Search found 22 matches
- Wed Aug 22, 2007 1:53 pm
- Forum: Enhancements
- Topic: Follow a player in observer mode by lookin' at them.
- Replies: 14
- Views: 6458
Fire would likely be a better choice, as identify is actually useful in observer mode. What does this key accomplish in observer mode? I joined up to a server as an observer, and couldn't figure out what it did. Nothing, that is why it would be a good candidate for the proposed functionality... Yes...
- Tue Aug 21, 2007 2:28 am
- Forum: Enhancements
- Topic: Follow a player in observer mode by lookin' at them.
- Replies: 14
- Views: 6458
- Mon Aug 20, 2007 11:49 am
- Forum: Enhancements
- Topic: Follow a player in observer mode by lookin' at them.
- Replies: 14
- Views: 6458
- Mon Aug 20, 2007 12:09 am
- Forum: Enhancements
- Topic: Follow a player in observer mode by lookin' at them.
- Replies: 14
- Views: 6458
Follow a player in observer mode by lookin' at them.
Often times I'm roaming freely in BZflag, as an observer, and I want to be able to observe the person I'm looking at, then switch back to another person quickly. The best way to do this in my opinion, would be to simply hit a hotkey and observe the nearest player (same tracking as if I would be aimi...
- Wed Nov 01, 2006 7:12 am
- Forum: Screenshots & Artwork
- Topic: Strength Index of -1,000,000 ^_^;;
- Replies: 12
- Views: 5358
Strength Index of -1,000,000 ^_^;;
Alright here we go. This is my worst (best) game ever 1 - 1500 or so. The one kill I made was intentional of course, in order to properly assess a strength index. I was very surprised but this score is actually a strength index of around -1 million.
- Sun Jul 16, 2006 5:51 am
- Forum: Screenshots & Artwork
- Topic: sorry not a screenshot but its a video!...
- Replies: 24
- Views: 11181
- Fri Jul 14, 2006 8:26 am
- Forum: Screenshots & Artwork
- Topic: 6 to 1 kill ratio at Planet Mofo. Score of 90. ^_^;; 20 min
- Replies: 2
- Views: 2750
- Tue Jul 11, 2006 7:07 am
- Forum: Screenshots & Artwork
- Topic: 6 to 1 kill ratio at Planet Mofo. Score of 90. ^_^;; 20 min
- Replies: 2
- Views: 2750
6 to 1 kill ratio at Planet Mofo. Score of 90. ^_^;; 20 min
Well here's my like, decent kill ratio. Something like 6 to 1. Score of 90. That's 108 to 18 :P ^_^;; >_> Not all that amazing, but still ahead of my goal for 3 to 1 for when FFA starts remembering my scores again. I don't know if 20 mins is accurate. It didn't feel that long, but oh well. It all ha...
- Tue Jul 04, 2006 3:07 am
- Forum: Tournaments And Games
- Topic: Team MoFo
- Replies: 20
- Views: 16770
- Sun Jul 02, 2006 4:10 am
- Forum: Enhancements
- Topic: Sticky (SK), Marker (MA) and Flag Catcher (FC) Flags
- Replies: 21
- Views: 8076
- Sat Jul 01, 2006 2:45 am
- Forum: Players
- Topic: what do you do while playing bzflag
- Replies: 89
- Views: 38468
- Sat Jul 01, 2006 2:43 am
- Forum: Enhancements
- Topic: DW: PlayerName - Use to warn players not to kill you
- Replies: 5
- Views: 3164
that's a rather useless command. you can just tell them to stop owning, and you can easily gather 'forces' under a truce to kill him with words. you dont need a new command to do this. It was a fake command. I never wished it to actually be implemented. Now that I think about it, it was pretty lame...
- Thu Jun 29, 2006 5:33 am
- Forum: Enhancements
- Topic: Traitor flag (TR)
- Replies: 22
- Views: 8031
- Thu Jun 29, 2006 5:19 am
- Forum: Enhancements
- Topic: DW: PlayerName - Use to warn players not to kill you
- Replies: 5
- Views: 3164
DW: PlayerName - Use to warn players not to kill you
Here is what I feel is a very useful command towards players. It's called, DeathWish. You simply type up the command in a server and hit enter. Here's the syntax: Usage: DW (or DeathWish): Player Name, Condition Parameters: DEATHWISH (or DW), Name of Command PLAYER NAME, name of the player you wish ...
- Sat Jun 24, 2006 2:49 am
- Forum: Help: Tactics and Playstyles
- Topic: Strategies versus wings players?
- Replies: 17
- Views: 8959
It all depends on what server you're in. Planet-MoFo adores the WG flag, and for a time being there (a short one), I was declaring myself the WG master and annihilating anyone who even dared touched threatening flags to WG. The flag itself isn't the imbalance, it's the server's settings for it. You ...
- Tue Jun 06, 2006 5:04 pm
- Forum: Players
- Topic: High score
- Replies: 52
- Views: 23938
- Sat Jun 03, 2006 11:21 am
- Forum: Players
- Topic: High score
- Replies: 52
- Views: 23938
- Sun May 28, 2006 5:12 pm
- Forum: Players
- Topic: Funniest BZ Flag Moment?
- Replies: 215
- Views: 98822
- Sat May 27, 2006 4:34 am
- Forum: Help: Tactics and Playstyles
- Topic: A small guide for those with questions on Flag Tactics... :D
- Replies: 13
- Views: 8549
Uhh...Guess I've been too busy programming lolzYou're crazy if you came up with that aren't you? I think it speaks for itself!
Let x = team name
EDIT: Removed the
Code: Select all
- Thu May 25, 2006 3:46 pm
- Forum: Help: Tactics and Playstyles
- Topic: A small guide for those with questions on Flag Tactics... :D
- Replies: 13
- Views: 8549
Thats not the best advice to follow,because listen:If the person you are shooting at jumps he could scive all 3 shots, so shoot 2 and then save the last incase u miss! same as if they jump and shoot at them when they land! That is decent advice because servers have different amount of shots. Most a...
- Thu May 25, 2006 11:20 am
- Forum: Help: Tactics and Playstyles
- Topic: A small guide for those with questions on Flag Tactics... :D
- Replies: 13
- Views: 8549
A small guide for those with questions on Flag Tactics... :D
TheAdventMaster's Short BZFlag Guide. If you have any (questions or comments) or want another flag added here, just ask: Scatter Shots: Generally I believe in the good old math kinda stuff. Trig. Being a programmer, I'm forced to use it all the time anywho. 3 shots at someone is enough to begin reco...
- Thu May 25, 2006 10:41 am
- Forum: Plug-in Releases
- Topic: killLimits
- Replies: 6
- Views: 6662