm
- Forum: Screenshots & Artwork
- Topic: sorry not a screenshot but its a video!...
- Replies: 24
- Views: 11360
- Thu Jul 13, 2006 4:14 pm
- Forum: Help: Map Making
- Topic: A hard time with this
- Replies: 6
- Views: 2489
- Thu Jul 13, 2006 2:36 am
- Forum: Help: Map Making
- Topic: A hard time with this
- Replies: 6
- Views: 2489
- Wed Jul 12, 2006 9:24 pm
- Forum: Help: Map Making
- Topic: A hard time with this
- Replies: 6
- Views: 2489
- Wed Jul 12, 2006 8:33 pm
- Forum: Help: Map Making
- Topic: A hard time with this
- Replies: 6
- Views: 2489
A hard time with this
OK, Im trying to test my map (Scale of CTF). The server will go up, start running, I connect to it, I get on OK, but I am always an observer. This is driving me up the wall. I can make it so that you can only be red or blue, but then I am an observer again. This only happens with that map. The map f...
- Wed Jul 12, 2006 8:18 pm
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
OK, hopefully this is the last update, then I can release it.
I added some platforms to the center and they lead up to
the bases. set at such a height that every platform should
take a jump to get to. Maybe add sommore stuff to
the platforms sticking out, but I think its good for
now. Whaddya think?
I added some platforms to the center and they lead up to
the bases. set at such a height that every platform should
take a jump to get to. Maybe add sommore stuff to
the platforms sticking out, but I think its good for
now. Whaddya think?
- Wed Jul 12, 2006 12:47 am
- Forum: Screenshots & Artwork
- Topic: control iTunes
- Replies: 19
- Views: 8777
- Wed Jul 12, 2006 12:45 am
- Forum: Map releases
- Topic: My second map and my first to go public
- Replies: 5
- Views: 3152
- Fri Jul 07, 2006 6:54 pm
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
- Fri Jul 07, 2006 2:59 am
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
OK. A little enhancement to the platforms sticking out of the center, and some alternate spawn areas. (corners) And some boxes on the ground, though Im thinking about rotating the boxes so they make a pinwheel shape. 1. Platforms in between the floating pyramid diamonds, maybe? Hmm, I dont think tha...
- Fri Jul 07, 2006 1:11 am
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
I like it! It's got a nice base setup and stuff! Suggestions/ideas: 1. Platforms in between the floating pyramid diamonds, maybe? 2. More stuff to hide behind or jump on on the ground level? Looking good. Like I (ahem) posted, I'm radically changing some aspects of the map, like the ground. The cen...
- Thu Jul 06, 2006 11:25 pm
- Forum: Help: Map Making
- Topic: hollow cylinder
- Replies: 11
- Views: 5096
- Thu Jul 06, 2006 11:22 pm
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
- Thu Jul 06, 2006 7:22 pm
- Forum: Works In Progress
- Topic: Map in Progress-Scales of CTF
- Replies: 20
- Views: 8624
- Thu Jun 29, 2006 2:07 am
- Forum: Enhancements
- Topic: BZadmin player colors
- Replies: 3
- Views: 2034
- Wed Jun 28, 2006 12:58 am
- Forum: Help: Map Making
- Topic: Moving objects?
- Replies: 8
- Views: 3109
- Mon Jun 26, 2006 11:34 pm
- Forum: Help: Map Making
- Topic: Moving objects?
- Replies: 8
- Views: 3109
Moving objects?
Is there code to make boxes and pyramids move? If not,
can it be implemented in the next release? This would add
a whole lot to map-making and everything!
can it be implemented in the next release? This would add
a whole lot to map-making and everything!
- Mon Jun 26, 2006 9:07 pm
- Forum: Help: Map Making
- Topic: World Weapon Size
- Replies: 9
- Views: 3489
Hmm, L4m3r had a server (enhanced FFA I think) where the rogue SW was always smaller than the other team's SW. Did he do it by plugin? Someone was going nuts about it and using very, very colorful vocabulary to describe his dilemma. does meteorite know how L4m3r made the rogue SW smaller than the no...