Search found 450 matches
- Sat Aug 11, 2007 6:56 am
- Forum: Servers: General Discussion
- Topic: Bloodbath2 + Other servers + Arrogance
- Replies: 15
- Views: 7430
I always strive, as well as encourage, people to be civil while playing. Usually if the person that is technically in the right is rude, I'll favor with the person in the wrong - as long as he is trying to be nice about whatever it is that happened (you can be right, but not arrogant about it). It'...
- Sat Aug 11, 2007 6:36 am
- Forum: Servers: General Discussion
- Topic: Bloodbath2 + Other servers + Arrogance
- Replies: 15
- Views: 7430
Bloodbath2 + Other servers + Arrogance
You know, I'm noticing that the attitude of many players is quite disappointing. I miss the days of Silvercat when everyone was always laughing, even when they were losing. Now I go on Bloodbath, get teamkilled, and the guy yells at me, saying I jumped in his way (he locked on me!), and I ended up g...
- Tue Aug 07, 2007 8:33 am
- Forum: Help: Tactics and Playstyles
- Topic: CTF
- Replies: 10
- Views: 6766
- Mon Aug 06, 2007 3:42 am
- Forum: Servers: General Discussion
- Topic: Coming Soon to Planet MoFo 8.25.07 & beyond
- Replies: 4
- Views: 2742
- Mon Aug 06, 2007 3:38 am
- Forum: Players
- Topic: Out of town
- Replies: 4
- Views: 3256
- Sat Jul 28, 2007 8:07 pm
- Forum: Map releases
- Topic: Bridges [Finally Released!]
- Replies: 17
- Views: 5858
Alright guys, hate to bring up my now extinct topic again, but playing on the map the other day, I noticed a terrible bug, where flags would get up on top of things, when of course, we can't jump up there. I have fixed this now (no, the map does not look any different) with some invisible pyramids. ...
- Thu Jul 26, 2007 12:38 am
- Forum: General Map Making Discussions
- Topic: annother new map
- Replies: 32
- Views: 12602
- Wed Jul 25, 2007 6:55 am
- Forum: Map releases
- Topic: mymap
- Replies: 5
- Views: 2778
- Tue Jul 24, 2007 5:36 pm
- Forum: General Map Making Discussions
- Topic: annother new map
- Replies: 32
- Views: 12602
- Tue Jul 24, 2007 4:39 pm
- Forum: Help: Tactics and Playstyles
- Topic: A list of flag strengths and weaknesses
- Replies: 29
- Views: 14597
- Mon Jul 23, 2007 9:23 am
- Forum: Servers: General Discussion
- Topic: Introducing Divibox, a new BZFlag server!
- Replies: 7
- Views: 3924
Another update for you mayhem lovers out there... DiviBox is now thoroughly excited to bring you an all-new kind of CTF war. It's Missile War v4 (thank you Ducatiwannabe for making this new revision, you are a genius), specially adapted for the single rogue spot we offer on the original DiviBox serv...
- Fri Jul 20, 2007 6:58 pm
- Forum: Map releases
- Topic: 2 team CTF Bridge Battle
- Replies: 13
- Views: 3965
First warning BZFS gave me: -world cannot be specified in a Map file. The other warnings I've gotten (so far) are in your GROUP segments, you used Spin improperly. In your favor, the documentation in the Wiki is not very good for the Spin param. However, I do believe you want to use Rotation, instea...
- Fri Jul 20, 2007 5:58 pm
- Forum: Map releases
- Topic: 2 team CTF Bridge Battle
- Replies: 13
- Views: 3965
- Mon Jul 16, 2007 4:09 pm
- Forum: Map releases
- Topic: Gym of Pain map release
- Replies: 4
- Views: 2420
- Sun Jul 08, 2007 12:33 am
- Forum: Help: Map Making
- Topic: BZW Map FX: Lightning/Lighting = :?:
- Replies: 12
- Views: 4362
[That is almost correct, although it is important to note that only one of nx, ny, and nz can be 1. The other two must be 0. Nope. nx, ny, and nz are the three components of a unit vector which defines the axis of rotation. While in the vast majority of cases you will have one of these (usually nz)...
- Sat Jul 07, 2007 8:48 pm
- Forum: Help: Map Making
- Topic: BZW Map FX: Lightning/Lighting = :?:
- Replies: 12
- Views: 4362
The coding for spin is thus: spin angle nx ny nz # (repeatable) I would assume that angle would be in degrees, and the nx, ny, nz would specify which axes to spin it upon, but I am not sure. That is almost correct, although it is important to note that only one of nx, ny, and nz can be 1. The other...
- Sat Jul 07, 2007 2:38 am
- Forum: Servers: General Discussion
- Topic: Introducing Divibox, a new BZFlag server!
- Replies: 7
- Views: 3924
To everyone who showed up, thank you much! It was fun testing out the server for real, and fun was had by all (well, this is what I assume, I know I had fun). Everyone's always welcome, any time of day. If you have any suggestions, please let Constitution or me know, and we'll see what we can do. En...
- Mon Jul 02, 2007 12:14 pm
- Forum: Plug-in Development
- Topic: looking for a plugin
- Replies: 1
- Views: 2164
- Mon Jul 02, 2007 11:57 am
- Forum: Help: Tactics and Playstyles
- Topic: What is your key mapping / what is the best key mapping
- Replies: 73
- Views: 59383
I use a joystick... Button 1 is the trigger, button 2 is a secondary trigger where you keep your thumb, button 3 is on the top, on the left and forward, button 4 is in front of button 3, buttons 5 and 6 are to the right of 3 and 4. 1 is obviously fire. 2 is Identify/Lock/Spawn 3 is Jump 4 is Drop Fl...
- Fri Jun 29, 2007 10:14 pm
- Forum: Players
- Topic: Language on BZflag.
- Replies: 100
- Views: 53009
- Tue Jun 19, 2007 10:17 pm
- Forum: Help: Map Making
- Topic: HOW To Make A Map: The FAQ.
- Replies: 31
- Views: 40286
how do you add that code i use bzedit and there is no code option also, how do you scroll through the screen in bzedit, its hard to see things that are high or on the edge and i dont mean rotate or zoom the window i mean scroll across it also sorry if i sounded rude but i need answers ignaeon flame...
- Tue Jun 12, 2007 4:43 pm
- Forum: Enhancements
- Topic: Observer- Last Joining Tank
- Replies: 2
- Views: 1325
- Mon Jun 11, 2007 5:15 am
- Forum: Players
- Topic: if ur a admin click here
- Replies: 26
- Views: 12824
- Tue Jun 05, 2007 1:46 am
- Forum: Help: Map Making
- Topic: BZedit circle
- Replies: 13
- Views: 3646
- Tue Jun 05, 2007 12:02 am
- Forum: Help: Tactics and Playstyles
- Topic: Help 4 newbs
- Replies: 16
- Views: 10719