Search found 115 matches

by A Looney Kumquat
Fri Aug 31, 2007 2:14 am
Forum: Map releases
Topic: Kumquats Crazy Kage
Replies: 11
Views: 5012

Also- I dont mean it to sound like I dont want to waste my own time hosting it, but I cant- my dad wont let me. Wat I mean is that I cant waste time continuing the map if its not worth it time wise...
by A Looney Kumquat
Fri Aug 31, 2007 1:59 am
Forum: Leagues: General Discussion
Topic: Bloodbath League Proposal
Replies: 8
Views: 6861

Agreed- but I think its a great Idea- BB has been top of the top for months now, and really would be a popular league, and a HUGE turny
by A Looney Kumquat
Wed Aug 29, 2007 3:33 am
Forum: Players
Topic: what server can you kick butt at?
Replies: 201
Views: 96532

lol- Mod Matt- what is it with you and resurrecting old topics... lol!! are you like stuck on the third page of the forums or something??? lol
by A Looney Kumquat
Wed Aug 29, 2007 3:30 am
Forum: Map releases
Topic: Kumquats Crazy Kage
Replies: 11
Views: 5012

(forgive me for double posting, but I keep getting an error when I say "edit")

Also... if you feel this is a down right sucky map, please feel free to.... I need to know these things!!!
by A Looney Kumquat
Tue Aug 28, 2007 10:29 pm
Forum: Screenshots & Artwork
Topic: Screen shot video
Replies: 4
Views: 3019

good job... very nice set of screenies!

but...
what was the map at about 23 seconds till the end??? that looked SOO cool! :D
by A Looney Kumquat
Tue Aug 28, 2007 10:07 pm
Forum: Help: Map Making
Topic: My New Map - Anyone Want To Help?
Replies: 12
Views: 5391

I can (try) to help... but I'm afraid I cant do a whole lot- but yes the wiki is awesome... and if you suck- it will make you better
^^^^^^^^(try is the key word, there, btw)
by A Looney Kumquat
Mon Aug 27, 2007 10:38 pm
Forum: Map releases
Topic: Kumquats Crazy Kage
Replies: 11
Views: 5012

Kumquats Crazy Kage

Hey all, my maps not done but its really close, and with school, I cant waste my time, so could someone please temp my map so I know if its worth it to keep going? It would be greatly appreciated!!!

Heres the map file:
if you want screenies, go here: http://my.bzflag.org/bb/viewtopic.php?t=11304
by A Looney Kumquat
Mon Aug 27, 2007 9:33 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

Oh I understand now.... so why dont we all delete our posts and get on with life :wink:
by A Looney Kumquat
Mon Aug 27, 2007 2:53 am
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

CBG: let me reffer you to the post three above that one- We were going of ona tangent about a game style similar to HTF, but not exactly like it.... unless I mistook Murtaghs post following that for a previous-post related question, in which case that would solve the entire thing. Me1: I mean a port...
by A Looney Kumquat
Sun Aug 26, 2007 10:08 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

omfg I know what HTF is- its were you gotta cap your own flag and you have to have the most caps.... that is TOTALLY unrelated!!!!!

I'm thinking of a totally different game were the object is to just hold the other teams flag for a certain amount of time before they hold it for that long....
by A Looney Kumquat
Sun Aug 26, 2007 8:43 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

I know what HTF is........

but what is the "advantage"? What am I missing?
by A Looney Kumquat
Sun Aug 26, 2007 8:30 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

I think I'm missing something... where is the advantage?? I thought all we were talking about is a game were you hold the other teams flag for as long as you can.... there is no capping, and that is were the one way teleporters come in- you can only leave your base- you cant enter it or the other te...
by A Looney Kumquat
Fri Aug 24, 2007 10:01 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

you mean a portal that gets you out of blue base, but not in?
by A Looney Kumquat
Fri Aug 24, 2007 9:04 pm
Forum: Plug-in Development
Topic: 2 way Htf
Replies: 25
Views: 15550

