Search found 172 matches
- Fri Sep 25, 2009 7:46 pm
- Forum: Map releases
- Topic: Pugnacity CTF
- Replies: 8
- Views: 2051
Pugnacity CTF
My new map, Pugnacity CTF, is hosted by BZBureau at bzbureau.com:5186. Thanks to mrapplecomputer1 for hosting. Check it out!
- Wed Sep 23, 2009 12:51 am
- Forum: Map releases
- Topic: X-Flash Fast-Paced CTF - by Bucko
- Replies: 9
- Views: 1737
Re: X-Flash Fast-Paced CTF - by Bucko
WHOOPS! Flag safety zones are needed. Update in progress.
- Sun Sep 20, 2009 6:07 pm
- Forum: Map releases
- Topic: X-Flash Fast-Paced CTF - by Bucko
- Replies: 9
- Views: 1737
Re: X-Flash Fast-Paced CTF - by Bucko
NOTE: A bug was found with the team flags. If dropped correctly, they were able to spawn on top of the bases, out of reach. I have fixed this. Here is the update.
- Sun Sep 20, 2009 12:50 pm
- Forum: Map releases
- Topic: X-Flash Fast-Paced CTF - by Bucko
- Replies: 9
- Views: 1737
Re: X-Flash Fast-Paced CTF - by Bucko
sorry, haven't done this in a while. Public Domain.
- Sun Sep 20, 2009 5:07 am
- Forum: Map releases
- Topic: X-Flash Fast-Paced CTF - by Bucko
- Replies: 9
- Views: 1737
X-Flash Fast-Paced CTF - by Bucko
Here's my return to map-making - embodied in 8.9 KB of hand-coded, fast-moving, nerve-wracking glory. It's been a long time since I made a map, but I realized the error of my ways and put this together. Options block included, fully ready to run with no extra server arguments. Screenshots attached. ...
- Fri Mar 13, 2009 4:42 pm
- Forum: Map releases
- Topic: Castles to Castles - A red versus green CTF
- Replies: 8
- Views: 1709
Re: Castles to Castles - A red versus green CTF
UPDATE: Flag safety zones were previously not working, I've fixed the problem. The team flags now spawn in the same place as the genocide flags. New version posted.
- Fri Mar 13, 2009 2:32 pm
- Forum: Map releases
- Topic: Trench Warfare by justice
- Replies: 21
- Views: 4203
Re: Trench Warfare by justice
Pretty nice, justice.
- Fri Mar 13, 2009 1:09 pm
- Forum: Map releases
- Topic: Castles to Castles - A red versus green CTF
- Replies: 8
- Views: 1709
Castles to Castles - A red versus green CTF
This map's name was a play on the saying "Ashes to ashes" (Wild laughter! No? Polite chuckling? Still no? Okay, quiet breathing and a heartbeat? Thank you.). It is hand coded, and everything is ready. Please, do not add flags. I posted screenshots, but the map is too large to get it all in...
- Mon Dec 08, 2008 9:44 pm
- Forum: General Map Making Discussions
- Topic: Hosts Not Hosting
- Replies: 5
- Views: 2486
- Mon Dec 08, 2008 9:36 pm
- Forum: General Map Making Discussions
- Topic: Hosts Not Hosting
- Replies: 5
- Views: 2486
Hosts Not Hosting
I don't know if this is just me, or what, but it seems like hosts aren't hosting new maps much anymore. In the last few maps I've made, only one was hosted. So, tell me, is this just me, or are hosts not hosting?
- Mon Dec 01, 2008 4:27 am
- Forum: Map releases
- Topic: Into the Darkness
- Replies: 6
- Views: 1942
- Mon Nov 17, 2008 7:00 pm
- Forum: Map releases
- Topic: Drums of War by Big Old Bad Bucko
- Replies: 2
- Views: 958
Drums of War by Big Old Bad Bucko
This is my new map Drums of War. Hand coded, fully tested. Simple enough map; two castles, and some battleground. See for yourself, I attached some screenshots. Released under Public Domain. Please host.
