Search found 315 matches
- Thu Oct 22, 2009 12:33 am
- Forum: Map releases
- Topic: 3 Tanks.
- Replies: 18
- Views: 4896
3 Tanks. Version-3.12
Team flags un-pickup-able: fixed!
- Wed Oct 21, 2009 5:39 pm
- Forum: Map releases
- Topic: 3 Tanks.
- Replies: 18
- Views: 4896
3 Tanks. Version-3.11
Walls closer to tanks: moved!
G and SW limits: set!
Middle teles: fixed!
Platforms on backs of tanks: fixed!
G and SW limits: set!
Middle teles: fixed!
Platforms on backs of tanks: fixed!
- Tue Oct 20, 2009 11:46 pm
- Forum: Map releases
- Topic: 3 Tanks.
- Replies: 18
- Views: 4896
3 Tanks. Version-3.7
Flying time: increased!
Number of "L" flags on the ground: reduced!
Clear walls around the arena: now shoot-through! (to keep Laser from going aroung in a big ol' "web" and killing alot of people")
In memory of Alice D !
Number of "L" flags on the ground: reduced!
Clear walls around the arena: now shoot-through! (to keep Laser from going aroung in a big ol' "web" and killing alot of people")
In memory of Alice D !
- Mon Oct 19, 2009 5:05 am
- Forum: Map releases
- Topic: 3 Tanks.
- Replies: 18
- Views: 4896
3 Tanks. Version-3.4
Blue spawn zone: fixed!
"Silly" center: fixed!
"Tanks" shooting you to other "tanks" (bases): fixed!
Textures: fixed!
Driving on green/blue tanks: works fine in privarte server, however needs to be tested publically.
Enjoy!
"Silly" center: fixed!
"Tanks" shooting you to other "tanks" (bases): fixed!
Textures: fixed!
Driving on green/blue tanks: works fine in privarte server, however needs to be tested publically.
Enjoy!
- Sat Oct 17, 2009 4:15 pm
- Forum: Map releases
- Topic: 3 Tanks.
- Replies: 18
- Views: 4896
Re: 3 Tanks.
all 3 bases were tested.
it did happend before that a map was perfect in private server, and glitchy in public. this might be the case here.
i used "spin" to rotate the tanks, just like it was done in the original 2 Tanks, so i don't see why it's doing that here.
thanks for hosting!
it did happend before that a map was perfect in private server, and glitchy in public. this might be the case here.
i used "spin" to rotate the tanks, just like it was done in the original 2 Tanks, so i don't see why it's doing that here.
thanks for hosting!
- Sat Oct 17, 2009 8:13 am
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
- Sat Oct 17, 2009 8:12 am
- Forum: Map releases
- Topic: 3 Tanks.
- Replies: 18
- Views: 4896
3 Tanks.
As some of you may know, i took over the "4 tanks" project. Later, it was decided to make it in "3 tanks". so here is the map (finished/ tested on private server).
Original topic: http://my.bzflag.org/bb/viewtopic.php?f ... 2&start=25
Original topic: http://my.bzflag.org/bb/viewtopic.php?f ... 2&start=25
- Mon Oct 12, 2009 3:50 am
- Forum: Screenshots & Artwork
- Topic: We want YOU to vandalize Planet MoFo.
- Replies: 114
- Views: 38105
Re: We want YOU to vandalize Planet MoFo.
i just got another idea. something like a sign that says "There is a cloaked tank between you and this sign." not sure how good it will look like, but i'd try to make such a sign in few days.
Edit: it don't look as good as i expected, so here is a different idea
Edit: it don't look as good as i expected, so here is a different idea
- Fri Oct 09, 2009 7:22 pm
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
Re: 2 tanks- now double the fun! check this out! :)
yeah, Carllion, that is me
- Thu Sep 24, 2009 4:36 pm
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
Re: 2 tanks- now double the fun! check this out! :)
interestin'! it IS doable, but how would you move around in this "cave" unless you add more passes? and if you want me to do that after i'm done with 3tanks, i'll try! Edit: 3tanks is not forgotten! i'm planning on finishing it this weekend. Also i'm considering adding a "turret"...
- Wed Sep 23, 2009 1:31 pm
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
Re: 2 tanks- now double the fun! check this out! :)
-2... interesting, even though i don't quite get the idea... please explain! ok, so 3 tanks it is (will be, actually)! oh and i'm having in issue... when i create an object (a variation of a torus) in Wings 3D it looks ok in Wings, but in BZFlag itself i can't get in the hole of the torus. it feels ...
