Security problem, or cheating problem, you take your pickConstitution wrote:Maybe it's time to implement client-side plugins
Search found 621 matches
- Thu Apr 05, 2007 4:13 pm
- Forum: Enhancements
- Topic: Simple Wings change with big results
- Replies: 24
- Views: 7597
- Wed Apr 04, 2007 5:03 pm
- Forum: Enhancements
- Topic: Simple Wings change with big results
- Replies: 24
- Views: 7597
This would require, at least, a bzfs code modification. It's possible that it would break protocol too, so it's not necessarily as easy as it may seem. It wouldn't break protocol, but yes a re-compile of bzfs would be required for servers who wanted to host the flag. (if your adding a flag) if your...
- Mon Apr 02, 2007 7:23 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: BZflag on LAN
- Replies: 10
- Views: 3735
Looks like you are using a router for that. Thats very good. Find out the 10.0.x.x number of the computer that hosts the server and then put that number in for the server address. I bet you use an airport... 10.0.x.x is not always the LAN IP address, major routers usually host on 192.168.x.x The ho...
- Mon Apr 02, 2007 5:25 pm
- Forum: Servers: General Discussion
- Topic: BZFX Joins Forces with Planet MoFo and Norang
- Replies: 20
- Views: 7479
- Mon Apr 02, 2007 3:12 am
- Forum: Game Releases and Versions
- Topic: BZFlag merger with WarZone (WZFlag)
- Replies: 74
- Views: 52539
- Mon Apr 02, 2007 3:09 am
- Forum: Servers: General Discussion
- Topic: BZFX Joins Forces with Planet MoFo and Norang
- Replies: 20
- Views: 7479
- Sun Apr 01, 2007 2:05 pm
- Forum: Help: Map Making
- Topic: map rotation
- Replies: 10
- Views: 3429
ok where do i put the map names to rotate? and the confs? (like say if the map names are map1,map2,map3 and the confs, conf,conf2.conf3) You would add them to the START command. Basically all you need is this: @ECHO OFF :STARTOVER ECHO STARTED OVER GOTO STARTOVER All you do is put your START comman...
- Sun Apr 01, 2007 1:58 pm
- Forum: Game Releases and Versions
- Topic: When did the Rosetta build come out?
- Replies: 5
- Views: 6115
Oh... I see what rosetta is now.blast wrote:There isn't an official Intel build afaik. Rosetta is not an Intel build. From Apple's site:http://www.apple.com/rosetta/Behind the scenes, Rosetta dynamically translates most of your PowerPC-based applications to work with your Intel-based Mac.
Thanks guys!
- Sun Apr 01, 2007 1:55 pm
- Forum: Servers: General Discussion
- Topic: BZFX Joins Forces with Planet MoFo and Norang
- Replies: 20
- Views: 7479
One key point that I don't think was put across clearly is that the new BZFX will be promoting complete freedom. This means: say what you like and do what you like. There will be no swear filter, admin-asking is allowed. We'll make anyone who asks for it a full admin. We will also be allowing your ...
- Sun Apr 01, 2007 4:59 am
- Forum: Game Releases and Versions
- Topic: When did the Rosetta build come out?
- Replies: 5
- Views: 6115
When did the Rosetta build come out?
My friend got an intel mac recently. After installing it a I slapped myself on the head and said, "Oh no! They haven't released intel builds yet!"
But to my amazement it worked... When did the Rosetta (intel) build for mac come out?
But to my amazement it worked... When did the Rosetta (intel) build for mac come out?
- Sun Apr 01, 2007 3:50 am
- Forum: Help: Map Making
- Topic: map rotation
- Replies: 10
- Views: 3429
- Sun Apr 01, 2007 3:00 am
- Forum: Players
- Topic: What's the Longest you've played?
- Replies: 50
- Views: 20176
I'm with durf, I started video games at age 6 and I could usually play for 1-2 hours before my eyes would start hurting. My record on video games is roughly 19 hours (had an all nighter with a friend). Bzflag... lemme think... it would have to be viper when I first started... I would say 9-12 hours....
