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Search found 198 matches
- Tue Oct 24, 2006 12:57 am
- Forum: Help: Tactics and Playstyles
- Topic: using physics to your advantage with wings
- Replies: 9
- Views: 5125
Re: using physics to your advantage with wings
reflexeswaffle wrote: ya thats true but you have to watch out if u get to close to the ground and the noob tank(lol)jumps then u have to have EXTREMELY fast reflectses(i hope i spelled that right)anyway)to jump out and kill the guy when he jumps
- Fri Oct 20, 2006 8:08 pm
- Forum: General Discussion
- Topic: BZFlag Wikipedia Image
- Replies: 31
- Views: 11880
I couldn't bring myself to vote for any of those images; the graphics are horrible! :( I think if you or anyone else were to update the images on wikipedia, the screenshots should be of a map that that has more than the default brick wall and green grass textures. Clicky [edit] I blurred the IP addr...
- Fri Oct 20, 2006 9:50 am
- Forum: Game Releases and Versions
- Topic: BZFlag Mac OS X CVS Build
- Replies: 9
- Views: 10659
BZFlag 2.0.9 from CVS doesn't include autohunt. You'll have to apply it yourself if you want it.
You can get autohunt here:
Clicky
You can get autohunt here:
Clicky
- Tue Oct 17, 2006 1:07 am
- Forum: Enhancements
- Topic: A realy weird flag idea
- Replies: 19
- Views: 7380
- Thu Aug 31, 2006 4:04 am
- Forum: Fansites
- Topic: BZLego.net
- Replies: 14
- Views: 6532
This is what I get when I try the XHTML validator:
This page is not Valid XHTML 1.1!
and the CSS:
Target: http://www.bzlego.net/
Please, validate your XML document first!
Line 83
Column 60
The element type "br" must be terminated by the matching end-tag "</br>".
This page is not Valid XHTML 1.1!
and the CSS:
Target: http://www.bzlego.net/
Please, validate your XML document first!
Line 83
Column 60
The element type "br" must be terminated by the matching end-tag "</br>".
- Wed Aug 30, 2006 4:13 pm
- Forum: Enhancements
- Topic: auto-kick cheating teammate killers
- Replies: 21
- Views: 8315
How about auto-banning a player if he or she is auto-kicked for team killing two consecutive times or N consecutive times. So if player1 is tk-auto-kicked by the server, rejoins, and is then the next player to be tk-auto-kicked, that player will be auto-banned (N=2). But if player2 is tk-auto-kicked...
- Tue Aug 29, 2006 10:52 pm
- Forum: Enhancements
- Topic: Just a few things.
- Replies: 5
- Views: 1855
Just a few things.
These are just a few things I noticed while playing, which could be improved. Fog. While BZFlag does have options to render fog, all the objects except the ground are affected by fog, which makes the scene look weird (see attached). Shadows. Shadows are rendered on the ground but not on other polygo...
- Sat Aug 12, 2006 8:15 am
- Forum: Plug-in Development
- Topic: crazy laser (maybe a boxy war add)
- Replies: 13
- Views: 7427
- Fri Aug 11, 2006 1:24 am
- Forum: Players
- Topic: Favorite flags
- Replies: 40
- Views: 19613
- Tue Aug 08, 2006 1:18 am
- Forum: Help: Tactics and Playstyles
- Topic: Venting some Genocide frustration
- Replies: 31
- Views: 14003
- Tue Aug 08, 2006 12:57 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Compiling - OSX
- Replies: 4
- Views: 3321
Re: Compiling - OSX
I've just compiled BZ 2.0.8 on Mac OSX 10.4(.7) using the xCode project file. (it's pretty easy btw. but the documentation is sparse!) Yes? I didn't find that easy. I found it impossible. I failed with an error in info.plist. Did you simply start the XCODE file? I did so and it complained about it ...
- Fri Jun 16, 2006 10:27 pm
- Forum: Screenshots & Artwork
- Topic: control iTunes
- Replies: 19
- Views: 8771
Just so you know, there is a free think out called SizzlingKeys which enables you to control all aspects of iTunes whatever app you are in. SizzlingKeys does not seem to work when BZFlag is in full screen mode. CBG, that is for Mac only Strayer, I love this. wow. My little hack is is also Mac only....
- Fri Jun 16, 2006 2:07 am
- Forum: Screenshots & Artwork
- Topic: control iTunes
- Replies: 19
- Views: 8771
- Wed Jun 14, 2006 10:10 am
- Forum: Screenshots & Artwork
- Topic: control iTunes
- Replies: 19
- Views: 8771
control iTunes
This probably is not too exciting, but, yes, it works.
- Wed Jun 07, 2006 2:18 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.4 Released
- Replies: 62
- Views: 51835
It looks like autoconf determines if the host system is big endian or little endian. WORDS_BIGENDIAN needs to be 0 for Intel. bzflag/include/config.h /* Define to 1 if your processor stores words with the most significant byte first (like Motorola and SPARC, unlike Intel and VAX). */ #define WORDS_B...
- Tue Jun 06, 2006 4:46 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.4 Released
- Replies: 62
- Views: 51835
Compile Intel/Universal Binary on ppc Mac
NOTE: I am almost positive this works without problems. I compiled bzflag for intel, and created a universal binary, but I do not have an intel mac to test it on. :? ANOTHER NOTE: This only applies if you are on a ppc mac. If you are interested in compiling BZFlag for Intel macs, or creating a unive...
- Sun Apr 09, 2006 8:32 am
- Forum: Help: Source Code / Compiling / Development
- Topic: error: 'isnan' is not a member of 'std'
- Replies: 11
- Views: 12987
- Thu Dec 29, 2005 6:52 am
- Forum: Help: Source Code / Compiling / Development
- Topic: patches
- Replies: 6
- Views: 4116
- Wed Nov 02, 2005 7:56 am
- Forum: Game Releases and Versions
- Topic: 2.0.5 on Mac OS X
- Replies: 29
- Views: 22723
Ok, here it is http://users.adelphia.net/~devin_d/.
A few of the image files were removed so it would fit and are are listed on the download page. You will just have to add these yourself.
This was checked out of cvs today.
A few of the image files were removed so it would fit and are are listed on the download page. You will just have to add these yourself.
This was checked out of cvs today.
- Mon Oct 31, 2005 5:07 am
- Forum: Game Releases and Versions
- Topic: 2.0.5 on Mac OS X
- Replies: 29
- Views: 22723
- Sun Aug 07, 2005 11:15 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Compiling problem on Tiger
- Replies: 22
- Views: 10921
- Sun Aug 07, 2005 11:04 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Compiling problem on Tiger
- Replies: 22
- Views: 10921