- Tue Sep 22, 2009 4:34 pm
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
Re: 2 tanks- now double the fun! check this out! :)
ok, so what map do y'all want? 4 tanks? 3 tanks? 3.5 tanks?
- Sun Sep 20, 2009 5:29 am
- Forum: Map releases
- Topic: X-Flash Fast-Paced CTF - by Bucko
- Replies: 9
- Views: 1736
Re: X-Flash Fast-Paced CTF - by Bucko
nice! hope to see it hosted soon
- Sun Sep 20, 2009 2:44 am
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
Re: 2 tanks- now double the fun! check this out! :)
due to Mud's inability to finish it, here is my prefab.
NOTE: it's not cleaned up, and it appears that some parts are missing. If the map will be as popular as it seems it will be, i will fix the bugs on it. untill then, enjoy, comment, have fun!
NOTE: it's not cleaned up, and it appears that some parts are missing. If the map will be as popular as it seems it will be, i will fix the bugs on it. untill then, enjoy, comment, have fun!
- Fri Sep 18, 2009 9:10 pm
- Forum: General Map Making Discussions
- Topic: Camping should be endorsed
- Replies: 11
- Views: 3108
Re: Camping should be endorsed
camping (other then spawn camping) IS a defence strategy, just like adameros said above. so personally, i do not see anything bad about it. however, it is different (not in a good way) when a player sits somewhere on base with SW and hits the fire button every time someone spawns there. that is just...
- Thu Sep 17, 2009 6:04 am
- Forum: Works In Progress
- Topic: 2 tanks- now double the fun! check this out! :)
- Replies: 47
- Views: 13202
- Wed Sep 16, 2009 5:54 pm
- Forum: Prefabs and Map Objects
- Topic: Patrol boat
- Replies: 2
- Views: 2264
Re: Patrol boat
this forum section is called "prefabs" and that means objects, or parts of the map. if i'm not mistaking, you are free to use these prefabs for your maps, but it's always a good idea to PM the creator and ask again.
- Wed Sep 16, 2009 5:52 pm
- Forum: Help: Map Making
- Topic: Ground Texture issue
- Replies: 4
- Views: 1827
Re: Ground Texture issue
the easies way to change ground texture (easiest that i know of) would be to make a thin box (.1 units tall) on the ground. texturize the box, and it will appear as ground. if you want water, look on wiki about that (i'm talking about actuall water, not water colored box).
- Tue Sep 08, 2009 2:09 pm
- Forum: General Map Making Discussions
- Topic: Quick question.
- Replies: 15
- Views: 3672
Re: Quick question.
Wonder Boy, give it a try with BZEdit (or iBZEdit, depending on your OS) and notepad (or any your favorite text editor). Use wiki for help. also you can pm me, i'll be glad to help with the map code.
- Mon Sep 07, 2009 9:44 pm
- Forum: General Map Making Discussions
- Topic: Quick question.
- Replies: 15
- Views: 3672
Re: Quick question.
yeah, what Bambino said!
also some other programs like SketchUp can be used, although you will have to either get PRO or a .obj exporter (and use modeltool to convert that to .bzw)
also some other programs like SketchUp can be used, although you will have to either get PRO or a .obj exporter (and use modeltool to convert that to .bzw)
- Sun Aug 23, 2009 6:34 pm
- Forum: Screenshots & Artwork
- Topic: Dreams DO come true
- Replies: 14
- Views: 5135
Re: Dreams DO come true
even though i did get a pair of special red/blue glasses, i did not get that 3D effect (possibly because my "red" was slightly different from BZFag's "red")
- Sun Aug 23, 2009 6:08 am
- Forum: Screenshots & Artwork
- Topic: Dreams DO come true
- Replies: 14
- Views: 5135
Re: Dreams DO come true
... just wish i could play BZFlag in true 3D (kinda like 3D movies). that would be awesome
- Sat Aug 22, 2009 5:39 am
- Forum: Screenshots & Artwork
- Topic: Dreams DO come true
- Replies: 14
- Views: 5135
Re: Dreams DO come true
yeah, usually
- Sat Aug 22, 2009 4:41 am
- Forum: Screenshots & Artwork
- Topic: Dreams DO come true
- Replies: 14
- Views: 5135
Dreams DO come true
for a while i wanted to see how BZFlag would look like on a BIG screen, not my usual 37" LCD... i finally got a chance to try it, and here is the result
- Thu Aug 20, 2009 4:26 am
- Forum: Works In Progress
- Topic: Second map on its way :)
- Replies: 3
- Views: 1851
Re: Second map on its way :)
flying_popcorn (i believe) already has a map named "twilight zone"