- Sun Apr 01, 2007 2:47 am
- Forum: Works In Progress
- Topic: Jefenry's First Map
- Replies: 7
- Views: 3931
- Sun Apr 01, 2007 12:50 am
- Forum: Help: Map Making
- Topic: map rotation
- Replies: 10
- Views: 3429
- Sun Apr 01, 2007 12:16 am
- Forum: Screenshots & Artwork
- Topic: BZFlag Wallpaper
- Replies: 32
- Views: 13117
- Sun Apr 01, 2007 12:10 am
- Forum: Servers: General Discussion
- Topic: Purple Pwnage Info
- Replies: 1
- Views: 1582
Purple Pwnage Info
Hello, After a few people on my server complained, An admin asked me to post about my new server. I have, for the last three days, been hosting on and off a new server called "Purple Pwnage". Now some of you might remember this back when I was more active. It was just an experiment back th...
- Fri Mar 30, 2007 5:34 pm
- Forum: General Discussion
- Topic: Disabling the cursor?
- Replies: 33
- Views: 19175
I would love to have the script, but isn't AutoHotKey Windows only? The way I was thinking of doing it was using a program I found called movemouse and using xbindkeys to run that everytime the fire button is pressed. I think the only thing I have to figure out now is how to unbind the key automati...
- Fri Mar 30, 2007 5:27 pm
- Forum: Enhancements
- Topic: Flag Idea - EarthQuake
- Replies: 42
- Views: 13709
- Thu Mar 29, 2007 9:41 pm
- Forum: General Discussion
- Topic: Disabling the cursor?
- Replies: 33
- Views: 19175
I use keyboard, mouse does not centre. Sounds to me like you all need to get a real OS, if you are having problems with your current one. I use Mac OS X. Do you use keyboard only? (aka mouse turned off) Cause on Mac os X the mouse does _center_. On 10.2, 10.3, and 10.4. Bzflag centers it not your O...
- Thu Mar 29, 2007 9:23 pm
- Forum: Map releases
- Topic: Perpendicular
- Replies: 9
- Views: 3020
- Wed Mar 28, 2007 9:54 pm
- Forum: Help: Server Setup and Administration
- Topic: Mute group and hidden group failure
- Replies: 6
- Views: 3395
create a new group and set your perms as !HIDEADMIN and !MUTE
With only you as member.
Take a look at:
http://my.bzflag.org/w/Sample_Group_File
With only you as member.
Take a look at:
http://my.bzflag.org/w/Sample_Group_File
- Wed Mar 28, 2007 5:32 pm
- Forum: General Discussion
- Topic: IS BZ DEAD? (the public servers)
- Replies: 55
- Views: 29885
- Wed Mar 28, 2007 5:07 pm
- Forum: General Discussion
- Topic: Disabling the cursor?
- Replies: 33
- Views: 19175
Thanks for all the replies. I guess I will have to live with it... and find out how to not get shot head on , which is why I'd have liked to turn it off (can't focus on the center w/o focusing on the HUD+cursor) I relied on the mouse being at the center of the screen on lasermania, it helped me aim...
- Wed Mar 28, 2007 1:03 am
- Forum: Enhancements
- Topic: Please can we have a race server like we have FFA
- Replies: 12
- Views: 4760
I would like to see a hybrid of tedius's and Olympics. With plugins that spawn all users at the start/finish line, and have a checkpoint. IMO good features should be hardcoded. Like zones that if you leave they drop your flag. But I can totally see gameplay modes being plugin's. Plus the fact if bzf...
- Wed Mar 28, 2007 12:51 am
- Forum: Screenshots & Artwork
- Topic: 1st experiment with a tank in blender
- Replies: 9
- Views: 4336
lego I like my tanks without the shiny thingy. In my mind tanks aren't plastic. Don't just use one light. It looks much better with multiple spread out lower brightness lights than one high brightness light. That text looks like a seperate object, right? If so, instead of making another object just...