Search found 314 matches
- Sun Jun 18, 2006 6:54 am
- Forum: Enhancements
- Topic: Discussion: a new style of play?
- Replies: 16
- Views: 7286
- Tue May 23, 2006 4:38 am
- Forum: Screenshots & Artwork
- Topic: BZFlag Wallpaper!
- Replies: 14
- Views: 5437
- Mon Apr 24, 2006 10:09 pm
- Forum: Help: Map Making
- Topic: BZEdit option
- Replies: 5
- Views: 2402
- Mon Apr 24, 2006 12:23 pm
- Forum: Help: Map Making
- Topic: BZEdit option
- Replies: 5
- Views: 2402
- Mon Apr 24, 2006 7:20 am
- Forum: Help: Map Making
- Topic: BZEdit option
- Replies: 5
- Views: 2402
BZEdit option
How do you add those x+, x-, y+, y- markers to the sides in BZEdit? I can't seem to do it, and I think it would be very useful.
- Mon Apr 24, 2006 6:31 am
- Forum: Map releases
- Topic: Wires
- Replies: 17
- Views: 4755
- Mon Apr 24, 2006 6:30 am
- Forum: Fansites
- Topic: Fusion Site
- Replies: 24
- Views: 12920
I use notePad2. I used to use front page, but the pre-made themes didn't work properly, it kept on saving my images in the wrong places. It has some uses, but nothing I can't do manually now.
--P.S. CSS is better than tables. Also, you can make it dynamic with dHTML easier that making tables dynamic.
--P.S. CSS is better than tables. Also, you can make it dynamic with dHTML easier that making tables dynamic.
- Sun Apr 23, 2006 3:46 am
- Forum: Enhancements
- Topic: New physics driver
- Replies: 2
- Views: 1390
New physics driver
How about making a "physics driver" that affects the way shots ricochet off it. Possibly increasing the speed, changing the angle, or stopping the shot altogether?
- Sat Apr 22, 2006 6:06 am
- Forum: Enhancements
- Topic: New flag: Backwards (BW)?
- Replies: 11
- Views: 4229
- Thu Apr 20, 2006 11:27 pm
- Forum: Enhancements
- Topic: 3rd person
- Replies: 22
- Views: 10077
- Thu Apr 20, 2006 11:24 pm
- Forum: Map releases
- Topic: Diamond CTF
- Replies: 6
- Views: 2628
- Tue Apr 18, 2006 1:55 am
- Forum: Works In Progress
- Topic: Kitchen map
- Replies: 32
- Views: 17075
- Mon Apr 17, 2006 9:52 pm
- Forum: Servers: General Discussion
- Topic: which settings for laser?
- Replies: 8
- Views: 3669
- Mon Apr 17, 2006 9:50 pm
- Forum: General Map Making Discussions
- Topic: A whole load of louman maps
- Replies: 28
- Views: 10728
- Mon Apr 17, 2006 8:22 pm
- Forum: Servers: General Discussion
- Topic: which settings for laser?
- Replies: 8
- Views: 3669
- Mon Apr 17, 2006 4:28 am
- Forum: Help: Map Making
- Topic: mesh objects
- Replies: 6
- Views: 2524
- Thu Feb 16, 2006 11:13 pm
- Forum: Screenshots & Artwork
- Topic: Worst Score Screenies
- Replies: 20
- Views: 7836
- Thu Feb 16, 2006 3:25 am
- Forum: Map releases
- Topic: Gamma Quadrant
- Replies: 11
- Views: 4570
- Wed Feb 15, 2006 4:04 am
- Forum: General Map Making Discussions
- Topic: Texture/Sound Upgrade Package
- Replies: 26
- Views: 7794
Could you e-mail me one? arctic@bzflag.be
- Tue Feb 14, 2006 11:22 pm
- Forum: Works In Progress
- Topic: mars map
- Replies: 40
- Views: 14201
You mean meshes. And yes. There are tons of 3D moddlers, like blender (my favourite). http://www.blender.org
- Fri Feb 10, 2006 1:21 am
- Forum: Enhancements
- Topic: New "physics" driver
- Replies: 32
- Views: 11223
That would be pretty interesting. That would be like a more difficult radar, without the tanks. Also, you could have a physics driver that changes variables when you're on it. Something like your radar starts worling, or stops or it starts to rain... The sky could change if you go on a base, as a wa...
- Fri Feb 10, 2006 1:17 am
- Forum: Enhancements
- Topic: letting admin see ALL team chat
- Replies: 11
- Views: 3308
- Thu Feb 09, 2006 1:45 am
- Forum: Players
- Topic: what server can you kick butt at?
- Replies: 201
- Views: 96528
- Wed Feb 08, 2006 4:29 am
- Forum: Help: Map Making
- Topic: Sky problem
- Replies: 9
- Views: 2696
- Tue Feb 07, 2006 3:36 pm
- Forum: Help: Map Making
- Topic: Sky problem
- Replies: 9
- Views: 2696
Just have a transparent mesh box with a death physics driver, I suppose. And te manual? Here: http://my.bzflag.org/cgi-bin/man/man2html?5+bzw