Search found 40 matches
- Thu Jun 11, 2009 8:21 pm
- Forum: Plug-in Releases
- Topic: "Tag! your it!!!" plug-in
- Replies: 13
- Views: 5789
Re: "Tag! your it!!!" plug-in
thanks for all of the help, ill be sure to watch for things like that next time, especially spelling "you're" correctly.
- Tue Jun 02, 2009 2:35 am
- Forum: Plug-in Releases
- Topic: "Tag! your it!!!" plug-in
- Replies: 13
- Views: 5789
Re: "Tag! your it!!!" plug-in
bool spawnpos[256]={0}; bool shield=0; float outspawns[5][5]={{0}}; What are these variables for? When I see a variable named 'spawnpos', I assume it would contain Cartesian coordinates in either R2 or R3. You have an array of 256 boolean values that you never use. Actually you don't use any of tho...
- Thu May 14, 2009 9:29 pm
- Forum: Enhancements
- Topic: Sound Object
- Replies: 14
- Views: 4602
Re: Sound Object
This could be fun in a map there you need to follow directions "There's a hidden hole in this wall. Find it to proceed", "Look for the platform shaped like a head and stand in the left eye" :-) This could be done with a plug-in and normal text. That would also be better idea for...
- Tue May 12, 2009 9:31 pm
- Forum: Enhancements
- Topic: Sound Object
- Replies: 14
- Views: 4602
Re: Sound Object
you could also have sounds go off when an event happens like a world weapon does, flag capture, new rabbit, team kill. of course there are already sounds for this, but instead it will be custom sounds, and everyone can here it unless they don't want to by turning off the "custom server sounds&q...
- Mon May 11, 2009 10:28 pm
- Forum: Enhancements
- Topic: Sound Object
- Replies: 14
- Views: 4602
Re: Sound Object
Well you could have settings in the client for turning of the "map sounds" but leave the other sounds on.
- Mon May 11, 2009 1:32 am
- Forum: Enhancements
- Topic: Sound Object
- Replies: 14
- Views: 4602
Sound Object
Iv been thinking, it would be neat if you could have different objects in bzflag have sounds, kinda like the texture matrix, but with sound. sound_object name example_name file "url to the sound" travel_dist 10 end box name box_name size 10 10 10 position 10 10 10 sound example_name end I ...
- Sun Apr 12, 2009 2:33 am
- Forum: Plug-in Development
- Topic: End shot SW
- Replies: 8
- Views: 3580
End shot SW
I know the server doesn't have an shot end event, but what if you made the plug-in assume when and were the shot will explode and place a world weapon in that spot and have a timeout for it. When you shot the server will calculate were to place the SW using your tank speed, tank position, and shot s...
- Sat Apr 11, 2009 1:56 am
- Forum: Plug-in Releases
- Topic: "Tag! your it!!!" plug-in
- Replies: 13
- Views: 5789
"Tag! your it!!!" plug-in
This is my first plug-in, its make a server a "tag" game. When you spawn you are given a SR "Steam-roller" flag, then when you tag some one else the server makes you drop the flag, they die, and when they re-spawn they get the SR flag. The more SR flags you have on your map the m...
- Tue Apr 07, 2009 12:28 am
- Forum: Players
- Topic: Who Have The Best Avatar ?
- Replies: 85
- Views: 38915
Re: Who Have The Best Avatar ?
I like Tanx's avatar, some people really do need a sign telling them "what happens" during rain! But i'm not going to name any names.
- Thu Jan 08, 2009 5:57 am
- Forum: Plug-in Releases
- Topic: ProximityMine - What UselessMine should have been
- Replies: 20
- Views: 13173
Re: need help
I can't get it to work for me. I says "error: exception handling disabled, use -fexceptions to enable" Were do i use -fexceptions? Assuming you really have to enable exceptions, you would have to pass -fexceptions to configure. I suppose you could just do ./configure CXXFLAGS="$CXXFL...
- Fri Jan 02, 2009 3:24 am
- Forum: General Map Making Discussions
- Topic: Hosts Not Hosting
- Replies: 5
- Views: 2485
Re: Hosts Not Hosting
When I make maps I do this, think about what I'm going to make, make it, look at it as if someone else made it, then i question my self, "would i want to be on that map? Is it hard to get around on this map? Is it a fun map? How many people should it hold? What should it be called? and Is it un...
- Thu Jan 01, 2009 11:05 pm
- Forum: Players
- Topic: How would you rate yourself
- Replies: 180
- Views: 228331
Re: How would you rate yourself
I would rate myself as 2-3 on GU server, 4-5 on a free for all server, but on a CTF server 2-8, depending on my teammates, and how good of a day I am having.
- Sun Nov 30, 2008 10:15 pm
- Forum: Plug-in Releases
- Topic: ProximityMine - What UselessMine should have been
- Replies: 20
- Views: 13173
need help
I can't get it to work for me. I says "error: exception handling disabled, use -fexceptions to enable"
Were do i use -fexceptions?
Were do i use -fexceptions?
- Mon Nov 03, 2008 4:36 am
- Forum: Players
- Topic: Why you play BzFlag
- Replies: 137
- Views: 71005
- Mon Nov 03, 2008 12:13 am
- Forum: Players
- Topic: callsign :)
- Replies: 29
- Views: 12722
The Far Side
One person is called "The Far Side".