Search found 349 matches
- Sun Jan 06, 2008 10:59 pm
- Forum: General Map Making Discussions
- Topic: Wings3D vs Blender
- Replies: 15
- Views: 10117
I think that you should use blender, it isn't actually that hard to learn if you read through this.. http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro It is more flexible than wings and (in my opinion) easier and faster than wings when you know it. For making most BZFlag objects that don't cause ...
- Sun Jan 06, 2008 9:49 pm
- Forum: Works In Progress
- Topic: Rat's Nest
- Replies: 54
- Views: 23849
- Sun Jan 06, 2008 4:30 am
- Forum: Works In Progress
- Topic: Maze map, what should I do next?
- Replies: 12
- Views: 5441
I was just playing it with ahs3 and we found that HTF was boring, as you knew the way after the first one; it became less about trying to find you way and more about seeing who could do it the fastest. I think I might make it into an FFA with no rico, some flags and noradar. I think I will have the ...
- Sun Jan 06, 2008 12:50 am
- Forum: Works In Progress
- Topic: Maze map, what should I do next?
- Replies: 12
- Views: 5441
- Sun Jan 06, 2008 12:31 am
- Forum: Works In Progress
- Topic: Maze map, what should I do next?
- Replies: 12
- Views: 5441
- Sat Jan 05, 2008 11:30 pm
- Forum: Works In Progress
- Topic: Maze map, what should I do next?
- Replies: 12
- Views: 5441
Maze map, what should I do next?
I haven't made a map in a while, and I always made CTF maps so I decided to make a fun map. And after some thinking I started to get work on a maze map, the maze layout was designed by the GIMP maze plug-in, I then loaded that image into blender and started to model it over that. Here is a blender r...
- Mon Dec 24, 2007 6:46 pm
- Forum: Map releases
- Topic: Calypso's Wrath
- Replies: 5
- Views: 3265
- Sat Dec 08, 2007 10:58 pm
- Forum: Works In Progress
- Topic: TX5
- Replies: 10
- Views: 3969
- Sat Dec 08, 2007 10:44 pm
- Forum: Works In Progress
- Topic: TX5
- Replies: 10
- Views: 3969
- Sat Dec 08, 2007 1:54 pm
- Forum: Works In Progress
- Topic: Easy Target's Castle Wars
- Replies: 58
- Views: 20287
- Sat Dec 08, 2007 12:49 am
- Forum: Works In Progress
- Topic: My 4-team CTF map.
- Replies: 5
- Views: 2940
- Sat Dec 08, 2007 12:34 am
- Forum: Map releases
- Topic: silver surfers towering ctf
- Replies: 52
- Views: 15053
- Fri Dec 07, 2007 11:35 pm
- Forum: Map releases
- Topic: silver surfers towering ctf
- Replies: 52
- Views: 15053
- Sat Dec 01, 2007 2:42 pm
- Forum: Works In Progress
- Topic: Dead Man's Pass. CTF
- Replies: 3
- Views: 2203
- Fri Nov 30, 2007 11:29 am
- Forum: Map releases
- Topic: Jefenry's Pocket Billiards
- Replies: 16
- Views: 7208
- Fri Nov 30, 2007 11:27 am
- Forum: Map releases
- Topic: Terra
- Replies: 17
- Views: 6280
- Mon Nov 26, 2007 4:22 pm
- Forum: Help: Map Making
- Topic: Invisible walls
- Replies: 8
- Views: 4155
That may be the easiest, but we are trying to figure out which way is the best for many objects. Okay then, I think you can do this with groups... define many_objects meshbox position 0 0 1 size 10 10 1 rotation 0 end meshbox position 0 0 2 size 10 10 1 rotation 0 end meshbox position 0 0 3 size 10...
- Mon Nov 26, 2007 1:31 pm
- Forum: Help: Map Making
- Topic: Invisible walls
- Replies: 8
- Views: 4155
You can make an invisible object with just one line of code...
Code: Select all
meshbox
position 0 0 0
size 100 2 20
rotation 45
diffuse 0 0 0 0
end
Code: Select all
diffuse 0 0 0 0
- Tue Nov 13, 2007 2:53 pm
- Forum: Enhancements
- Topic: Diagonal Movement
- Replies: 11
- Views: 4097
- Tue Nov 13, 2007 11:44 am
- Forum: Map releases
- Topic: Rocky CTF
- Replies: 12
- Views: 4581
Yeah, there are the 4 main walls dividing the map and then to protect the bases there is this wall...
http://i187.photobucket.com/albums/x235 ... fi0223.png
http://i187.photobucket.com/albums/x235 ... fi0223.png
- Tue Nov 13, 2007 1:14 am
- Forum: Map releases
- Topic: Rocky CTF
- Replies: 12
- Views: 4581
- Tue Nov 13, 2007 12:41 am
- Forum: Map releases
- Topic: Rocky CTF
- Replies: 12
- Views: 4581
- Mon Nov 12, 2007 11:51 pm
- Forum: Help: Map Making
- Topic: Water
- Replies: 4
- Views: 1842
- Mon Nov 12, 2007 9:20 pm
- Forum: Servers: General Discussion
- Topic: What do you think is the most fun map to play at?
- Replies: 10
- Views: 5738
- Mon Nov 12, 2007 12:27 pm
- Forum: Map releases
- Topic: Rocky CTF
- Replies: 12
- Views: 4581
Rocky CTF
Yay! I finally got around to writing the configuration file; the actual map was finished about a week ago, all of the objects are mesh, made in blender. It's a 4 team CTF, and here are the screenshots, map file and configuration file. You can use the map or configuration file in anyway you want, hos...