Search found 621 matches
- Mon Apr 04, 2005 4:48 pm
- Forum: Help: Map Making
- Topic: Map Making on OS X
- Replies: 35
- Views: 13349
- Sun Apr 03, 2005 9:50 pm
- Forum: Help: Server Setup and Administration
- Topic: How to Run a public server
- Replies: 26
- Views: 57905
Small note!
Note: if you have access to start an application on a webhosting company (like Freewebs or Freeservers) you can host it off that. My webhosting costs $30 a month to do that and $300 in damages... so if you have a security but and a hacker messes up your computer then... better get you wallet out.
- Sun Apr 03, 2005 4:33 am
- Forum: Help: Map Making
- Topic: CTF maps!?!?!?
- Replies: 4
- Views: 3224
If you specify a large size then the spawing item will randomly be placed in the zone! Like I said, I know how to use zone just not the correct parameters in 'world' Anyway, check out the map so far. I found a bug on the transporters up on the walkways, just go through them (each way) then shoot thr...
- Sun Apr 03, 2005 2:53 am
- Forum: Help: Map Making
- Topic: CTF maps!?!?!?
- Replies: 4
- Views: 3224
Yes!
Yes! I use zones but I don't want flags to "Randomly" appear at the start I want certain flags in certain areas. I'm still working with it but the main problem is What do I define in 'World' to make certain coloured teams be rejected... (e.g. Green/Rogue/Purple team was un-available you we...
- Sun Apr 03, 2005 12:36 am
- Forum: Help: Map Making
- Topic: Base bug
- Replies: 5
- Views: 3386
Well, I posted what I want in another post (it include this question...) bzfs does it's own syntax checking. throw in -d -d -d to the command line to watch it log out what it does. I belive I'm not specifying team bases for certain colours... (and I need to know how to disable teams) Here's my other...
- Sun Apr 03, 2005 12:29 am
- Forum: Help: Map Making
- Topic: CTF maps!?!?!?
- Replies: 4
- Views: 3224
CTF maps!?!?!?
Ok! I'm building a CTF map (not some baby map that you can get anywhere) This is going to be a simple self standing map (all options are set from acual .map file) My only problems up untill now are setting up bases and spawn points for both Flags and tanks. :oops: Ok, the level has two levels, botto...
- Sun Apr 03, 2005 12:13 am
- Forum: Help: Map Making
- Topic: Base bug
- Replies: 5
- Views: 3386
- Sat Apr 02, 2005 10:27 pm
- Forum: General Discussion
- Topic: Wiki Help... (it's BZ related...)
- Replies: 7
- Views: 3103
*
Oh, much harder than submiting something
- Sat Apr 02, 2005 9:39 pm
- Forum: Help: Map Making
- Topic: Who-'s map pack now on my site!
- Replies: 14
- Views: 5323
hmm....
No!!! (maybe we should have a poll )Okay, do you honestly think im stupid enough to use msword to make files that need plain ASCII text?
My last post was mainly about webpages ...
- Sat Apr 02, 2005 8:25 pm
- Forum: Help: Map Making
- Topic: Who-'s map pack now on my site!
- Replies: 14
- Views: 5323
Um
word can screw up maps. Um, from the mouth of a mac game developer... Use .txt (text format). I use TextEdit for my maps. (in BZFlag and in Shards) And if you want to create dynamic webpages (css, javascript, etc. etc.) DONT USE Microsoft word!!! USE Notepad!!! Many professional web builders WILL A...
- Sat Apr 02, 2005 5:42 am
- Forum: Help: Map Making
- Topic: Who-'s map pack now on my site!
- Replies: 14
- Views: 5323
MPW
the bad map was problaby made on a mac, and your on windows, open it in an editor that dosn't suck and fix it. The free mac compiler MPW is the best text editor there is :twisted: It can open ANY file and it saves very small (few resources) while Windows has the worst editors I've seen (microsoft w...
- Sat Apr 02, 2005 12:49 am
- Forum: Help: Map Making
- Topic: Base bug
- Replies: 5
- Views: 3386
Ok!
Ok! I think it may be a bug in my .conf file but
I need some help setting it up correctly and how...
Any links or do you have time to tell me ?????????????
I need some help setting it up correctly and how...
Any links or do you have time to tell me ?????????????
- Fri Apr 01, 2005 10:57 pm
- Forum: General Discussion
- Topic: Do u like to be able to go throug other tanks?
- Replies: 25
- Views: 9144
I do
I like it... I like it because I hate being bottled up in a corner with some stupid tail idiot that doesn't have the know-how to move, and just when he does you "slide" though the wall and get stuck so you have to wait till the game is over to get out.... (James Bond: NightFire) and I hate...
- Fri Apr 01, 2005 8:47 pm
- Forum: General Discussion
- Topic: Wiki Help... (it's BZ related...)
- Replies: 7
- Views: 3103
Yep!
Yep! that's the one!
- Fri Apr 01, 2005 5:15 pm
- Forum: General Discussion
- Topic: Wiki Help... (it's BZ related...)
- Replies: 7
- Views: 3103
Ok!
Ok!
But, how do I get it on the flag page???
But, how do I get it on the flag page???
- Fri Apr 01, 2005 7:05 am
- Forum: General Discussion
- Topic: Wiki Help... (it's BZ related...)
- Replies: 7
- Views: 3103
Wiki Help... (it's BZ related...)
I have a new flag idea and was wondering how I get it posted on the flag page??? It's named Re-direct. (RD???) if the flag holder hits a teammate it re-directs the bullet to the place he was aiming. (this next part is optional) maybe shoots what he is shooting? (If he has GM it shoots a missle and i...
- Fri Apr 01, 2005 4:19 am
- Forum: Help: Map Making
- Topic: Base bug
- Replies: 5
- Views: 3386
update
I updated it a little (the level) so here's what I did (still doesn't work): # Made by BinarySpike options -set _wingsJumpCount 15 end base name Base position -350 -350 0 rotation 0 size 50 50 10 color 1 end base name Base copy position 350 -350 0 rotation 0 size 50 50 10 color 4 end #base #name Bas...
- Fri Apr 01, 2005 4:16 am
- Forum: Help: Map Making
- Topic: Hole
- Replies: 3
- Views: 2658
*
You can however make a box, cover the whole map floor in it, give the std_ground texture and go into a 3D Editor and make holes in it...
Yes!!!
and you can add a physics whatever and make people die when they go
into it .
- Fri Apr 01, 2005 4:00 am
- Forum: Help: Map Making
- Topic: Base bug
- Replies: 5
- Views: 3386
Base bug
Whenever I try to add a base and play Capture the flag mode I get either a faild server start or a faild connection to localhost. I'll post my current level that works. #Level from BinarySpike (could be made by somebody else!) options -set _wingsJumpCount 15 end base name Base position 350 -350 0 ro...
- Fri Apr 01, 2005 1:39 am
- Forum: Map Editors
- Topic: Mac os X
- Replies: 18
- Views: 11004
Ok
Ok!
Thanks, I don't think I have Python installed, but I can manage with text.
(man! I love this smily I was going to make one for idev but
I didn't have time with this game I'm working on.... sign....)
Thanks, I don't think I have Python installed, but I can manage with text.
(man! I love this smily I was going to make one for idev but
I didn't have time with this game I'm working on.... sign....)
- Thu Mar 31, 2005 11:48 pm
- Forum: Map Editors
- Topic: Mac os X
- Replies: 18
- Views: 11004
Mac os X
Are there any Map making tools for Mac os X??? (Mac os X runs 9 too)