Search found 1096 matches

by ^nightmare^
Mon Jun 05, 2006 3:40 pm
Forum: Works In Progress
Topic: Sand Blaster (Experimental)
Replies: 11
Views: 5307

donny_baker wrote:
^nightmare^ wrote:What are all those lines on the screeny?
Dutchrai wrote: The attached shot shows this area with collision trees (used for manual optimization).
There is your answer :P
o thats cool, how did you make it to be able to do that?
by ^nightmare^
Mon Jun 05, 2006 1:32 pm
Forum: Works In Progress
Topic: [In Dev] My First Map - No name - 2 team CTF
Replies: 15
Views: 6902

To turn rain on is:
/set _rainDensity # (usually i use about 1000)
/set _rainType Rain

/set _rainSpread # that sets how far out (X-Y) you want it to rain

right now i dont think you can make it rain in certain spots of your map with zones.
by ^nightmare^
Mon Jun 05, 2006 1:25 pm
Forum: Works In Progress
Topic: Sand Blaster (Experimental)
Replies: 11
Views: 5307

What are all those lines on the screeny?
by ^nightmare^
Mon Jun 05, 2006 1:21 pm
Forum: Map releases
Topic: Code Zero
Replies: 3
Views: 2016

The map looks awsome
Great job
by ^nightmare^
Sun Jun 04, 2006 3:00 am
Forum: Map releases
Topic: Sand Blaster
Replies: 11
Views: 4166

to my suprise its actually not laggy. if u did all that in text then...wow, your talented. Some of that stuff looked like it would be impossible to do in text. Great Job!
by ^nightmare^
Wed May 31, 2006 9:16 pm
Forum: Screenshots & Artwork
Topic: Best Score
Replies: 64
Views: 28900

my best score was 500-550 at spirals (original) back in 1.7g2
by ^nightmare^
Wed May 31, 2006 7:12 pm
Forum: Map releases
Topic: The Courtyard
Replies: 12
Views: 3843

ok hows this look? (looks kinda weird to me to tell u the truth...)
ImageImage

maybe i need to make the water thats shooting up smaller...
by ^nightmare^
Wed May 31, 2006 1:37 pm
Forum: Map releases
Topic: The Courtyard
Replies: 12
Views: 3843

Im trying to add additions to the fountain, but im running into a problem (as usual)...How do you make a cone flip upsidedown? i have tried using the flipz command but it doesnt seem to work :|
-thanks
by ^nightmare^
Wed May 31, 2006 12:39 am
Forum: Map releases
Topic: The Courtyard
Replies: 12
Views: 3843

Thanks! Ok, I have some better screenies for those of you who are lazy. :D I had an idea about the map. Maybe you could put an upside-down cone with the lower edges stretched and curved so it looks like a fancy v, then put a texture matrix on it so it looks like its spraying water. Anyway, here are ...
by ^nightmare^
Tue May 30, 2006 5:08 pm
Forum: Map releases
Topic: The Courtyard
Replies: 12
Views: 3843

The Courtyard

A smaller map with a fountain in the middle and trees all around it. A four team ctf with three people on each team. I did most of it in notepad (like the fountain and LouMan's trees).
Image



Hosted at bzflag.norang.ca port 5158
by ^nightmare^
Thu May 25, 2006 9:21 pm
Forum: Screenshots & Artwork
Topic: HDRish (even trepan will be in awe :D )
Replies: 8
Views: 5897

Wow looks a whole lot better than the last one. Great work!
by ^nightmare^
Wed May 24, 2006 2:26 pm
Forum: Enhancements
Topic: Hunt Enhancements?
Replies: 25
Views: 13464

um i think im drooling just looking at the new features of that stuff. to bad its not coming out any time soon...... :x
by ^nightmare^
Wed May 24, 2006 2:18 pm
Forum: Map releases
Topic: Snow Land
Replies: 4
Views: 1570

thanks

Heres a ctf version Red Vs Green
by ^nightmare^
Wed May 24, 2006 3:06 am
Forum: Map releases
Topic: Snow Land
Replies: 4
Views: 1570

Snow Land

Made this in bzedit. A FFA map with snow and a snow looking ground texture i made. I dont know why but its really blurry, but not when you veiw it on a building. Anways i was thinking about making it: -No ric -CTF (2 team ctf or 4 team?) http://img207.imageshack.us/img207/5858/snowland2rz.th.png Che...
by ^nightmare^
Wed May 24, 2006 1:40 am
Forum: Help: Map Making
Topic: Questions
Replies: 7
Views: 3157

thanks for the help :)
by ^nightmare^
Wed May 24, 2006 12:35 am
Forum: Help: Map Making
Topic: Questions
Replies: 7
Views: 3157

ok, but can you give an example on how to use shift?
by ^nightmare^
Wed May 24, 2006 12:11 am
Forum: Help: Map Making
Topic: Questions
Replies: 7
Views: 3157

Questions

How do you make a texture move down?
How do you make water reflect like in some of LouMans maps?
-thanks
by ^nightmare^
Tue May 23, 2006 7:35 pm
Forum: News & Announcements
Topic: BZFlag Image Submitter
Replies: 26
Views: 28568

How long will it take for somebody to approve or eject it? its been a while and still havnt gotten any response
by ^nightmare^
Mon May 22, 2006 12:45 pm
Forum: Map releases
Topic: The Punisher
Replies: 7
Views: 2284

It looks great. Is there a host for it yet?
by ^nightmare^
Thu May 18, 2006 11:01 pm
Forum: News & Announcements
Topic: BZFlag Image Submitter
Replies: 26
Views: 28568

Im having problems with this...
It says my image is not a png image when i know it is
by ^nightmare^
Thu May 18, 2006 10:10 pm
Forum: Map releases
Topic: WaterFlood
Replies: 1
Views: 1029

WaterFlood

Small ctf map. Water is not deadly and tanks have a short jump. Tanks spawn at home base all the time. Flags like gm,l, and sw have a shot limit of 2. Small Screeny: <a href="http://img444.imageshack.us/my.php?image=waterfloodscreeny5pp.png" target="_blank"><img src="http://...
by ^nightmare^
Thu May 18, 2006 2:39 am
Forum: Players
Topic: Does BZflag ever get boring for anyone?
Replies: 36
Views: 18320

I dont know how long i have been playing, but the boring bug has bit me too. I think the servers are getting old to me... everybody has been staying on the same servers for a year now (rarely other servers get played on) and they are just getting old... It would be nice if there was a random FFA map...
by ^nightmare^
Wed May 17, 2006 9:12 pm
Forum: Map releases
Topic: Army of One's newest map- The Wetlands
Replies: 9
Views: 3347

I would like it better if it was just the grass and water only..maybe make the grass drivethrough but not shootthrough
by ^nightmare^
Mon May 15, 2006 9:47 pm
Forum: Map releases
Topic: Dont know who made this...
Replies: 1
Views: 984

Dont know who made this...

I redid a map i remember playing a long time ago because i couldnt find it. I tried to make it like it was, but i feel like im forgetting something...
Anybody know who made this map?
-thanks

*hosted on bzflag.norang.ca port 5158*
by ^nightmare^
Fri May 12, 2006 3:15 am
Forum: Map releases
Topic: Collaborator 2.0 goes live
Replies: 17
Views: 8491

Im at a lost for words...
Great job