Search found 159 matches

by Sky King
Wed Jan 30, 2008 4:02 am
Forum: Players
Topic: How many fps do you get ??? (Frames Per Second)
Replies: 63
Views: 29812

On my older desktop machine, I often have to play at 25-30 and can usually do just fine... just used to it I guess. With all the frills maxed out, I run right at 59 on my nVidia Quadro NVS 135M with 256MB of RAM. I play full screen at 1280x800x32. Note... there is no point in making your GPU work ha...
by Sky King
Mon Jan 28, 2008 8:49 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Can't configure mouse buttons
Replies: 6
Views: 2653

Hmm, that's weird. I have the forward thumb button as message the team, and the rear thumb button as jump. Although I do have a completely different mouse (Kensington PilotMouse Optical Pro) from Sky King. I find those two buttons to be quite handy. Did you use Kensington software to map the forwar...
by Sky King
Fri Jan 25, 2008 11:49 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Massive jitter on newest hardware
Replies: 20
Views: 8260

Multi core affinity ~1500fps 135ms 12 jitter Smooooth video single core 160-175fps 160ms 15-20 jitter jerky as all get out with a half second of smooth thrown in every once in a while. Well, herein lies my concern. The difference in frame rate should be slight if your graphics card is doing the wor...
by Sky King
Wed Jan 23, 2008 10:50 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Can't configure mouse buttons
Replies: 6
Views: 2653

How about trying to edit the .cfg ? The problem is, with what? bind *what* down identify If I use intellipoint to make the thumb button equate to the keystroke "i", then it would just follow the existing binding. But for whatever reason, the intellipoint mappings never make it into BZ. An...
by Sky King
Mon Jan 21, 2008 8:04 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Can't configure mouse buttons
Replies: 6
Views: 2653

Can't configure mouse buttons

I posted something similar about a year and a half ago, but am still confounded by this problem. I have a Microsoft Explorer mouse that has the thumb switch on the side that by default lets you go forward and back in your browser. I would love to assign these buttons in BZ but they don't do anything...
by Sky King
Mon Jan 21, 2008 7:58 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Massive jitter on newest hardware
Replies: 20
Views: 8260

I have no answer, but, I am a bit puzzled by the jerky video when running single-core. Was this a result of network jitter, or was your frame rate tumbling? I would think based on your iron that you should see CPU utilization under 20-30 percent even if single-cored. If you are set to single-core, a...
by Sky King
Thu Jan 03, 2008 3:07 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Global Login Rejected?
Replies: 14
Views: 6625

it is a cache thing. but the cache is NOT on your system. The Cache is on that proxy server at your ISP. We flag our HTTP connection as being no cache, so your ISP should not be caching it, but obviously they are. This is not what they are supposed to do. Sadly unless you can get a non cached conne...
by Sky King
Wed Jan 02, 2008 6:18 am
Forum: Players
Topic: Do you think CAMPING is "really" bad?
Replies: 67
Views: 32150

I look at it this way. "Camping" is too broad a term, and I sort of divide it up. There is sniping, and then there is other camping. In some cases, camping is a useful and effective tactic that is often very much a part of the map designer's intent. Boxy, Lasermania, Bloodbath, Two Tanks a...
by Sky King
Wed Jan 02, 2008 5:42 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Everyone Going NR?
Replies: 17
Views: 6612

I want to make sure too that we're not mixing apples and oranges here... I have noticed on several servers over the past week where I see everyone as [nr]... and when I leave and rejoin the server, it turns out that 2/3 of all the players got booted. My point being that the [nr] issue may not be on ...
by Sky King
Sat Dec 29, 2007 5:29 pm
Forum: Help: Tactics and Playstyles
Topic: What maps should I be playing as a newbie?
Replies: 11
Views: 7611

And remember there are several "categories" of skills you'll want to develop: Game Technology - Working the game -Zooming -Binoculars -HUD Mgmt. (radar, messages, reload bars) -Team chat Tank Command - Making your tank do what you want -Tank marksmanship -Jumping, dodging and turning -Ammo...
by Sky King
Thu Dec 27, 2007 9:01 am
Forum: General Discussion
Topic: How far does the RAMPAGE... KILLINGSPREE go?
Replies: 15
Views: 8663

My observation was based on quite a number of discussions held on in-game chat and on elsewhere... Some players like the ego gratification of "so-and-so is on a killing spree"... But each time the topic has come up, the consensus was heavily opposed to the messages, as they tend to just bl...
by Sky King
Wed Dec 19, 2007 6:23 am
Forum: General Discussion
Topic: How far does the RAMPAGE... KILLINGSPREE go?
Replies: 15
Views: 8663

I think that is fairly impractical, as a lot of server owners turn it on and off all the time.

