Search found 245 matches

by lep
Mon Oct 26, 2009 12:32 am
Forum: Help: Map Making
Topic: something is wrong with my bzedit.
Replies: 4
Views: 1528

Re: something is wrong with my bzedit.

Yea. when you open a world you created in bzedit with a text editor, add the options, and then open the world in bzedit again, it erases the additions because it doesnt support them. I waited to add -options til i was finished with bzedit.
by lep
Mon Oct 26, 2009 12:14 am
Forum: Help: Map Making
Topic: shoot/drive through
Replies: 6
Views: 1791

Re: shoot/drive through

ah perfect aw. you know im new to mapmaking. the purpose of this is to become familiar with meshes.

how/what is and inverted side, how do i implement it, and what does it do?

thank you
lep
by lep
Sun Oct 25, 2009 10:16 pm
Forum: General Map Making Discussions
Topic: The perfect map.
Replies: 18
Views: 5494

Re: The perfect map.

Spazzy is correct about playability.

@spazzy:
i think that huttymuncher's purpose of this topic was to see what the players liked in a map. When you make a map the way YOU want, then your not too sure how others will like it. Otherwise, your correct
by lep
Sun Oct 25, 2009 9:57 pm
Forum: Help: Map Making
Topic: shoot/drive through
Replies: 6
Views: 1791

Re: shoot/drive through

Thank you bam. I, too am using meshes for a sample cube. And I have on more question. My goal is to have a box that you can only get into by landing in it through its roof. And, when being inside it, you can shoot out all four sides/faces. But, I dont want to allow shots into the sides from the outs...
by lep
Sun Oct 25, 2009 8:37 pm
Forum: Help: Map Making
Topic: shoot/drive through
Replies: 6
Views: 1791

shoot/drive through

This is a general question that I want to make sure I have right. If I want an object that you can enter into and shoot out of, but no be allowed to shoot in, do I only add drivethrough? Like a pyramid in MW? pyramid position x y z size x y z rotation * drivethrough end Just need a "correct&quo...
by lep
Sun Oct 25, 2009 2:49 pm
Forum: Players
Topic: Your BZFlag Hero/Master
Replies: 145
Views: 101748

Re: Your BZFlag Hero/Master

In bz, ive played with and talked to a lot of cool people. Heres my list:

+mrapplecomputer1
+allejo
+bambino
+agent west
+ahs3

Im sure ive missed some, but these are players i see currently
by lep
Sat Oct 24, 2009 8:07 pm
Forum: Screenshots & Artwork
Topic: Tank cookies
Replies: 16
Views: 6442

Re: Tank cookies

Thats very cool. If I had a little bzflag cookie cutter, i would be all over baking them.

Too, best wishes to the GSoC students
by lep
Fri Oct 23, 2009 4:36 am
Forum: General Map Making Discussions
Topic: The perfect map.
Replies: 18
Views: 5494

Re: The perfect map.

bambino and i hav similar play styles. just one player is better than the other ;) few flags, not only good but different rico spots (numerous) and for those few flags, something to empower them, yet keep them tolerated.
by lep
Sun Oct 18, 2009 10:23 pm
Forum: Help: Tactics and Playstyles
Topic: tricks and tactics on the gu hix map
Replies: 5
Views: 3155

Re: tricks and tactics on the gu hix map

I used to get with a friend that is a veteran, and we would work together to show each other tricks we knew, or find new ones.

its best to practice either by yourself or with a friend.
by lep
Sat Oct 17, 2009 8:33 pm
Forum: GU League Discussion
Topic: Add me?
Replies: 1
Views: 926

Re: Add me?

by lep
Fri Oct 16, 2009 2:47 am
Forum: Players
Topic: Wonderous Fellow
Replies: 5
Views: 2479

Re: Wonderous Fellow

welcome back WF. Good to have you back! Well see each other sometime!

thanks
ll
by lep
Wed Oct 14, 2009 4:36 am
Forum: GU League Discussion
Topic: name removed from talk spawn?
Replies: 16
Views: 3811

Re: name removed from talk spawn?

