Search found 1264 matches

by Spazzy McGee
Thu Nov 26, 2009 3:57 pm
Forum: Help: Map Making
Topic: How do you make a textured object drive through?
Replies: 14
Views: 2863

Re: How do you make a textured object drive through?

You can make mesh pyramids and mesh boxes. I just looked before posting this. Isn't this your app Blast? You should know what you implemented into your own app. BZWorkbench is not Blast's. It was mainly coded by jude as part of GSoC, and is still in ongoing development by whomever wants to work on ...
by Spazzy McGee
Sun Nov 22, 2009 3:37 am
Forum: Players
Topic: What (if anything) do you listen to when playing BZ?
Replies: 57
Views: 28239

Re: What (if anything) do you listen to when playing BZ?

e.s. posthumus Absolute Genius. Boresnake, I couldn't agree more. Until about 6 months ago, I had never listened to vinyls - but just before I left for university, my dad gave me his vinyl collection. It amazes me how rich and warm it sounds. Even though the bitrate of CDs supposedly gives a high e...
by Spazzy McGee
Sun Nov 15, 2009 4:13 pm
Forum: Fansites
Topic: BZFlag IRC ~bzfrag command
Replies: 4
Views: 4061

Re: BZFlag IRC ~bzfrag command

Oh hang on... heh - that's what you get for skim reading a post early on a saturday morning. It's just a bot that ~larts people?
by Spazzy McGee
Sun Nov 15, 2009 2:30 pm
Forum: Fansites
Topic: BZFlag IRC ~bzfrag command
Replies: 4
Views: 4061

Re: BZFlag IRC ~bzfrag command

It would be useful for administration to have the bot announce when a report is filed, when a /poll is called, if a /poll wins or not, and when /password attempts are made. Lots of server admins hang out on their IRC channel and wait for people to find them to deal with cheaters and the like = so th...
by Spazzy McGee
Sun Nov 15, 2009 2:25 pm
Forum: General Map Making Discussions
Topic: Map files?
Replies: 3
Views: 1852

Re: Map files?

A lot of the bzflag world files from pre-2.0 were .map files. They're normally exactly the same as .bzw. Just change it yourself and see if it loads.

My guess is that this was before anybody had agreed on '.bzw' as a standard extension.
by Spazzy McGee
Sat Nov 14, 2009 5:58 pm
Forum: Game Releases and Versions
Topic: 3.0....
Replies: 16
Views: 11134

Re: 3.0....

_explodeTime
by Spazzy McGee
Thu Nov 12, 2009 4:50 pm
Forum: Players
Topic: What (if anything) do you listen to when playing BZ?
Replies: 57
Views: 28239

Re: What (if anything) do you listen to when playing BZ?

Strakowski wrote:Ah, a fellow Coldplay fan. Saw them in concert this summer. Breathtaking.
They are brilliant live, I've seen them twice now. The second time was a couple of weeks after MJ died, and Chris Martin played Billie Jean. It was pure genius.
by Spazzy McGee
Sun Nov 08, 2009 10:23 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Gaming ISP in UK
Replies: 6
Views: 2717

Re: Gaming ISP in UK

Anything but Virgin. We were with them for a while, and it really, really sucked. Poor internet, poor customer service, traffic throttling. Try Be Unlimited, or Demon. I've had good experiences with both those providers. Be Unlimited will give you ADSL2+ cheaper than most other ISPs, (if you're in a...
by Spazzy McGee
Sun Nov 08, 2009 9:09 pm
Forum: Game Releases and Versions
Topic: 3.0....
Replies: 16
Views: 11134

Re: 3.0....

Personally, I would like to see BZFlag become a little more like Tron: darker with neon edges and grids. Also, more epic explosions would be awesome. I know no one cares, but it would still be great. Andy The mapping tools for BZFlag are versatile that enough you could make a map that looks like Tr...
by Spazzy McGee
Wed Nov 04, 2009 8:11 pm
Forum: Enhancements
Topic: Team Voice Chat
Replies: 13
Views: 3577

Re: Team Voice Chat

As far as Mumble is concerned, I believe that BZFlag 3.0 will have support for positional sound - which means that on mumble, chat will be panned so that whoever is talking will sound as though they are talking from their tank in game.
by Spazzy McGee
Wed Nov 04, 2009 8:08 pm
Forum: Plug-in Development
Topic: Water Plugin?
Replies: 16
Views: 5212

Re: Water Plugin?

tobylane wrote:Synchronous WW with time delay, or asynchronous, whats easier/more likely?
I don't understand what you mean by synchronous and asynchronous with respect to world weapons...?
by Spazzy McGee
Mon Nov 02, 2009 10:06 pm
Forum: Help: Map Making
Topic: Ground XYZ and scale issues
Replies: 9
Views: 2933

Re: Ground XYZ and scale issues

For the record: Wings3D and blender both use the Y axis as the vertical up axis, whereas BZFlag uses Z . This is solved by simply switching the coordinates for the Y and Z axes when exporting. When you export from Wings or Blender, there are options to automatically 'Flip Y and Z axes' Bear in mind ...
by Spazzy McGee
Mon Nov 02, 2009 7:54 pm
Forum: Plug-in Development
Topic: Water Plugin?
Replies: 16
Views: 5212

Re: Water Plugin?

