Search found 1351 matches

by A Meteorite
Sun Jul 15, 2007 1:59 am
Forum: Help: Map Making
Topic: map settings
Replies: 1
Views: 1364

No.

But you can do other things by applying physics to objects, such as sliding, no jumping, or forcing a tank to jump.
by A Meteorite
Sun Jul 15, 2007 1:45 am
Forum: Plug-in Development
Topic: Plugin question: record and replay plugin(s)
Replies: 5
Views: 3710

Quite simply, a plugin can not do this alone. Something like this would require a new record format with BZFS mods and more plugin API functionality.

It's a good idea nonetheless.
by A Meteorite
Tue Jul 10, 2007 4:54 am
Forum: General Map Making Discussions
Topic: can i use these materials?
Replies: 12
Views: 4895

Re: can i use these materials?

also is there a way you know of to upload my own images there? Please, please use that handy dandy little search link found at the top of every page (it's there for a reason). Anyways, go to this topic to read about how to upload your own images to images.bzflag.org. As for who owns those images, o...
by A Meteorite
Wed Jul 04, 2007 9:42 pm
Forum: Help: Tactics and Playstyles
Topic: Compiling A List of BZSkills.
Replies: 17
Views: 9731

F687s wrote:
F687s wrote:GM's lock on only works for one shot
I mean that if you lock on to one person, and shoot two GMs, only the first one will track the player. You need to lock on again
GM locks expire when all your current locked shots expire (either by expire time, or by hitting an object).
by A Meteorite
Wed Jul 04, 2007 9:08 pm
Forum: Help: Map Making
Topic: newbie question concerning textures
Replies: 1
Views: 1129

If you had used the search button found on every page, you would have found this very explanatory post.
by A Meteorite
Wed Jul 04, 2007 9:05 pm
Forum: Works In Progress
Topic: Multiple Levels of CHAOS - almost half-done :)
Replies: 15
Views: 6661

Re: Multiple Levels of CHAOS - almost half-done :)

PS This map is copyrighted. . In reference to this, i might direct you to this link to the FAQ page in the map releases section. Licensing does not change the status of your copyright. It just states how a person may use your copyrighted work. Though I do suggest LeGeeko choose a license that he wo...
by A Meteorite
Wed Jul 04, 2007 8:56 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: I can't use my callsign in game! :S
Replies: 2
Views: 1340

What is the error you are getting? I am going to guess that it is a proxy problem. Read here to learn about bypassing it: http://my.bzflag.org/w/Common_Support_I ... dentifying

It is possible that this is not the problem, as we are stabbing in the air without more info.
by A Meteorite
Wed Jul 04, 2007 8:17 pm
Forum: Plug-in Development
Topic: another plugin question
Replies: 3
Views: 2859

No plugin currently exists to do that. wwzones could be modified, though, so that it only fires when no players are in that zone instead of the reverse. I'm not entirely sure why you would want to do this, though, since world weapons were designed to kill tanks and firing them pointlessly just creat...
by A Meteorite
Wed Jul 04, 2007 8:08 pm
Forum: General Discussion
Topic: About registration
Replies: 5
Views: 4437

Of course BZFlag will allow you to use other callsigns. But BZFlag will only identify you if you use "Megatron" - that is because it is just like logging in here. You can't use any callsign, and your password, and expect to be logged in. :) Some servers require global registration, so I su...
by A Meteorite
Sun Jul 01, 2007 4:47 pm
Forum: Plug-in Releases
Topic: AntiSpawnCamp
Replies: 12
Views: 8526

Enigma While I like your idea, I hope you are aware you can do this same thing with BZW code, except via world weapons (usually SW) - not just killing them. This is done with the trigger oncap option of the weapon object. Though, this would be convenient for those who do not want to set-up SW (or o...
by A Meteorite
Mon Jun 25, 2007 11:35 pm
Forum: Servers: General Discussion
Topic: dodgeball.bzfx.net:5220:: Dodgeball!
Replies: 9
Views: 4729

Re: dodgeball.bzfx.net:5220:: Dodgeball!

This server was up about one year ago, but it was taken down for a reason I do not remember. Yeah, I used to host it as a part of BZFX. It was popular for some time, but then it lost all popularity after awhile. I eventually took it down as no one played it - at all. Anyways, BZFX is back and hosti...
by A Meteorite
Fri Jun 22, 2007 6:06 am
Forum: Screenshots & Artwork
Topic: Advanced Tank Model Pillbox, by NN
Replies: 8
Views: 4511

nn wrote:but I would like it if you guys could give me textures to put on.
Constitution wrote:The textures for tanks are included with every BZFlag client. Check your "data" directory, wherever that is.
I just hope your tank model is UV mapped, nn, otherwise it'll look pretty horrible. :)
by A Meteorite
Thu Jun 21, 2007 9:36 pm
Forum: Servers: General Discussion
Topic: Cheating admins?! What to do?
Replies: 30
Views: 11545

Re: Cheats...

