i agree ::: just set up a bot and cage him in a box
(or server-modding but harder to share the map among hoster's)
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Search found 318 matches
- Sun Aug 08, 2010 7:57 am
- Forum: Map releases
- Topic: BZSoccer and BZHockey
- Replies: 12
- Views: 3454
- Thu Aug 05, 2010 1:17 pm
- Forum: General Map Making Discussions
- Topic: Calling all Map Makers: The Collaborator 2010
- Replies: 116
- Views: 46137
Re: Calling all Map Makers: The Collaborator 2010
when is the deadline?
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- Thu Aug 05, 2010 8:44 am
- Forum: Help: Map Making
- Topic: CTF with 1 Flag
- Replies: 14
- Views: 3635
Re: CTF with 1 Flag
. the map is now worked over completely (again) but still represents a "mockup" for testing the concept! from what i got as player-input so far ::: most player like that "new" play-style ! but the BIG problem is that most of them just don't get it and wonder what they shall do wi...
- Thu Aug 05, 2010 8:19 am
- Forum: Map releases
- Topic: z Best Of z 2009
- Replies: 7
- Views: 3383
Re: z Best Of z 2009
by the way ::: try this map (slightly modified) with a V3 client on 001.bzflag.fr:5198 thanks to trepan we have a lua-rule included that makes a shot deadly only if it ricochets of a wall, pyra or is fired through a tele! real fun and challenging to play and shows just a fraction of what lua can do!...
- Mon Aug 02, 2010 2:36 pm
- Forum: Help: Map Making
- Topic: CTF with 1 Flag
- Replies: 14
- Views: 3635
Re: CTF with 1 Flag
exzellent Yrogirg!
yes i was fixed on the "Aztec ballcourt" map itself with the small entry ... but now i see!!!!
would you accept that i take your map and do some "online testing" in hosting your map as it is?
good input ::: thanks!
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yes i was fixed on the "Aztec ballcourt" map itself with the small entry ... but now i see!!!!
would you accept that i take your map and do some "online testing" in hosting your map as it is?
good input ::: thanks!
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- Mon Aug 02, 2010 9:53 am
- Forum: Help: Map Making
- Topic: CTF with 1 Flag
- Replies: 14
- Views: 3635
Re: CTF with 1 Flag
just some thinking added ::: i like the "tiny-flag idea" too! but now the famous "but" ::: i think the capping itself would be to hard! just one player would be enough to take that entry under fire and make it almost impossible to cap. the strategy would be just changed ::: inste...
- Sat Jul 31, 2010 6:27 pm
- Forum: Help: Map Making
- Topic: CTF with 1 Flag
- Replies: 14
- Views: 3635
Re: CTF with 1 Flag
thank you guys for all your great & constructive input!!!
ahs3 and i will do some brainstorming this weekend to come up with some good ideas to make this work and rock n'roll.
thanks again!!!
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ahs3 and i will do some brainstorming this weekend to come up with some good ideas to make this work and rock n'roll.
thanks again!!!
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- Thu Jul 29, 2010 4:54 pm
- Forum: GU League Discussion
- Topic: league website
- Replies: 39
- Views: 10040
Re: league website
come on guys ::: this is a new and totally rewritten league-site! no need in starting a new project! It should be more secure and faster. Having smaller output (kB), valid XHTML (provided the user entered content is updated), bbcode in private messages, private messages to more than one player, outb...
- Thu Jul 29, 2010 8:15 am
- Forum: General Map Making Discussions
- Topic: Calling all Map Makers: The Collaborator 2010
- Replies: 116
- Views: 46137
Re: Calling all Map Makers: The Collaborator 2010
hope i am not to late ?!? are some squares still available ?!?
sorry folks ::: i am late (and should more regularly visit this forum)!
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sorry folks ::: i am late (and should more regularly visit this forum)!
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- Thu Jul 29, 2010 8:10 am
- Forum: Leagues: General Discussion
- Topic: BZFLAG World Cup
- Replies: 2
- Views: 2529
Re: BZFLAG World Cup
15th of august is a date to remember ::: this is the deadline to join/create your team!!!
after that, all teams will be closed and you will not be able to join/create one (without exceptions!)!
so spread the word around about this deadline ....!
after that, all teams will be closed and you will not be able to join/create one (without exceptions!)!
so spread the word around about this deadline ....!
- Tue Jul 27, 2010 4:45 pm
- Forum: Help: Map Making
- Topic: CTF with 1 Flag
- Replies: 14
- Views: 3635
CTF with 1 Flag
well its about the upcoming "Bzf World Cup" event and trying to combine soccer/football on a ducati map. discussing about the soccer idea to be a big part of this event and that the "real" game is played with only one ball on the field brought us to the idea of a CTF with only on...
- Tue Jun 29, 2010 7:58 am
- Forum: Map releases
- Topic: Biscuit
- Replies: 17
- Views: 7621
Re: Biscuit
good job constitution!
but i would have preferred to see some "anti-sniping-opportunities"
anyway glad to see that bzf keeps you busy!
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but i would have preferred to see some "anti-sniping-opportunities"
anyway glad to see that bzf keeps you busy!
