Search found 13 matches
- Sun Aug 03, 2008 9:37 pm
- Forum: Players
- Topic: What mouse do you use? (to play bzflag)
- Replies: 83
- Views: 45876
Mice
Argh, Now why does the industry come up with this stuff? Keep in mind that the macro functions of these mice are explicitely not permitted to be used by GU league players and had been rejected to be added to the whitelist. We had macros before and decided against the use of them. Even the three fire...
- Sun Jun 04, 2006 1:09 am
- Forum: Ducati League Discussion
- Topic: Seasonal Ladder - Please Vote!
- Replies: 13
- Views: 10716
- Sun Jun 04, 2006 1:05 am
- Forum: Ducati League Discussion
- Topic: Section 2: Spreading talent among the teams.
- Replies: 12
- Views: 12165
- Fri Jun 02, 2006 5:08 pm
- Forum: Ducati League Discussion
- Topic: Evaluation of the diference between 15-20-30 mn matches
- Replies: 5
- Views: 6930
There are very few matches we lost in the last minutes. But there is a very large number of matches were we were ahead after 5 min and still lost high. These are the cases I remember because they were frustrating and I assume the reverse is also true. So from my experience I would say that there are...
- Fri Jun 02, 2006 4:49 pm
- Forum: Ducati League Discussion
- Topic: Dont shoot the idea, read it first...
- Replies: 20
- Views: 13926
What about this: There is no need to force specialized teams to merge and they will just play the way they do now. But we can allow unified teams who would then participate in the unified ladder. The unified ladder would show only the unified teams. A few teams could be transformed into such a unifi...
- Fri Jun 02, 2006 4:30 pm
- Forum: Ducati League Discussion
- Topic: Dont shoot the idea, read it first...
- Replies: 20
- Views: 13926
A unified ladder would have to be base on some index which is the product of the strenth in the individual leagues. So as a formula we could use: (ducati*GU*pillbox)^(1/3) The way the strenth is calculated is somewhat compatible with this. The advantage of this type of rating for the unified ladder ...
- Sun May 21, 2006 8:42 pm
- Forum: Ducati League Discussion
- Topic: Seasonal League
- Replies: 10
- Views: 13338
I like elo ratings very much and I don't want to see it gone since it's probably the best available measurement of a team skill level. But it's not necessary to make the most proiminent ladder an elo based ladder. Having an activity based ladder in the most prominent spot will probably really help t...
- Sun May 21, 2006 8:21 pm
- Forum: Ducati League Discussion
- Topic: Section 3: New Matching possibilities.
- Replies: 8
- Views: 6585
I recently played a 3vs3 20 minutes ducati fun match. We would not have been able to play 3vs3 if we would have to play 30 min. And, since the team strenth was very different already these 20 minutes feelt long. So I'm 100% for allowing shorter matches when the team strenth is very different. I'm no...
- Sun May 21, 2006 8:06 pm
- Forum: Ducati League Discussion
- Topic: Team score modifications (Activity factor) and JrTeams
- Replies: 15
- Views: 15381
What about this: We will only add the icon for the rank (the stars/stripes) after a team won their first match. Also: For new teams with uncertain strength it's ok to sort them into the elo system by a modified and faster algorithm: If you win against a team you get their strength index. If you lose...
- Thu May 04, 2006 9:16 pm
- Forum: Screenshots & Artwork
- Topic: My Best Kill Ratio (9:2)
- Replies: 13
- Views: 7227
not to spoil your fun but last time on GU I had an infinitely greater kill ratio: Just try to compare my incredible 1:0 ratio with yours :wink: In generel I found it much harder to reach a good ratio with more kills than with few. 50 is already quite a lot. For a while I've just compared the ratios ...
- Wed Mar 22, 2006 10:06 pm
- Forum: Bugs and Problems
- Topic: Radar / Hud bug
- Replies: 14
- Views: 7303
- Sat Nov 26, 2005 10:39 pm
- Forum: General Discussion
- Topic: People still play the old bzflag.
- Replies: 73
- Views: 29413
- Tue Aug 02, 2005 9:24 pm
- Forum: Bugs and Problems
- Topic: Sound problem noted in 2.0.2
- Replies: 1
- Views: 2645