well the idea is interesting, but I see a problem:
the general could simply go to a place, were he can't be or extremely hard be hit.
There are pretty much of these places on maps especially in very small corridors.
But beside that, it's sounds like lots of fun.
Search found 33 matches
- Wed Mar 18, 2009 3:13 pm
- Forum: Enhancements
- Topic: Idea: Hunt the General
- Replies: 13
- Views: 3004
- Sun Mar 15, 2009 5:12 pm
- Forum: General Discussion
- Topic: Looking for the best mouse for BZflag
- Replies: 29
- Views: 7787
Re: Looking for the best mouse for BZflag
I use the Roccat Kone mouse. Its a fantastic mouse! You can change nearly everything to your behavior. It has 8 mouse buttons to which you can apply makros and other stuff. It has up to 3200dpi and you can optimize the lazer to your table/mouse pad with a special feature. Its a bit expensive, but i ...
- Sun Mar 15, 2009 11:09 am
- Forum: Works In Progress
- Topic: Xprog.ch beta map1
- Replies: 3
- Views: 1743
Re: Xprog.ch beta map1
Fixed
- Sun Mar 15, 2009 12:09 am
- Forum: Help: Tactics and Playstyles
- Topic: Your definition of a good player.
- Replies: 65
- Views: 33657
Re: Your definition of a good player.
1)People which help me (cause im bad and a noob), that are going to steal the team flag and dont look on their score, people which organize an attack with others. 2)Campers near a base (like those on the two tanks), people which say "i'm helping you, i'll give you our flag, blablabla." and...
- Sat Mar 14, 2009 11:39 pm
- Forum: Works In Progress
- Topic: Xprog.ch beta map1
- Replies: 3
- Views: 1743
Xprog.ch beta map1
Hi there! Here's my first map. I'm still working on it, but there are already people which say, that my map is kinda cool. If you want to try it, its on hosting.bzexcess.com port 5180. I licensed it under the GPL so everyone can use it for his own purposes. The map is built to be a Teamflag map. The...
- Sat Mar 14, 2009 10:19 pm
- Forum: Help: Server Setup and Administration
- Topic: Teleporter problem
- Replies: 4
- Views: 1717
Re: Teleporter problem
i updated the teleporters and links, so that each has an unique name.
I hope that this will work in the first case.
Anyway thanks for the help!
-Amaterasu
I hope that this will work in the first case.
Anyway thanks for the help!
-Amaterasu
- Sat Mar 14, 2009 12:53 pm
- Forum: Help: Server Setup and Administration
- Topic: Teleporter problem
- Replies: 4
- Views: 1717
Teleporter problem
Hi there! I recently made a map myself and got the luck, that bzexcess is hosting it for free. Perhaps someone know it. (hosting.bzexcess.com port 5180) xprog.ch beta map1. The problem is: I tested the map with the configuration and variables file locally and everything worked without any problems. ...
- Tue Mar 10, 2009 6:19 pm
- Forum: Help: Tactics and Playstyles
- Topic: What is your key mapping / what is the best key mapping
- Replies: 73
- Views: 59487
Re: What is your key mapping / what is the best key mapping
i got:
left,right,forward,backward: a,d,w,s
jump: space
shoot: up key
lock on: down key
release flag: Q
restart: i
left,right,forward,backward: a,d,w,s
jump: space
shoot: up key
lock on: down key
release flag: Q
restart: i