Search found 164 matches
- Sun Dec 09, 2007 8:17 pm
- Forum: Help: Map Making
- Topic: Lighting effects?
- Replies: 2
- Views: 1624
Lighting effects?
Is it possible to create a light effect, like for the bullets? If so, how do you do it?
- Sun Dec 09, 2007 7:58 pm
- Forum: Help: Map Making
- Topic: Phoenix question
- Replies: 3
- Views: 2027
- Sat Dec 08, 2007 8:22 pm
- Forum: Map releases
- Topic: Warehouse CTF v1.0
- Replies: 29
- Views: 11601
- Sat Dec 08, 2007 3:05 pm
- Forum: Help: Map Making
- Topic: Phoenix question
- Replies: 3
- Views: 2027
Phoenix question
OK, I read that the phoenix plugin allows you to spawn where you
blew up. My question is, how do you reset the spawn zone when, say,
a flag gets captured? Would a ww do? or what?
blew up. My question is, how do you reset the spawn zone when, say,
a flag gets captured? Would a ww do? or what?
- Thu Dec 06, 2007 9:33 pm
- Forum: Map releases
- Topic: Centrifuge
- Replies: 6
- Views: 3135
- Thu Dec 06, 2007 7:34 pm
- Forum: Map releases
- Topic: Centrifuge
- Replies: 6
- Views: 3135
Centrifuge
CTF Map, rico, jumping, L, ST, SW, G, and CL. All questions, comments and criticism are appreciated.
- Sun Nov 25, 2007 9:31 pm
- Forum: Works In Progress
- Topic: CTF Map
- Replies: 7
- Views: 3691
Been working on the center. I like how it's coming together, but it's way too open at the moment. Feedback on the corner pyramid structure would be nice too. Hey destroyer!! Your map looks good so far(better then the one im making right now!!). Quick question, what did you use to play your map? coul...
- Fri Nov 23, 2007 10:04 pm
- Forum: Works In Progress
- Topic: CTF Map
- Replies: 7
- Views: 3691
My only concern so far is the playability of the base section. How does jumping do on it? Do you bump your head trying to come out frequently? 'Course, without playing it, I can't really know. :) I tried out the base, you can jump in and out smoothly, if you do it right :wink: I made the world a li...
- Thu Nov 22, 2007 6:17 pm
- Forum: Works In Progress
- Topic: CTF Map
- Replies: 7
- Views: 3691
CTF Map
Started on a new map earlier today. This is what I have so far.
- Thu Oct 18, 2007 10:12 pm
- Forum: Map releases
- Topic: Apollo BZ
- Replies: 9
- Views: 5557
Re: Apollo BZ
I think I'm finished adding things to it, although bzfs says there are some "invalid mesh faces." Meh, been there, done that. BZFS does'nt like thin faces. (As in really thin faces, like paper) The best way to fix them is to go back to your model, find them and extrude them a little bit s...
- Sun Oct 14, 2007 10:42 pm
- Forum: Map releases
- Topic: Warpath
- Replies: 4
- Views: 3073
Warpath
Here it is. Flags are GM, L, V, R, F, and ST. CTF, Red vs Blue, no Rico.
It may need a little work, as one may camp really bad on the other base.
May have to add more spawns, We'll see. Report anything out of sorts if you try out the map, too.
Questions, comments, insults, and criticism is wanted.
It may need a little work, as one may camp really bad on the other base.
May have to add more spawns, We'll see. Report anything out of sorts if you try out the map, too.
Questions, comments, insults, and criticism is wanted.
- Fri Oct 12, 2007 8:16 pm
- Forum: Works In Progress
- Topic: Warpath
- Replies: 7
- Views: 4069
- Wed Oct 10, 2007 3:27 pm
- Forum: Works In Progress
- Topic: Warpath
- Replies: 7
- Views: 4069
- Mon Oct 08, 2007 7:43 pm
- Forum: Works In Progress
- Topic: Warpath
- Replies: 7
- Views: 4069
- Mon Oct 08, 2007 5:53 pm
- Forum: Works In Progress
- Topic: Warpath
- Replies: 7
- Views: 4069
Warpath
Well, been working on a map for a while in wings, This is what I have so far. Almost done too, just some minor aesthetic details. (the waterfall looks like a prism and you can drive on the river :D ) You can't really see it, but there's a few tunnels below the main floor. It's gonna be a CTF, no ric...
- Mon Oct 08, 2007 12:16 am
- Forum: Help: Map Making
- Topic: Too big!
- Replies: 4
- Views: 2469
- Sun Oct 07, 2007 3:45 pm
- Forum: Help: Map Making
- Topic: Too big!
- Replies: 4
- Views: 2469
Too big!
I can't seem to edit the size in my mesh after exporting out of wings. It's always the same size whenever I edit the scale command. I have it like this; group half1 spin 0 0 0 0 shift 0 0 0 scale 5 5 5 end And it's always humongous, and I can't apply a material to it either. I'll give up the file, i...
- Sat Oct 06, 2007 5:37 pm
- Forum: Map releases
- Topic: Kitchen
- Replies: 21
- Views: 9591
- Fri Oct 05, 2007 8:56 pm
- Forum: Prefabs and Map Objects
- Topic: Auto models by <your name here.>
- Replies: 8
- Views: 7430
- Wed Oct 03, 2007 11:37 pm
- Forum: Prefabs and Map Objects
- Topic: Auto models by <your name here.>
- Replies: 8
- Views: 7430
- Fri May 18, 2007 6:47 pm
- Forum: Works In Progress
- Topic: Maplet
- Replies: 4
- Views: 2587
Yup, crazy rico action is correct. It'd make for mega campers.Constitution wrote:Maybe put some pyramids in the four corners, kind of like Overlord? Might help cut down on some of the insane rico action.
Update coming soon, once I'm done.
Only working on the green cell right now, just to see how it'l look.
- Wed May 16, 2007 11:23 pm
- Forum: Works In Progress
- Topic: Maplet
- Replies: 4
- Views: 2587
Maplet
Well, it's been a long time since I made a map, and I was bored, so... This is a bare-bones map, just started. It looks interesting, could have some playability maybe. 4-way CTF, might be better as an FFA. Please, lemme know what you think of it. UPDATE; Added sniper guards (being sniped right after...
- Mon Apr 02, 2007 2:30 am
- Forum: Game Releases and Versions
- Topic: BZFlag merger with WarZone (WZFlag)
- Replies: 74
- Views: 52577
Has anyone played Warzone2100? We found a demo of it, and was addicted to it immediately. After we found out how to play over network, we played for hours. The tanks are spitting images, so are the graphics. I am really psyched about this branch, and cant wait to start playing. A few questions and i...
- Sat Mar 31, 2007 8:32 pm
- Forum: General Map Making Discussions
- Topic: Anyone make this yet?
- Replies: 3
- Views: 2778
Anyone make this yet?
Has anyone made a "compression" map? Ive been thinking about this for a while, and started work on it. Dont know what I mean by compression? Its with world weapons constantly shrinking the map slowly, until it gets pretty small. It sounds like a fun map concept, and it should be pretty int...
- Fri Feb 02, 2007 4:05 pm
- Forum: Map releases
- Topic: Pillbox 4 Team CTF
- Replies: 14
- Views: 5165