Search found 150 matches

by Goodbye2U
Thu May 18, 2006 7:22 pm
Forum: Help: Tactics and Playstyles
Topic: What things do you do to trick them?
Replies: 68
Views: 50181

On LaserMania, when an opposing tank is on the center conveyor, I shoot at the teleporter, laser goes through tele and over the conveyor. careful
aiming hits the tank.

My favorite way to bust tanks :D
by Goodbye2U
Sat May 13, 2006 7:21 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

benplaut wrote:...and once you add muzzles that lift, it's no longer bzflag...
I guess that kills my idea, then.
by Goodbye2U
Sat May 13, 2006 7:16 pm
Forum: Map releases
Topic: H2O
Replies: 11
Views: 4738

In any case, you have to know how to use the modeler, so that counts :P
by Goodbye2U
Fri May 12, 2006 3:51 am
Forum: Map releases
Topic: H2O
Replies: 11
Views: 4738

I still wonder how you can do this(make elaborately designed maps).

Once again, another mind-blowing map.
by Goodbye2U
Fri May 12, 2006 12:46 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: process runs but nothing comes up
Replies: 10
Views: 3520

CannonBallGuy wrote:Mac OS does not a control-alt-delete command and I'd be surprised if Windows sucked so much it had NO kind of loading cursor what-so-ever...
For your information, the loading cursor for windows is a hourglass, emptying
from one half to the other, then flipping itself around.
by Goodbye2U
Wed May 10, 2006 1:01 am
Forum: Servers: General Discussion
Topic: IM SUCH A NOOB
Replies: 6
Views: 2823

I think it is because it does not read the password part of your login.
I'm still trying to find out how this works :P
by Goodbye2U
Mon May 08, 2006 1:05 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

yeah, give the tanks wings or something like that :P

EDIT: That's already been done! :doh: :P

Anyway, The main idea for planes is my wish to bomard the opposing
team withcountless shots without obstruction of walls.
And I had to make it fair(somewhat).
I wish I knew C++ better :(
by Goodbye2U
Mon May 08, 2006 12:54 am
Forum: Game Releases and Versions
Topic: BZFlag beta build 2.0.7b2
Replies: 11
Views: 8719

Since this a bug fix only, I don't experience any change.
(exept that I have better confidence with it running without crashing :D )
by Goodbye2U
Mon May 08, 2006 12:46 am
Forum: Help: Map Making
Topic: Changing color of World Wepon
Replies: 12
Views: 5037

No need to jump, you can control height and direction of view.
You're right, we need a new topic for this. :wink:
by Goodbye2U
Sun May 07, 2006 6:46 pm
Forum: Help: Map Making
Topic: Changing color of World Wepon
Replies: 12
Views: 5037

Now for a couple questions that have probably puzzled us all...

Why is there a bolt named "observer_bolt" ?
Can observers shoot?
If not, why is it there?
by Goodbye2U
Thu May 04, 2006 2:55 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Need Help With bzfs and making my map a public server
Replies: 4
Views: 1442

Hmmm...
Do you know how to start a sever(at all) with BZFS?
by Goodbye2U
Wed May 03, 2006 8:42 pm
Forum: Forum Suggestions, Questions, and Issues
Topic: Remember Me?
Replies: 13
Views: 7286

The "Remember me" function works for me as well.
Spazzy Mcgee wrote: edit: i did some tests. it dosn't seem to be giving me the cookie at all.
That might be the problem. You might want to look and see if there is some sort of "cookie blocker" software with your browser.
by Goodbye2U
Wed May 03, 2006 6:20 pm
Forum: Players
Topic: The Story of Your Callsign
Replies: 385
Views: 162583

Mine started when "Planet Hot Wheels" was still up(they shut it down, like, 7 years ago, which is a shame), my username onit was "Goodbye2", I think. from there, that name kinda stuck. a few years later, I decided to make it sound more like I would say it to you :D so when i kill...
by Goodbye2U
Wed May 03, 2006 6:06 pm
Forum: Players
Topic: How long have YOU been playing this wonderful game of bzflag
Replies: 99
Views: 58067

I've been playing about 7-8 months, the first half unregistered.
by Goodbye2U
Tue May 02, 2006 11:50 pm
Forum: Help: Map Making
Topic: I have problem with map...
Replies: 33
Views: 11518

you need to add:
-world "C:\path\to\map.bzw
to the configuration file.
commonly the maps are stored in your documents in a folder called My BZFlag Files.

The error means BZFS doesn't know which map to use or where it is.
by Goodbye2U
Tue May 02, 2006 11:39 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Getting your map to Work
Replies: 3
Views: 1491

Ive also had trouble with getting maps to work that way.

U need to make a configuration file (Just edit this one) and run it using BZFS. the instructions are pre-loaded in the config file.

and make sure you save it with a different name and with the BZFS program.
by Goodbye2U
Mon May 01, 2006 10:53 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

Good point, It's already good. I guess I just wanna contribute.

But I'll make it anyway, for my personal use and just for kicks.:P

EDIT: I need a source code that actually works for Dev-C++ 4.9.9.2.
anybody have something I could use?
by Goodbye2U
Mon May 01, 2006 10:44 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

Why not call it something else(although Battle Zone capture the Flag is a nice name for this game)
or just make it optional, you know?



I don't think very many people like my idea :(
by Goodbye2U
Mon May 01, 2006 9:20 pm
Forum: Screenshots & Artwork
Topic: My Best Kill Ratio (9:2)
Replies: 13
Views: 7231

How good those scores are depends on how long you were there.
How long were you on those servers when you got those scores?
by Goodbye2U
Mon May 01, 2006 9:14 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

JeffM2501 said:
What you are describing would have to go into a new game, that is based off the bzflag source code.
You know, I think I'll try that. Just as soon as I figure out the source code.
I've got it for 2.0.4, that might give me a start.
by Goodbye2U
Mon May 01, 2006 7:06 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

Yeah, I guess you're right. At least it was an idea worth asking.
by Goodbye2U
Mon May 01, 2006 6:48 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

I didn't see that... huh, I'll remember that.
by Goodbye2U
Mon May 01, 2006 6:30 pm
Forum: Enhancements
Topic: New BZFlag playing mode ideas
Replies: 15
Views: 4156

New BZFlag playing mode ideas

Why not put in the option to play as aircraft? They can shoot normal shots, OR drop bombs or fire missiles(only one of them) can move up, down, left, right(by rotation), are always moving at tank speed, Get killed when they collide with buildings and can't get flags, Can only be in red, blue, green,...
by Goodbye2U
Sat Apr 22, 2006 5:46 pm
Forum: Enhancements
Topic: 3rd person
Replies: 22
Views: 10087

There is a slight glitch that allows U to see thru walls. Here's how:

1)Get narrow,
2)Drive up as close as U can to a wall,
3)Make yourself parallel to the wall,
And volia`! Transparent wall!:D

It isn't very much use to me, though.:P
by Goodbye2U
Sat Apr 22, 2006 2:14 am
Forum: Works In Progress
Topic: Kitchen map
Replies: 32
Views: 17123

How about a physics driver that says:
Tank got cooked for dinner
:P