You gave me an iddea though- what if the goal was not to cap, but to hold the enemy flag for a certain amount of time/longer then them?
by A Looney Kumquat
Tue Aug 21, 2007 12:31 am
Forum: Help: Map Making
Topic: Can't stop lagging thru walls
Replies: 12
Views: 4383

Of course, but note that he only joined a couple months ago, so I tried to make it a little more understandable

BTW: if it isnt pausing, then why does the t4 bot say:
"A Looney Kumquat paused"
"A Looney Kumquat Resumed"
after I pressed f5?
by A Looney Kumquat
Mon Aug 20, 2007 11:38 pm
Forum: Help: Map Making
Topic: Can't stop lagging thru walls
Replies: 12
Views: 4383

Why does the wallwalking Cheat even exist? I don think you understand- that "cheat" is more of a "glitch", and in lame-mens termes all it is is pressing f5 to temorarily pause and "zone" through to the other side, and for certain walls, textures, and meshboxes, the gli...
by A Looney Kumquat
Mon Aug 20, 2007 2:34 am
Forum: Map releases
Topic: V map release
Replies: 9
Views: 2963

make a clear death physics meshbox tha totally covers the entire V, even the top...
by A Looney Kumquat
Sat Aug 18, 2007 1:09 am
Forum: Help: Map Making
Topic: cant spawn my team flags right....
Replies: 5
Views: 1823

ah- its working great... FYI, blast, the safety ISNT working perfectly, because that requires a pyramid on the base to send the flag, not unlike jumping over a pyramid and dropping a teamflag to reset it, but in this case, it only works some of the time, I need something that works ALL of the time, ...
by A Looney Kumquat
Thu Aug 16, 2007 2:25 am
Forum: Help: Map Making
Topic: cant spawn my team flags right....
Replies: 5
Views: 1823

cant spawn my team flags right....

hey all- got a little team flag problem on my map... I cant make my team flags spawn in the GFPITS (great flag protecter in the sky :D ) they just always spawn on the bases...... I have "safety 1 2 3 4" working right now- and with some pyramids on the bases sends em running for the GFPITS....
by A Looney Kumquat
Thu Aug 16, 2007 2:14 am
Forum: Help: Map Making
Topic: Help, How do you get the roaming thing.
Replies: 6
Views: 2803

or press / and w to get rid of the consol and radar and stuff (I think thats the right keys)
by A Looney Kumquat
Wed Aug 15, 2007 7:05 pm
Forum: Map releases
Topic: Trix - Red vs. Purple CTF
Replies: 2
Views: 1740

lol... Distraction: I believe all that is is a radar shot to give us an idea of what the map looks like.... R3: a screenie-from-the-sky would be very nice :) I also had troubles telling what that last one was.... thanks! other than that- very nice map- does remind me of HIX, but once again- I dont p...
by A Looney Kumquat
Wed Aug 15, 2007 6:34 pm
Forum: Map releases
Topic: Unnamed as yet
Replies: 10
Views: 3375

looks great- very similar to the other one of yours.... but would make a great server rotation- once again, great work!
by A Looney Kumquat
Wed Aug 15, 2007 6:31 pm
Forum: Map releases
Topic: Its High :)
Replies: 6
Views: 2446

very nice... looks very playable...

for a different version, maybe add some teles or some moving tracks...

but looks great! good work!
by A Looney Kumquat
Tue Aug 14, 2007 3:34 pm
Forum: Help: Map Making
Topic: putting flags in a specific spot
Replies: 6
Views: 2891

also, if you use "flag" then make sure you have all those flags in the options section, like this: +f G{2} +f SW{6} +f WG{8} and so on, where SW{8} will be spawning 8 SW flags across all the zones with that flag in them. and if you have multiple zones with the same flag and you are using &...
by A Looney Kumquat
Tue Aug 14, 2007 3:30 pm
Forum: General Map Making Discussions
Topic: map idea
Replies: 13
Views: 5847

Thanks, DW, also- I did get some screenies up on my map, if anyones interested