You cant have different-sized shockwaves i think he means creating multiple WW each with an increasing _shockIn/OutRadius to give the effect of a single SW getting bigger and bigger. Blast understood exactly what you said and his answer still stands. Shockwaves are ONE size for the entire map. Worl...
by Spazzy McGee
Sat Oct 31, 2009 3:30 pm
Forum: General Discussion
Topic: Registered......
Replies: 3
Views: 1323

Re: Registered..

You don't HAVE to register, but why not? You get a whole load of perks, including the ones you mentioned. You need to be registered to play in pretty much all the leagues, other players can contact you via the PM system, you can be whitelisted from incorrect bans, you get access to these forums - a ...
by Spazzy McGee
Sat Oct 31, 2009 1:27 am
Forum: Players
Topic: What (if anything) do you listen to when playing BZ?
Replies: 57
Views: 28239

Re: What (if anything) do you listen to when playing BZ?

Anything that's a good tune: I like a lot of rock, alternative and indie, which is what takes up about 60% of my library - right through from the 60s to current. I like a lot of dance music too, from funky house to ambient stuff. Bit of metal, some jazz and funk, one pop-latin band (check out The Ca...
by Spazzy McGee
Fri Oct 30, 2009 1:41 pm
Forum: Enhancements
Topic: Simple anti-cheat monitoring
Replies: 6
Views: 2088

Re: Simple anti-cheat monitoring

The Purple Panzer wrote:None of these objections are fatal to an automatic mechanism, but wouldn't it be simpler to just start with messages?
Or if an automatic system was put in place, it would follow that it wouldn't be too much of a stretch to have the option to send an admin message rather than kick/ban built in.
by Spazzy McGee
Fri Oct 30, 2009 1:05 pm
Forum: Enhancements
Topic: Simple anti-cheat monitoring
Replies: 6
Views: 2088

Re: Simple anti-cheat monitoring

blast wrote:Why bother notifying the admins of such things? If the server knows that someone is cheating, why not just automatically kick/ban them?
Machines can't use discretion.
by Spazzy McGee
Thu Oct 29, 2009 7:06 pm
Forum: Help: Map Making
Topic: Teleporter Help
Replies: 15
Views: 5417

Re: Teleporter Help

You can't drive through a tele on the ground to a tele on a mesh, or any other 2.0 object. It's just a quirk of 2.0 that I believe is fixed in 3.0. There are workarounds - such as placing the tele on the ground on top of a really really thin box - but I've never got that to work right. I suggest you...
by Spazzy McGee
Wed Oct 28, 2009 1:29 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Quick help with setting up a ad-hoc network for BZFlag.
Replies: 3
Views: 1184

Re: Quick help with setting up a ad-hoc network for BZFlag.

If you have a home LAN, - for example if you connect to a wireless router to connect to the internet - so long as both computers are connected to the router you should be able to connect from one to a bzflag server running on the other. Just type the IP address of the computer the server is running ...
by Spazzy McGee
Wed Oct 28, 2009 12:05 am
Forum: Game Releases and Versions
Topic: Pre-Alpha OSX 10.6 Build
Replies: 16
Views: 6727

Re: Pre-Alpha OSX 10.6 Build

-window doesn't help. You still lose the desktop - ou just get a window-sized view in fullscreen.
by Spazzy McGee
Mon Oct 26, 2009 5:40 pm
Forum: Help: Server Setup and Administration
Topic: HOSTERS, OR HOW TO HOST. PLease help.
Replies: 12
Views: 3666

Re: HOSTERS, OR HOW TO HOST. PLease help.

just to ask you ,WHAT IS A CAT5 CONNECTION TYPE http://en.wikipedia.org/wiki/Category_5_cable A cat 5 cable is the standard cable and connection for Ethernet - which is the industry standard for LAN computer networks. Chances are the cable connecting your computer to your router is a cat5 cable. Yo...
by Spazzy McGee
Mon Oct 26, 2009 12:59 am
Forum: Plug-in Development
Topic: Honors 1.0: I need YOUR help!
Replies: 15
Views: 4835

Re: Honors 1.0: I need YOUR help!

For kill a player who's in the air while burrowed (ricochet is needed): "Surface to Air"? "Ground hog"?

A better name for the SW one I posted above would be "Collateral Damage"
by Spazzy McGee
Sun Oct 25, 2009 10:09 pm
Forum: General Map Making Discussions
Topic: The perfect map.
Replies: 18
Views: 5494

Re: The perfect map.

Most of the best maps aren't focused on fighting, like the mazes or Loumans. Art > War. Otherwise, flags seem to be more bother than they are worth. Jumping needs skill. Rico needs skill. Pyrs and corners need skill. You need a lot of deflectors but little shielding. And CTF is worth trying, less f...
by Spazzy McGee
Thu Oct 22, 2009 11:36 pm
Forum: Screenshots & Artwork
Topic: We want YOU to vandalize Planet MoFo.
Replies: 114
Views: 38089

Re: We want YOU to vandalize Planet MoFo.

That's awesome jefenry.

Image
by Spazzy McGee
Tue Oct 20, 2009 1:17 pm
Forum: Plug-in Development
Topic: Honors 1.0: I need YOUR help!
Replies: 15
Views: 4835

Re: Honors 1.0: I need YOUR help!

Teamwork - this one is slightly different... Kill all the members of the other team within x seconds, without using genocide (points awarded to all players that killed a tank). Grounded - Kill x tanks without jumping Running Amok - (In conjunction with the playHistoryTracker), get x rampage/spree/u...