@gg:
simply because...i dont wanna repeat. quantom dot said that the gu admins dont want players getting around bans, cheating, etc. why giv away his new identity?

anyway, whatever the story, its in the hands of the gu admins, and we should leave it at that.

lep
by lep
Sat Oct 10, 2009 5:28 am
Forum: Enhancements
Topic: Flags to encourage team work...
Replies: 9
Views: 3031

Re: Flags to encourage team work...

The place to find the most teamwork is leagues (gu duc ol pillb.).

I believe its bztank that is working with an online server to connect voice chat. check out bztank.net for more info. asking a bzt admin about that is best.
by lep
Fri Oct 09, 2009 11:54 pm
Forum: Enhancements
Topic: Flags to encourage team work...
Replies: 9
Views: 3031

Re: Flags to encourage team work...

dont bite more than you can chew.

honestly, idk what to say about this idea. i cant picture it. i know what your trying to do and it seems reasonable. but idk what to think of it or what others may think of it
by lep
Fri Oct 09, 2009 11:30 pm
Forum: Works In Progress
Topic: 2 tanks- now double the fun! check this out! :)
Replies: 47
Views: 13186

Re: 2 tanks- now double the fun! check this out! :)

Agent West is clearly a talented person. His artistic ability is beyond that of my BZ ability, which even though is minimal, is full of effort. AW is a great artist. Both with paint, and maps.

cant wait to see the final bzw!
by lep
Fri Oct 09, 2009 3:30 am
Forum: Enhancements
Topic: Area lights.
Replies: 9
Views: 2575

Re: Area lights.

haaa thats what i meant.
do we wanna see that after all the hard work put into 3.0? haha but again good thinking adameros on this addition
by lep
Thu Oct 08, 2009 11:59 pm
Forum: Enhancements
Topic: Area lights.
Replies: 9
Views: 2575

Re: Area lights.

This would be a very interesting addition to BZFlag and maps.

Oh goodness...version 4.0. Did the dev's want to see that :D?
by lep
Mon Oct 05, 2009 4:46 am
Forum: Works In Progress
Topic: It's not the fall that kills you - It's the sudden stop
Replies: 56
Views: 22794

Re: It's not the fall that kills you - It's the sudden stop

and you hav done a great job...even with minor details. keep it up spazzy!
by lep
Mon Oct 05, 2009 4:43 am
Forum: General Discussion
Topic: The BZMapping website is gone
Replies: 6
Views: 2241

Re: The BZMapping website is gone

ha right there with bz-agency.tk

were workin on discouraging it :D /kick # is alot to type ya know.
by lep
Mon Oct 05, 2009 4:41 am
Forum: Help: Tactics and Playstyles
Topic: How Do you Dodge GM Bullets?
Replies: 3
Views: 3039

Re: How Do you Dodge GM Bullets?

stealth flag :D
by lep
Mon Oct 05, 2009 4:10 am
Forum: General Map Making Discussions
Topic: Football Map ideas
Replies: 13
Views: 3946

Re: Football Map ideas

not sure why this is under fansites and not map discussions.

Anyway I lik the idea. Sorry, but the lack of my intelligence limits me to helping out only in the "playing" portion :D

Keep us updated on your idea. Good

lep
by lep
Sun Oct 04, 2009 3:35 pm
Forum: Works In Progress
Topic: Water Crossing, Warning, rusty tanks!
Replies: 13
Views: 3659

Re: Water Crossing, Warning, rusty tanks!

Well put mrapp :D

ha great map here K. looking good, cant wait to play

lep
by lep
Sun Oct 04, 2009 2:17 pm
Forum: Help: Map Making
Topic: How to make Shockwave Shrink
Replies: 5
Views: 1517

Re: How to make Shockwave Shrink

ha.
its something called trial and error. Simply test the variables until they are right.

lep
by lep
Sat Oct 03, 2009 9:51 pm
Forum: Works In Progress
Topic: It's not the fall that kills you - It's the sudden stop
Replies: 56
Views: 22794

Re: It's not the fall that kills you - It's the sudden stop

wow...I think deserve that seat. incredible.
by lep
Thu Oct 01, 2009 11:34 pm
Forum: GU League Discussion
Topic: Team Logos
Replies: 1
Views: 876

Re: Team Logos

usually, an appropriate sized image used as a logo is first hosted on a website (i.e photobucket, imageshack). The website will give a URL for your picture.

If you wanted red-der to anwser, PM him.

lep