Search found 222 matches

by temporal distraction
Fri Mar 24, 2006 2:53 pm
Forum: Servers: General Discussion
Topic: Fair Teams
Replies: 9
Views: 3251

-autoteam
by temporal distraction
Fri Mar 24, 2006 2:45 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Edit tank properties: speed/ turning rate
Replies: 6
Views: 2483

These values are controlled by the server you are playing on - not your client. On any server, anyone can type "/set" and see all the server variables. If you have access (usually if you are the owner of the server) you can change those values. If you are attempting to change the values on...
by temporal distraction
Thu Mar 23, 2006 11:59 pm
Forum: Servers: General Discussion
Topic: what are the group privs?
Replies: 25
Views: 6671

My answer was a response to your post: yea. when i go on my server using my internal ip, im not registered and there are no groupperms... any help w/ that? I outlined a method of using local groups to assign permission levels, while still using global groups for network players. still confused on th...
by temporal distraction
Thu Mar 23, 2006 7:52 pm
Forum: Servers: General Discussion
Topic: what are the group privs?
Replies: 25
Views: 6671

I've deleted the actual perms, (you can pick your own level of security) - but this is how I do it. The local only players (you, your bot, your brother) must use "/identify" to login. EVERYONE: your perms here VERIFIED: your perms here (make sure to use REQUIREIDENTIFY here) LOCAL.COP: you...
by temporal distraction
Thu Mar 23, 2006 4:20 am
Forum: Help: Source Code / Compiling / Development
Topic: error: 'isnan' is not a member of 'std'
Replies: 11
Views: 12985

It's probably no surprise that I get the same errors - same set-up. I see from the topic of #bzflag IRC channel: "CVS HEAD is now 2.1 unstable, commit stable to v2_0branch" - so I guess we just have to be patient. /usr/include/architecture/ppc/math.h:159:1: warning: this is the location of...
by temporal distraction
Wed Mar 22, 2006 4:53 pm
Forum: Help: Tactics and Playstyles
Topic: More then one rabbit
Replies: 12
Views: 6045

This PATCH for an earlier version (which will NOT work with the current version) has been done. http://sourceforge.net/tracker/index.php?func=detail&aid=1399402&group_id=3248&atid=303248 I do not know that status of getting this to work with current versions. I'd asked the author to try ...
by temporal distraction
Sun Mar 19, 2006 1:35 am
Forum: News & Announcements
Topic: BZAnywhere
Replies: 130
Views: 133572

I don't think versiontracker actually keeps files on their system. They just link to the developers site.
by temporal distraction
Sat Mar 18, 2006 10:20 pm
Forum: Servers: General Discussion
Topic: Un-banning users - How to?
Replies: 9
Views: 3271

QuickTim wrote:or, you could go into your banlist file, and just remove the desired IP/Callsign
Unless you are an admin or cop, and not the owner. Say you've re-thought a long-ban for some weenie that made you mad and want to remove the ban.
by temporal distraction
Sat Mar 18, 2006 4:10 pm
Forum: Plug-in Development
Topic: Plugin for bots
Replies: 15
Views: 6677

IIRC BZFS cannot run bots. Currently, bots are either "-solo" type via a CLI command to bzflag game client, or an autopilot (press 9) from within the game itself. AFAIK, there are no server side bots yet. IKFS that plugins run on BZFS only, so it's not possible to do a plugin for bots as p...
by temporal distraction
Thu Mar 16, 2006 2:45 pm
Forum: Help: Map Making
Topic: Making a meshbox shoot through on only one side
Replies: 19
Views: 6884

I don't believe there's a way to do this with a setting in the material, but you could setup a "physical" method. Take a look at the center box on the ground at pieinthesky.bettagirl.com (it might be easier to see on the BZF V1.10 version of the map or on my mashup map of pieinthesky and m...
by temporal distraction
Tue Mar 14, 2006 6:41 pm
Forum: Servers: General Discussion
Topic: warning bath file/program
Replies: 8
Views: 2538

I know this is not on topic of how to make a batch file to do this, but are you saying that it IS offensive to see #@%&! on your screen? If not, why would you want to remove them from your server?
by temporal distraction
Tue Mar 14, 2006 6:19 pm
Forum: Servers: General Discussion
Topic: warning bath file/program
Replies: 8
Views: 2538