- Thu Nov 13, 2008 1:35 am
- Forum: Map releases
- Topic: The War Against Infinity - Part II
- Replies: 5
- Views: 1543
My better map was here: http://my.bzflag.org/bb/viewtopic.php?t ... 7992601885
But thanks for the comment.
But thanks for the comment.
- Wed Nov 12, 2008 8:57 pm
- Forum: Map releases
- Topic: The War Against Infinity - Part II
- Replies: 5
- Views: 1543
The War Against Infinity - Part II
This is the second version of The War Against Infinity. Released under public domain. Same options block as the last one. The boxes along the sides are conveyor belts. The two sets of squares in the middle are drivethrough, except for the corner boxes. There are no flags, I would appreciate it if yo...
- Sun Nov 09, 2008 9:47 pm
- Forum: Map Editors
- Topic: Google SketchUp
- Replies: 29
- Views: 18435
- Sun Nov 09, 2008 5:45 pm
- Forum: Map releases
- Topic: The War Against Infinity - a Red versus Blue CTF
- Replies: 2
- Views: 1160
ducatiwannabe: Thanks. I'll see about getting it hosted somewhere. *NOTE:* All flags are in the central building. I purposely did this so a player must decide whether to risk dying by trying to get a flag, or go along the outside without a flag. Please, feel free to comment, and I will consider ide...
- Sun Nov 09, 2008 3:46 am
- Forum: Map releases
- Topic: The Walls of War by teamvss
- Replies: 7
- Views: 1854
- Sun Nov 09, 2008 3:27 am
- Forum: Map releases
- Topic: The War Against Infinity - a Red versus Blue CTF
- Replies: 2
- Views: 1160
The War Against Infinity - a Red versus Blue CTF
This is my newest map (hand coded of course, nothing new ), entitled "The War Against Infinity". Released under the Public Domain.
Please host.
My options block looks like this:
options
-j
+r
-ms 5
-a 50 38
-c
-mp 0,10,0,10,0,30
-sb
-fb
-sl L 5
end
Please host.
My options block looks like this:
options
-j
+r
-ms 5
-a 50 38
-c
-mp 0,10,0,10,0,30
-sb
-fb
-sl L 5
end
- Sun Nov 09, 2008 2:12 am
- Forum: Map releases
- Topic: The Walls of War by teamvss
- Replies: 7
- Views: 1854
- Thu Nov 06, 2008 12:58 am
- Forum: Map releases
- Topic: Imperial City Battleground
- Replies: 2
- Views: 785
Imperial City Battleground
If you looked at this because you thought it tied in with Star Wars in any way, forget it. Get out of here. Vamoose. This is a hand coded map. a few Guided Missile flags, some Laser, lots of Stealth and Seer. Released under Public Domain. Host it if you like. No extra settings needed. Settings: -mp ...
- Thu Nov 06, 2008 12:13 am
- Forum: Map releases
- Topic: Fort Wars
- Replies: 5
- Views: 1290
- Thu Oct 23, 2008 3:11 pm
- Forum: Enhancements
- Topic: A .BZW Idea...
- Replies: 2
- Views: 832
- Tue Oct 21, 2008 3:10 pm
- Forum: Enhancements
- Topic: A .BZW Idea...
- Replies: 2
- Views: 832
A .BZW Idea...
Say, what if BZW mappers could do a statement something like this: define MyGroup1 refUrl http://www.SomeSite.com/BZWFiles/SomeMapFile.bzw enddef ...therefore pulling the code from that URL, building it in the map file, but not actuallly having it present in the map file. Is that possible? Because I...
- Mon Oct 20, 2008 1:06 pm
- Forum: Map releases
- Topic: Bunkers of the Ninth Guard
- Replies: 10
- Views: 2266
- Sun Oct 19, 2008 7:03 pm
- Forum: Map releases
- Topic: Four Shafts FFA - Version 1.0
- Replies: 0
- Views: 647
Four Shafts FFA - Version 1.0
This is Four Shafts FFA 1.0. It is released under the Public Domain. Hand coded, textured, yada-yada-yada. A few bunkers on the outside for basic sniping; I say basic because there are no flags. This map's options are specified in an options block within the file, all you have to add is -public and ...