Search found 144 matches
- Mon Feb 20, 2006 5:35 pm
- Forum: Servers: General Discussion
- Topic: Server Won't Keep up
- Replies: 38
- Views: 11476
- Mon Feb 20, 2006 5:32 pm
- Forum: Servers: General Discussion
- Topic: How do you become an admin on localhost?
- Replies: 12
- Views: 3768
- Sun Feb 19, 2006 10:31 pm
- Forum: Servers: General Discussion
- Topic: Server Won't Keep up
- Replies: 38
- Views: 11476
- Sun Feb 19, 2006 8:40 pm
- Forum: Servers: General Discussion
- Topic: Server Won't Keep up
- Replies: 38
- Views: 11476
- Sun Feb 19, 2006 8:13 pm
- Forum: Servers: General Discussion
- Topic: Server Won't Keep up
- Replies: 38
- Views: 11476
My friend was on the same..
JPT : I have no log files, didn't think i needed to log when i could get it to run right. The Knights Who Say Ni : My friend was on the same ISP, but not on my local LAN. Everyone : I have Windows XP PRO (SP2) I would like to run it on Linux, but I'm having a hard time getting bzfs or even bzflag t...
- Sun Feb 19, 2006 7:54 am
- Forum: Servers: General Discussion
- Topic: Server Won't Keep up
- Replies: 38
- Views: 11476
Server Won't Keep up
My server is running on a windows XP box, for the moment. I have everything set up and it runs great. That is for a short time. I get about 1 person to connect successfully to my server then everyone else it says logs in and out. I have had friends try to connect and they say it says error connectin...
- Sat Feb 18, 2006 11:03 pm
- Forum: Help: Map Making
- Topic: [HELP] CTF MAP
- Replies: 11
- Views: 3113
- Sat Feb 18, 2006 3:47 am
- Forum: Help: Map Making
- Topic: [HELP] CTF MAP
- Replies: 11
- Views: 3113
hmmm...
You used to be able to only set -mp in config/batch, but not -c. Now as I have just tried it works in bzflag2.0.5b5, but never did before
- Fri Feb 17, 2006 6:00 pm
- Forum: Help: Map Making
- Topic: [HELP] CTF MAP
- Replies: 11
- Views: 3113
you cannot...
You cannot set the game mode to capture the flag in the config file or batch file. You must insert the following into your map file. options -c # capture the flag end It sounds like you have the number of players set up correctly other wise you will need to set that as well. If you have only two bas...
- Fri Feb 17, 2006 2:46 pm
- Forum: Enhancements
- Topic: New "physics" driver
- Replies: 32
- Views: 11228
- Mon Feb 13, 2006 2:59 pm
- Forum: Map Editors
- Topic: Zoom
- Replies: 4
- Views: 4487
well not exactly zoom....
you can use ctrl + r-click to move around, kinda of the same think as zoom, except when you use r-click to rotate you are still zoomed out.
Let me know if it works ok.
Let me know if it works ok.
- Mon Feb 13, 2006 2:57 pm
- Forum: Bugs and Problems
- Topic: Exclusive sound?
- Replies: 3
- Views: 2997
Yep!
Works good for me with Windows Media and XP PRO. Also on Linux.
- Wed Feb 08, 2006 2:35 am
- Forum: Help: Map Making
- Topic: Sky problem
- Replies: 9
- Views: 2697
- Sun Jan 29, 2006 10:34 pm
- Forum: Help: Map Making
- Topic: Include function
- Replies: 3
- Views: 1451
yes!
That works fine. I tested the following, with no problems:
That works fine. I tested the following, with no problems:
Code: Select all
define importedDooDah
include http://my.bzflag.org/resources/prefabs/jmyers/billboard.bzw
enddef
group importedDooDah
shift 200 300 0
end
group importedDooDah
shift -230 150 0
spin 52 1 0 1
end
- Sun Jan 29, 2006 8:10 pm
- Forum: Help: Map Making
- Topic: Include function
- Replies: 3
- Views: 1451
My Understanding
To my knowledge it is as follows: If you include a file it does the same thing as if that code was simply copied and pasted into your file Exception being that it will not have access to any textures or materials in the file that included it And visa versa So if you are using textures and materials ...
- Sun Jan 29, 2006 7:45 pm
- Forum: Game Releases and Versions
- Topic: BZFlag beta build 2.0.5b5
- Replies: 25
- Views: 19247
Thank you!
Thank you!
That was all I was looking for.
I downloaded it sucessfully. I will try and and complile it soon.
I am new to this and that was all I needed to know.
It probably said that somewhere, but I just needed someone to say it to me.
That was all I was looking for.
I downloaded it sucessfully. I will try and and complile it soon.
I am new to this and that was all I needed to know.
It probably said that somewhere, but I just needed someone to say it to me.
- Sun Jan 29, 2006 6:27 pm
- Forum: Game Releases and Versions
- Topic: BZFlag beta build 2.0.5b5
- Replies: 25
- Views: 19247
....?
so basically if we don't have windows we are screwed? Or if we are trying to run it on a different OS i should say.
- Sun Jan 29, 2006 2:10 am
- Forum: Game Releases and Versions
- Topic: BZFlag beta build 2.0.5b5
- Replies: 25
- Views: 19247
ok
so how exactly what files do i need. I find it all confusing. I just want to compile them on Linux for now.
- Sun Jan 29, 2006 1:30 am
- Forum: Game Releases and Versions
- Topic: BZFlag beta build 2.0.5b5
- Replies: 25
- Views: 19247
Source?
Where can I get a bundled version of the 2.0.5b5 source.
The only thing I could find was the 2.0.5b5 source bundled at: http://sourceforge.net/project/showfile ... up_id=3248.
This is the first time I have attempted this. Is there any help you can offer.
The only thing I could find was the 2.0.5b5 source bundled at: http://sourceforge.net/project/showfile ... up_id=3248.
This is the first time I have attempted this. Is there any help you can offer.
- Wed Jan 25, 2006 3:08 am
- Forum: General Map Making Discussions
- Topic: Just an idea...screenshots as bzflag textures.
- Replies: 29
- Views: 9170
w/e
u guys lost the point.
- Sun Jan 22, 2006 1:31 am
- Forum: General Map Making Discussions
- Topic: Just an idea...screenshots as bzflag textures.
- Replies: 29
- Views: 9170
- Sat Jan 21, 2006 6:01 pm
- Forum: General Map Making Discussions
- Topic: Just an idea...screenshots as bzflag textures.
- Replies: 29
- Views: 9170
??
we are going for optical illusions not fake walls
- Fri Jan 20, 2006 9:19 pm
- Forum: General Map Making Discussions
- Topic: BZFlag USA
- Replies: 20
- Views: 6302
- Fri Jan 20, 2006 3:12 pm
- Forum: General Map Making Discussions
- Topic: When posting a map and viewing a map (screenshots)
- Replies: 3
- Views: 1469
question...
is there a way to make bzflag output screenshots as JPEG instead of PNG
- Fri Jan 20, 2006 3:11 pm
- Forum: General Map Making Discussions
- Topic: Just an idea...screenshots as bzflag textures.
- Replies: 29
- Views: 9170
anhancement?
could bzflag have an adition made to it to all it the reder fake sences at the perfect size and scale, etc?