Is it a problem to use the exiting obfuscation code with the bad word list included? Does it offend you to see #@%&! on your screen, or is it just the idea that someone might use one of those words, and you don't want that sort of person on your server>
by temporal distraction
Wed Mar 08, 2006 1:05 am
Forum: Plug-in Releases
Topic: flagReset
Replies: 23
Views: 20477

Scorch wrote:how do i degrade gcc?
sudo gcc_select 3.3
by temporal distraction
Tue Mar 07, 2006 11:10 pm
Forum: Plug-in Releases
Topic: flagReset
Replies: 23
Views: 20477

I was told yesterday that "--enable-shared" is for the 2.0.x branch and that "--enable-plugins" is for the 2.1.x branch. I use both and I don't have a problem with it. I don't know what "./configure -help" is. In the thread I referenced above, I got my plugins to build ...
by temporal distraction
Tue Mar 07, 2006 10:20 pm
Forum: Plug-in Releases
Topic: flagReset
Replies: 23
Views: 20477

Please see this thread about building plugins for OSX.
http://my.bzflag.org/bb/viewtopic.php?t=6753
by temporal distraction
Tue Mar 07, 2006 9:09 pm
Forum: Plug-in Releases
Topic: flagReset
Replies: 23
Views: 20477

This is pretty much off-topic. This plugin file is already built - the flagReset.so file IS what you need to load. Here's a bit of the readme that I included with the above file. To use this plugin you must put it into a hidden file on your Mac's main HD. With terminal.app use CP to put this into &q...
by temporal distraction
Mon Mar 06, 2006 2:15 pm
Forum: Plug-in Releases
Topic: flagReset
Replies: 23
Views: 20477

You have to build it from CVS. See this thread. Be sure to read the whole thread, as there's important info on page two of it (especially about getting the v2.0 branch rather than the 2.1 development branch)
by temporal distraction
Mon Mar 06, 2006 1:12 pm
Forum: Plug-in Releases
Topic: flagReset
Replies: 23
Views: 20477

Here is a mac build of the ".so" file - have fun!
by temporal distraction
Sun Mar 05, 2006 1:44 am
Forum: Help: Source Code / Compiling / Development
Topic: WorldPlayer vs RemotePlayer
Replies: 11
Views: 6046

As for bots... you say their actually clients? They are typically run on the same machine as the server right? Or atleast, I've seen maps that will use bots until a certain number of players are logged in... those bots are then client apps run from the same machine as the server ? That's the way I ...
by temporal distraction
Fri Mar 03, 2006 12:42 am
Forum: Servers: General Discussion
Topic: bzfs not loading vars.txt
Replies: 2
Views: 1261

Also, you could put them right into your conf file or even right into the map. No need to do them by hand from the client where they'll get lost after your next restart!
by temporal distraction
Thu Mar 02, 2006 3:41 pm
Forum: General Discussion
Topic: Callsign not registered in ga,e
Replies: 4
Views: 2482

If you've ever locally registered there with a different password, you will have to locally deregister (or get an admin to do it for you). Then the global registration system will work. I'd also double check the password you entered into the game client. FYI it is never a good idea to locally regist...
by temporal distraction
Wed Mar 01, 2006 10:55 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZ Flag Crashes on iMac Dual Intel Core
Replies: 2
Views: 1606

Here's a post with a special build for you:
http://my.bzflag.org/bb/viewtopic.php?t ... c&start=50
by temporal distraction
Wed Mar 01, 2006 10:52 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZAdmin-taken over my Terminal (Mac OS)
Replies: 8
Views: 3168

Re: BZAdmin-taken over my Terminal (Mac OS)

Think_Different wrote:Now, when ever i create a new shell, it auto runs bzadmin
Check the Terminal preferences. There are two options for auto-running things in there - so make sure it's on "default login shell" and "open saved .term..." is off.
by temporal distraction
Tue Feb 28, 2006 11:38 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: BZFlag 2.0.5b5 crashes after connecting to HTF-Server
Replies: 2
Views: 1301

I just connected with both OSX and WinXP (2.0.5b.something.or.other) and it work fine - so I'd say delete the cache on your system. On OSX it's ~/Library/Application Support/BZFlag - delete that whole folder and the game client will rebuilt it. I'm not sure where it is on Linux or WinXP - I'm sure s...
by temporal distraction
Mon Feb 27, 2006 1:33 pm
Forum: Servers: General Discussion
Topic: I need help!!!! (and sugestions)
Replies: 16
Views: 5775

Here's a list of the server variables.
http://www.bzflag.org/wiki/ServerVariables

The two you asked about are _shotSpeed and _tankSpeed