Search found 159 matches

by Sky King
Sat Jun 10, 2006 4:03 pm
Forum: Enhancements
Topic: Sniper bullet
Replies: 20
Views: 7926

Heh, once I was on a server that had: 1 shot (it took 100000000 seconds to reload) and it was so funny to play! There's also one that has no shots but only steamroller flags. Yeh, some of the demo/guided tour maps are not for fighting, and so you have one shot with "almost forever" reload...
by Sky King
Sat Jun 10, 2006 3:58 pm
Forum: Enhancements
Topic: Discussion: a new style of play?
Replies: 16
Views: 7211

It might be better suited for match style play where you have an assigned team that plays together... But still, the idea is that each team gets one of each super weapon, and only one, and it is up to the team how they are distributed... If your team has a good sniper, he/she gets the laser... if yo...
by Sky King
Fri Jun 09, 2006 8:43 pm
Forum: Help: Tactics and Playstyles
Topic: Stop jumping!
Replies: 34
Views: 17529

Is the scale of the radar screen always the same, or does it adjust to the map dimensions? In other words, when I am set on "3" for the largest radar picture, does that screen alwasy cover the same number of square feet of battleground, or is the scale smaller for large maps and bigger for...
by Sky King
Fri Jun 09, 2006 8:38 pm
Forum: Enhancements
Topic: Discussion: a new style of play?
Replies: 16
Views: 7211

Discussion: a new style of play?

I'm curious if this has been discussed, I'm assuming it's not trivial from a client development standpoint, but perhaps it is. As a combat vet, I love maps/servers that more closely mimic real battle dynamics. There are no flags on the battlefield, what you pack when you leave home is what you fight...
by Sky King
Fri Jun 09, 2006 8:25 pm
Forum: Enhancements
Topic: Sniper bullet
Replies: 20
Views: 7926

I like the idea of a regular BZ bullet... a regular old bullet... Not sure why. I was on a server the other day (And I don't know which darn server it was, but I loved it, and can't find my way back) that had a high-speed round, just like you get with the rapid-fire flag... BUT... The max range was ...
by Sky King
Wed Jun 07, 2006 6:57 pm
Forum: Enhancements
Topic: Flag ideas and/or tank capability ideas
Replies: 0
Views: 898

Flag ideas and/or tank capability ideas

I haven't done a thorough enough search, perhaps these have been discussed... Capabilities: Smoke grenades... More a capability than a flag. Real tanks use white phosphorus smoke charges to instantly cloak themsleves against an incoming optically guided missle. Wouldn't really work for laser (no rea...
by Sky King
Wed Jun 07, 2006 6:28 pm
Forum: Enhancements
Topic: Sniper bullet
Replies: 20
Views: 7926

Actually, I kind of like the idea of a sniper flag... A laser is infinite, and it is a beam... meaning it serves as a "fence" for the shot's duration that will kill you if you drive through it. A sniper bullet could be hyper fast, have a very long (but not infinite) range, and be a bullet,...
by Sky King
Wed Jun 07, 2006 1:52 am
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 162475

I was a paratrooper, Ranger, and special operations sniper in my younger days, and after I went on active duty, one of my old college buddies, whenever he would call me on the phone started saying "Come in, Skyking, this is Sea Dog Razor Control, over" and it just kind of stuck. Most of th...
by Sky King
Tue Jun 06, 2006 10:37 pm
Forum: Players
Topic: Funniest BZ Flag Moment?
Replies: 215
Views: 98792

I'm a relative noob, so I don't have a huge list of funny moments, but... The other night in MOFO (one of my faves), all 6 players except me were huddled around one of the side buildings, using all kinds of jumping and ricochets... they were locked in an epic battle, with two experienced teamates up...