I think that's a brill idea. Some, being players that you wouldn't have thought would cheat, but obviously is... Non-administration related type cheating has been going on for a long while. There are players (myself included) that are being targeted by the perpetrators by using our names. Basically...
by A Meteorite
Mon Jun 18, 2007 3:44 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Random Crashing
Replies: 17
Views: 5775

Macrosoft wrote:Smooth: people dont like it when you post on old topics (thread necromancy!))
Ummm, dude... it was 13 days old. That's not old. Old is like a month or two. :|
by A Meteorite
Sun Jun 17, 2007 9:43 pm
Forum: Enhancements
Topic: New game type idea: Destroy The Base(s)
Replies: 33
Views: 16722

A very complex plug-in can achieve a turrent. If tank is in a certain range of coordinates, it could fire world weapons. Though, not very practical. But there's a major problem with "destroying" a base. Hit points and dynamic things have already been declined. I believe that static worlds ...
by A Meteorite
Sun Jun 17, 2007 6:10 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: pgetting public
Replies: 4
Views: 1711

Evanejk
Ask nn how to use your userbin.net account.

The BZFlag community has nothing to do with privately run servers.
by A Meteorite
Sun Jun 17, 2007 12:01 am
Forum: Bugs and Problems
Topic: NR when in observer
Replies: 24
Views: 21226

I, too, have a D-Link and have experienced the not responding problem. At one point, I never became NR, and then it started back up again. I don't know what changed in my D-Link router, but it has made me believe there is a reason that causes it, and is fixable.

Either that, or I'm losing my mind. ;)
by A Meteorite
Sat Jun 16, 2007 6:36 am
Forum: Players
Topic: ***WHAT DOES Private First Class AND Leftenant MEAN??***
Replies: 16
Views: 6360

Your Deed I don't know what it is, but I can understand ducktape perfectly. You don't go up in rank unless an admin thinks you deserve it. (which, frankly, I believe is skewed, since I have provided tons of help and service to people for two years and I'm still a PFC... but hey, I guess that's how ...
by A Meteorite
Thu Jun 14, 2007 4:10 am
Forum: Fansites
Topic: Would like some help with a possible script for a rollover
Replies: 10
Views: 7555

blast wrote:A Meteorite
Not everyone can upgrade to IE7. It is only available to Windows XP SP2, Windows Server 2003, and Vista.
True, thus encouraging upgrading your OS or to an alternative browser. :)
by A Meteorite
Thu Jun 14, 2007 12:37 am
Forum: Players
Topic: Not sure where to post this....
Replies: 8
Views: 4118

Re: CRW

slon02 wrote:wait..hold on a minute. Are you telling me that Mr. Molez is CRW? If so, i can't imagine how things have changed...
Yes. Mr. Molez only changed his ways for a short time after the December 2005 events, and he was back to his old ways.
by A Meteorite
Wed Jun 13, 2007 10:59 pm
Forum: Help: Map Making
Topic: Whirlpool
Replies: 10
Views: 4078

i know that but what i was saying was why move a tank and kill it when u can make it look like its spinning and kills it, i mean since u have a death object ur not going to spin, and it wont even look like its spinning jftsang does not want the whole disk to have death - he just wants the center to...
by A Meteorite
Wed Jun 13, 2007 10:46 pm
Forum: General Map Making Discussions
Topic: BZEdit for linux help
Replies: 5
Views: 4053

Like the wiki points out, compiling BZEdit on Linux has been notoriously difficult because of it's use of features only found in older GTK versions. Installing an older GTK version would do the trick, but then you run into dependency problems (unless you install it other than a system-level place an...
by A Meteorite
Wed Jun 13, 2007 10:41 pm
Forum: Fansites
Topic: Would like some help with a possible script for a rollover
Replies: 10
Views: 7555

Longhair A better way would be to have JS that loops through all li tags in a specific ul class, adding the onmouseover and onmouseout events. That way you would not have to hardcode the events to each element. Legolas_ I would also consider dropping support for IE6 fully and use the all CSS way. I...
by A Meteorite
Wed Jun 13, 2007 5:59 am
Forum: Help: Map Making
Topic: how do you make a world weapon?
Replies: 17
Views: 6056

I've tried hand coding once but it doesn't work :( Once hand coding a world weapon in, you will not be able to see it in BZEdit. In fact, BZEdit will toss any objects it doesn't know about when you open it (such as world weapon). In order to see your world weapon, you must finish everything you wan...
by A Meteorite
Wed Jun 13, 2007 5:55 am
Forum: General Map Making Discussions
Topic: BZW Exporter for Wings3D (v1.1)
Replies: 41
Views: 48978

Re: wings help

ok, so i downloaded the plugin and then installed it on wings, but now it wont export to bzw it just will export to things like .obj i need help There is a specific export to bzw menu command, if I recall correctly. Make sure you are using that. Also, as a side note, BZWTools for Blender is current...