Search found 832 matches
- Fri Feb 23, 2007 4:06 am
- Forum: General Map Making Discussions
- Topic: Stairway2Heaven
- Replies: 3
- Views: 2625
- Fri Feb 23, 2007 2:34 am
- Forum: General Map Making Discussions
- Topic: Stairway2Heaven
- Replies: 3
- Views: 2625
- Fri Feb 16, 2007 2:54 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Lag Problem
- Replies: 2
- Views: 1473
- Thu Feb 08, 2007 4:32 am
- Forum: General Map Making Discussions
- Topic: What kind of map would YOU like to see?
- Replies: 32
- Views: 16553
- Tue Feb 06, 2007 4:34 am
- Forum: Forum Suggestions, Questions, and Issues
- Topic: opening .bzw attachments
- Replies: 3
- Views: 3929
- Tue Feb 06, 2007 3:26 am
- Forum: Forum Suggestions, Questions, and Issues
- Topic: opening .bzw attachments
- Replies: 3
- Views: 3929
opening .bzw attachments
Lately, whenever I have opened a .bzw file attached to a post, it opens in a new tab in Firefox, not in BZEdit, as it used to. I don't think I changed any settings in firefox, any ideas?
- Sat Feb 03, 2007 7:33 pm
- Forum: Enhancements
- Topic: There should be a friendslist
- Replies: 31
- Views: 12351
- Fri Feb 02, 2007 4:38 am
- Forum: General Discussion
- Topic: Is radar too good, or 1st person view too useless?
- Replies: 52
- Views: 19200
I believe its the reverse. Bzflag without the radar would flat out suck. And the radar is what makes bzflag, bzflag. What other games have a radar equivalent to bzflag? I never said anything about getting rid of radar...i was just talking about the 3D aspect of the game And neither did he..off the ...
- Thu Feb 01, 2007 10:59 pm
- Forum: Enhancements
- Topic: There should be a friendslist
- Replies: 31
- Views: 12351
IRC is not a buddy list. IRC often requires a third-party app, or at least a browser extension, which still has to be installed. And many people don't sit on IRC while online/playing/available. Blast's link is the best I've found so far, though the [TLZ] team has a site with many of the same feature...
- Wed Jan 31, 2007 10:47 pm
- Forum: General Discussion
- Topic: First person BZFLAG...plus multiplayer????
- Replies: 24
- Views: 8440
- Sun Jan 28, 2007 11:13 pm
- Forum: Enhancements
- Topic: lightsaber flag
- Replies: 25
- Views: 7963
- Sun Jan 28, 2007 8:45 pm
- Forum: Enhancements
- Topic: Some higher rez base textures
- Replies: 10
- Views: 2925
- Sun Jan 28, 2007 3:46 am
- Forum: Screenshots & Artwork
- Topic: Guess Where...
- Replies: 187
- Views: 61014
- Sat Jan 27, 2007 11:51 pm
- Forum: Screenshots & Artwork
- Topic: Guess Where...
- Replies: 187
- Views: 61014
How is that screenshot not different from one of grass meeting wall? I could post that one, make you all guess it, and nobody would ever guess it. And please, when talking about or referencing Planet MoFo, get it right. 'MoFo' is not a person. and when you say 'look at all the mofo servers', that is...
- Sat Jan 27, 2007 2:21 am
- Forum: Map releases
- Topic: Pillbox 4 Team CTF
- Replies: 14
- Views: 5163
- Thu Jan 25, 2007 4:12 am
- Forum: Enhancements
- Topic: lightsaber flag
- Replies: 25
- Views: 7963
- Wed Jan 24, 2007 4:05 am
- Forum: Help: Tactics and Playstyles
- Topic: Leaving server message
- Replies: 7
- Views: 5024
- Wed Jan 24, 2007 3:22 am
- Forum: Servers: General Discussion
- Topic: Admining
- Replies: 4
- Views: 2177
The last thing this place needs is more servers. Administrating/Policing a place is more nuisance than fun most of the time. Make friends, play at places often, don't hesitate to talk to people. Earn their trust. Worked for me. I hung around a place, people noticed, talked, and bam. I have more trus...
- Wed Jan 24, 2007 2:45 am
- Forum: Enhancements
- Topic: lightsaber flag
- Replies: 25
- Views: 7963
- Wed Jan 24, 2007 1:48 am
- Forum: Enhancements
- Topic: lightsaber flag
- Replies: 25
- Views: 7963
Met, did you not have to mod the server at all? A large section of my reasoning behind the 'impossible' argument was that shots did not follow the tank. this would not be possible as a shot does not move with the tank. Once it is fired, it continues in its path (GM the exception, but the firing tank...
- Tue Jan 23, 2007 11:47 pm
- Forum: Enhancements
- Topic: lightsaber flag
- Replies: 25
- Views: 7963
IIRC, the way the game is now, this would not be possible as a shot does not move with the tank. Once it is fired, it continues in its path (GM the exception, but the firing tank's position has no impact on the GM once it has been fired) regardless of the location of the shooter. As I read it, it wo...
- Tue Jan 23, 2007 3:02 pm
- Forum: Players
- Topic: short typing messages
- Replies: 16
- Views: 6657
- Mon Jan 22, 2007 4:43 am
- Forum: Screenshots & Artwork
- Topic: Guess Where...
- Replies: 187
- Views: 61014
- Mon Jan 22, 2007 1:38 am
- Forum: Help: Tactics and Playstyles
- Topic: Question!!
- Replies: 8
- Views: 5201
- Sun Jan 21, 2007 4:06 am
- Forum: Plug-in Releases
- Topic: chooseFlag
- Replies: 15
- Views: 10503