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- Tue Jun 29, 2010 7:54 am
- Forum: Map releases
- Topic: Clay Hills Series
- Replies: 7
- Views: 4400
Re: Clay Hills Series
yes ::: nice map, good concept and neat construction!!!
(killed my graphic-card though but ahs3 is innocent!)
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(killed my graphic-card though but ahs3 is innocent!)
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- Sun May 30, 2010 4:56 pm
- Forum: Game Releases and Versions
- Topic: don't let BZFlag die
- Replies: 51
- Views: 20985
Re: don't let BZFlag die
sorry but the topic got a bit off track ::: i hope a soon release of version 3 is possible to get BZFlag back on its tracks
could it be possible to get some 2.99 compiled clients ready to do a bit testing and getting a taste of what is coming?
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could it be possible to get some 2.99 compiled clients ready to do a bit testing and getting a taste of what is coming?
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- Mon May 24, 2010 9:13 am
- Forum: Game Releases and Versions
- Topic: don't let BZFlag die
- Replies: 51
- Views: 20985
don't let BZFlag die
sorry ::: sounds pessimistic but general player activity goes really downhill ...! and i believe a soon release of version 3.0 could help BZFlag to regain popularity! i have been testing and running servers for the upcoming version and with all the new features it looks promising and works so far &q...
- Sun May 16, 2010 10:48 am
- Forum: Help: Source Code / Compiling / Development
- Topic: compiling 2.99
- Replies: 2
- Views: 1827
Re: compiling 2.99
/me says a HUGE thanks for all the hard work (even on sundays)!!!
- Sun May 16, 2010 8:14 am
- Forum: Help: Source Code / Compiling / Development
- Topic: compiling 2.99
- Replies: 2
- Views: 1827
compiling 2.99
well trying to be a "step ahead" and testing the new upcoming version for the settings and new map-making possibilities, i tried to compile the 2.99 bzfs version today on my Ubuntu 9.10 server. ./autogen.sh and ./configure --enable-shared --enable-debug --disable-client --prefix=/usr/local...
- Wed Apr 28, 2010 8:27 am
- Forum: Help: Map Making
- Topic: Mac Mapmakers?
- Replies: 3
- Views: 1915
Re: Mac Mapmakers?
basically Strakowski said it all! i would just like to add that it is with everything in life ::: only to practice gives you practice ;-) only way to learn is to do it, reading, asking, trying and redoing it. i guess all mapmakers went through a difficult time in the beginning and only after some ti...
- Wed Apr 21, 2010 7:59 am
- Forum: Map Editors
- Topic: Editor Highlight Codes
- Replies: 17
- Views: 22624
Re: Editor Highlight Codes
i agree ::: BIG thanks for sharing Spazzy !!!
whole new experience to look at the map.files
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whole new experience to look at the map.files
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- Mon Apr 12, 2010 8:18 am
- Forum: Works In Progress
- Topic: Cave Warfare
- Replies: 2
- Views: 1702
Re: Cave Warfare
love it! good concept ::: especially the "underground-dimensionality" it has with the different levels and layout! maybe sizing the textures a bit smaller to fit it 1:1 would make it visually even more attractive? anyway ::: you're crazy ahs3 ;-) (how many hours went into this one?) .
- Thu Mar 11, 2010 8:26 am
- Forum: Servers: General Discussion
- Topic: WTWRP MapChange Server
- Replies: 4
- Views: 2413
Re: WTWRP MapChange Server
good idea to give all online players a chance to vote for a map in a rotation!
definitely something needed to finally improve the "little-getting-old-and still-buggy" mapchange plugin!
keep it up ::: good job!
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definitely something needed to finally improve the "little-getting-old-and still-buggy" mapchange plugin!
keep it up ::: good job!
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- Sun Mar 07, 2010 8:57 am
- Forum: Servers: General Discussion
- Topic: The Return of Tank Race rotation server
- Replies: 2
- Views: 1676
Re: The Return of Tank Race rotation server
BIG thanks from a racer fan!
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- Sun Feb 21, 2010 12:00 pm
- Forum: Servers: General Discussion
- Topic: Spirals 3.0 by BZDoug
- Replies: 1
- Views: 1489
Spirals 3.0 by BZDoug
hi all tanks ...
just a question ::: does anybody know where i could find the map-file of "Spirals 3.0 by BZDoug"?
i would love to add it to the classics rotation (because it deserves a spot there)!
BIG thanks in advance for any help, hints or even the file itself !!!
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just a question ::: does anybody know where i could find the map-file of "Spirals 3.0 by BZDoug"?
i would love to add it to the classics rotation (because it deserves a spot there)!
BIG thanks in advance for any help, hints or even the file itself !!!
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- Tue Feb 16, 2010 8:20 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.14 Released
- Replies: 20
- Views: 17394
Re: BZFlag 2.0.14 Released
thank you guys for all the hard work you have done for us!!!
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- Mon Feb 15, 2010 10:30 am
- Forum: Players
- Topic: my bzf-wish
- Replies: 28
- Views: 9207
Re: my bzf-wish
That is a good argument, but what if people are drawn to missilewars because it is on the top. somebody that discovers bzflag these days joins a map were players are and most probably joins in right the top one without searching any further ::: he wants simply to play! finding himself in the new bz...