Most experienced players HATE it, so most server owners keep it off in order to attract more players.
by Sky King
Sat Aug 11, 2007 9:45 am
Forum: Help: Tactics and Playstyles
Topic: CTF
Replies: 10
Views: 6766

I am by no means a ban-happy admin, but... I think there are two kinds of players that come to BZ. The first are the ones that just want to have fun. After a hard day at work or school it's great to unwind with a spirited game of BZ, with competition, camaraderie, a challenge... Then there's the ant...
by Sky King
Fri Aug 10, 2007 2:16 am
Forum: Players
Topic: which is a better idea?
Replies: 23
Views: 10424

i think it would be cool if you had to have a certain number of kills to get better flags, that way, no one can actually capture the flag 'store'. This concept is referred to as progressive flags. It has been tried. MoFo, for instance, had a progressive concept server running for a while. Again, th...
by Sky King
Thu Aug 09, 2007 3:21 am
Forum: Players
Topic: which is a better idea?
Replies: 23
Views: 10424

As for the idea of having a central flag point that has to be controlled... This creates a serious playability problem. In general, a map should have a certain degree of parity. Some maps have a high degree of parity. That is, it is hard for one team to take, and then hold, the advantage for a long ...
by Sky King
Fri Jun 29, 2007 8:12 am
Forum: General Discussion
Topic: What is an un-even team?
Replies: 30
Views: 12844

This thread is a bit dated, but... Here's a general rule of thumb that I have used when fairCTF is not running: If the SMALLER team has: the larger team must be within: ======================== =============================== 1,2,3,4 equal 5,6 1 7,8,9 2 10+ any I have found that some servers need di...
by Sky King
Thu Jun 21, 2007 8:29 am
Forum: General Discussion
Topic: a point to bz?
Replies: 39
Views: 17317

Someone actually wrote a book about what you are describing, named "Finite and Infinite Games". Some games, like checkers, are finite. You play, someone wins, the game is done. You may play again, but each game is self-contained and simply ends. The whole idea of the game is to eventually ...
by Sky King
Sun Jun 17, 2007 8:42 pm
Forum: General Discussion
Topic: ***How to stop people multi-flagging??**
Replies: 11
Views: 5740

Isn't it possible for a player on "Missile War" to grab SB, move into an enemy's base, and start camping. Unless there are some special flag zones in place that are designed to prevent this, I don't see how this would be cheating, unless there's something else I'm missing. I agree, there ...
by Sky King
Mon May 14, 2007 6:38 am
Forum: Enhancements
Topic: kill and flagdrop in same server message
Replies: 8
Views: 3555

I don't think anyone is suggesting hacking into the client or server; I think it was being suggested as a potential enhancement to be incorporated into a future release of BZ. And I agree, btw... The chat window on a busier server is simply a flood of information that often comes too fast to be usef...
by Sky King
Wed Apr 25, 2007 7:16 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Fixing Packet loss and Jitter
Replies: 4
Views: 3183

Yes, first and foremost, you have to make sure you aren't doing ANYTHING else on the network. That means you have to make sure your computer isn't doing obvious things (like running torrent), but also that it isn't doing less obvious things. For instance, if you have a mail program running, you may ...
by Sky King
Mon Apr 16, 2007 3:09 pm
Forum: Players
Topic: Team Killer!!!
Replies: 18
Views: 8126

If I get TKed by someone that I know is an established player, and thus I know it was an accident, I'd prefer he/she just play on. In the time it takes to type "sry" I'd rather have them respawning and backing me up. (especially on a CTF server). And when you see someone who's score is &q...
by Sky King
Tue Apr 10, 2007 2:04 pm
Forum: General Discussion
Topic: IS BZ DEAD? (the public servers)
Replies: 55
Views: 29865

If they don't want to take the little bit of time to learn how to play, then I don't think we really want them around playing. I don't see how that logic follows. Anything we do to alleviate teething problems will help. Joe, I agree wholeheartedly, and here's why: If you were a military recruiter, ...
by Sky King
Sat Apr 07, 2007 6:17 am
Forum: General Discussion
Topic: IS BZ DEAD? (the public servers)
Replies: 55
Views: 29865

I do agree with the general premise... no matter what the number of servers, or registration head-counts might imply... I think just about all of us who are on the servers a lot will agree, that since roughly December, things have slowed way down. It didn't feel to me like just the end of summer and...
by Sky King
Sat Mar 24, 2007 8:41 am
Forum: Players
Topic: best score without dying
Replies: 29
Views: 12539

I had a couple of 25-0 starts on lasermania last fall. I think my best start ever on any map was 3-4 months ago, I had a 100-3 start on Two Tanks even with a pretty good sized crowd on that day. I think I got up to the mid 50s on my first tank, and was TKed. In the end, 2 of the 3 deaths, I was TKed.
by Sky King
Sat Jan 20, 2007 1:06 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: question about lag: causes and effects
Replies: 17
Views: 6561

No attack intended at all... but still, I think you are missing the bigger picture here. There is very little a host can do, there just isn't a lot of tweaking to be done. From my house, it takes 11 hops and 74 ms average round trip to ping bzfx.net. It is taking me about 50 ms to get from my PC int...