Search found 2249 matches
- Thu Aug 26, 2004 1:37 pm
- Forum: Bugs and Problems
- Topic: speedy shots
- Replies: 4
- Views: 2858
speedy shots
I've noticed some servers with REALLY speedy shots, eventually go goofy. People try to play, and they can see their own bullets, but not their enemy's. And nobody will die or anything. So eventually everybody leaves cause you cant shoot people. And theres not much more u can do in bzflag is there? :...
- Wed Aug 25, 2004 9:34 pm
- Forum: General Map Making Discussions
- Topic: ducati-style mapmakers...
- Replies: 11
- Views: 4135
- Wed Aug 25, 2004 9:32 pm
- Forum: Leagues: General Discussion
- Topic: A reall ffa league?
- Replies: 12
- Views: 6301
- Mon Aug 23, 2004 1:30 pm
- Forum: Enhancements
- Topic: worldsize/bots/player mods
- Replies: 9
- Views: 3109
worldsize/bots/player mods
I think worldsize could be something other than square. So instead of a 100x100 you could make a 100x250 map like that. Rectangles and stuff. bots are mostly for players to learn with, anybody with skill can beat them cause they dont jump. You could make bots as smart as autopilot, and maybe autopil...
- Mon Aug 23, 2004 12:26 pm
- Forum: General Map Making Discussions
- Topic: map contest 2
- Replies: 1
- Views: 1223
- Mon Aug 23, 2004 3:03 am
- Forum: General Map Making Discussions
- Topic: Map Contest?
- Replies: 13
- Views: 4075
- Mon Aug 23, 2004 12:46 am
- Forum: Leagues: General Discussion
- Topic: 1vs1 challenges
- Replies: 153
- Views: 57260
- Sun Aug 22, 2004 8:42 pm
- Forum: Servers: General Discussion
- Topic: A good server.
- Replies: 8
- Views: 3601
- Sun Aug 22, 2004 2:16 pm
- Forum: Servers: General Discussion
- Topic: A good server.
- Replies: 8
- Views: 3601
A good server.
What is your definition of a good server? Some people ban and kick like crazy and do stupid things. In my oppinion a server with tons of bots, and crazy options and admins who kick/ban like crazy (I've seen some do it for stealing a flag with theif) should be taken off. So what is your definition of...
- Sun Aug 22, 2004 2:12 pm
- Forum: General Map Making Discussions
- Topic: like my maps?
- Replies: 3
- Views: 1803
like my maps?
how do you like lots of my maps so far?
- Sun Aug 22, 2004 2:03 pm
- Forum: Leagues: General Discussion
- Topic: A reall ffa league?
- Replies: 12
- Views: 6301
- Sun Aug 22, 2004 1:21 pm
- Forum: General Discussion
- Topic: Which team do you hate the most?
- Replies: 19
- Views: 7018
- Sun Aug 22, 2004 12:31 pm
- Forum: Enhancements
- Topic: Bzedit
- Replies: 1
- Views: 1223
Bzedit
If you ever come out with a new bzedit, make it so you have another rotation bar. Sure you can rotate it sideways, but what if I want mine (such as a teleport) to cover a drop or something so you fall thru it (flat in the drop), not quite sure how to explain this, but I think we need a second rotati...
- Sun Aug 22, 2004 12:27 pm
- Forum: General Map Making Discussions
- Topic: Map Contest?
- Replies: 13
- Views: 4075
- Sun Aug 22, 2004 12:46 am
- Forum: Leagues: General Discussion
- Topic: 1vs1 challenges
- Replies: 153
- Views: 57260
- Sat Aug 21, 2004 4:01 pm
- Forum: Enhancements
- Topic: Submarine flag
- Replies: 11
- Views: 3124
- Sat Aug 21, 2004 3:58 pm
- Forum: News & Announcements
- Topic: 1.12?
- Replies: 18
- Views: 11396
- Sat Aug 21, 2004 1:43 pm
- Forum: Map releases
- Topic: deathpit, and fight in a tube maps
- Replies: 1
- Views: 2295
options fight in a tube is 75x75 worldsize I think (you can find out :)) Deathpit Need a world weapon on the bottom that covers 250x250 width and 100 height all the way across, maybe set height 150, or 200. (shockwave, every 5-10 seconds) and Deathpit should be 250x250 worldsize :) have any trouble ...
- Sat Aug 21, 2004 1:39 pm
- Forum: Map releases
- Topic: deathpit, and fight in a tube maps
- Replies: 1
- Views: 2295
deathpit, and fight in a tube maps
new ones by me dw
- Sat Aug 21, 2004 12:01 pm
- Forum: Enhancements
- Topic: Submarine flag
- Replies: 11
- Views: 3124
- Sat Aug 21, 2004 12:00 pm
- Forum: General Map Making Discussions
- Topic: ducati-style mapmakers...
- Replies: 11
- Views: 4135
- Sat Aug 21, 2004 11:58 am
- Forum: News & Announcements
- Topic: 1.12?
- Replies: 18
- Views: 11396
- Fri Aug 20, 2004 11:49 pm
- Forum: General Map Making Discussions
- Topic: ducati-style mapmakers...
- Replies: 11
- Views: 4135
ducati-style mapmakers...
somebody should make a ducati style map with circles in it and stuff to make a ring ducatistyle map with/without your choice teleports
- Fri Aug 20, 2004 11:43 pm
- Forum: Map releases
- Topic: nonamed ctf map :) pretty cool
- Replies: 3
- Views: 2918
nonamed ctf map :) pretty cool
needs lots of players, simple enough, I might post a bit later an updated one if nobdy likes this one, or if I find something neat I could do with it
- Fri Aug 20, 2004 11:41 pm
- Forum: Works In Progress
- Topic: This is a test map, just working on neat designs
- Replies: 0
- Views: 2265
This is a test map, just working on neat designs
(bout as close to a circle I've come in the middle )
anyway here it is, kinda neat
anyway here it is, kinda neat