Search found 14 matches

by NoWell
Tue Jul 15, 2008 9:42 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Flicker with Compiz
Replies: 13
Views: 5659

Re: Better but still a problem

Is there a way to automatically shut Compiz off while BZFLAG is running and have it back when BZFLAG is off? sure there is a way. create a wrapper script around bzflag. Name it for example "my-bzflag" #!/bin/bash killall compiz sleep1 bzflag sleep1 compiz <your> <favorite> <compiz> <param...
by NoWell
Mon Apr 30, 2007 1:00 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Observation Keys
Replies: 7
Views: 2871

Config looks ok.

up means do action on key release
down means do action on key press
by NoWell
Fri Apr 27, 2007 12:16 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Log In/Callsign Trouble!
Replies: 10
Views: 4711

Oh nice :) So for a short overview on your machine you can use netstat -tu to see active connections. To monitor your traffic i suggest tcpdump (on commandline) or etherreal (grafical, maybe available with the new name wireshark ) To test your routing in between, still ping is my preferred tool. Do ...
by NoWell
Fri Apr 27, 2007 8:29 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Log In/Callsign Trouble!
Replies: 10
Views: 4711

Re: Hmm

Thanks all... It may be lag but I do not understand why it has suddenly started this past few weeks and never before. I know I don't have a proxy problem. --Wreckage-- Do you run windows ? Do you have an actual virus/worm scanner ? Do you have a way to monitor what traffic is going out to the inter...
by NoWell
Wed Apr 25, 2007 5:36 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Transparent game
Replies: 10
Views: 5015

Here comes the update

I can verify that the issue is XGL related. When i use XGL with my Nvidia Card i get the same transparency effect. And now the best news :) There is a workaround (disable ARGB visuals) available until the bug is fixed in XGL. To do this run bzflag with following commandline export XLIB_SKIP_ARGB_VIS...
by NoWell
Wed Apr 25, 2007 8:14 am
Forum: Help: Setup / Hardware / Performance Issues
Topic: Transparent game
Replies: 10
Views: 5015

Re: Is this openSUSE problem?

I have the same problem on 10.2. NoWell, you said you could reproduce it? Are you running openSUSE also? Who would I report this bug to? I like the XGl effects but I'm addicted to BZFLAG so I do without the eye candy. Yes, i also run openSUSE 10.2. But i switched now to an Nvidia Card (using the na...
by NoWell
Mon Apr 23, 2007 7:07 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Fixing Packet loss and Jitter
Replies: 4
Views: 3189

IMHO there is not much you can do against jitter (only the same things against lag) Jitter is more related to the number of hops between your machine and the bzflag server you are playing (and how good the traffic flows between this hops). More hops usually increases jitter.
by NoWell
Mon Apr 23, 2007 6:24 pm
Forum: Enhancements
Topic: Flag Idea - Ricochet Tank (RT)
Replies: 14
Views: 5269

I suggested this flag just when 2.0.2 came out, but I suggested GM be ricochet (SB and SW kill) I don't think missiles can riccochet :). But I might be wrong. It's a good concept, I think, but I don't think it would be so great playability wise. And as for coding? How would you make it bounce? Depe...
by NoWell
Mon Apr 23, 2007 4:21 pm
Forum: Enhancements
Topic: Flag Idea - Ricochet Tank (RT)
Replies: 14
Views: 5269

I fully agree, maybe the most important part (which is missing at Rubber Tank) is, that you can't shoot !!!, because then it's a to powerful flag. With RT Flag Teamplaying will be enhanced dramatical. Think of a moving "wall/box" where your teammates can cover behind to storm the enemy bas...
by NoWell
Mon Apr 23, 2007 1:32 pm
Forum: Bugs and Problems
Topic: cant shoot when driving forward and left
Replies: 6
Views: 4955

I have an update on this issue.

Maybe it's hardware (keyboard) related. It looks like, some manufacturer save money in reducing components inside the keyboard. When i connect a different keyboard (from a other vendor) to my machine it works perfectly without changing any configuration.
by NoWell
Sun Apr 22, 2007 3:28 pm
Forum: Enhancements
Topic: Flag Idea - Ricochet Tank (RT)
Replies: 14
Views: 5269

WarPig wrote:i like the idea! would you be able to reflect your own bullets or teammates bullets? i like the idea of bodyguarding your teammates also!
Your tank itself can't shoot, so you can't reflect your bullets. I think it should reflect all bullets, team bullets and opponent bullets. Or ?
by NoWell
Sun Apr 22, 2007 3:07 pm
Forum: Enhancements
Topic: Flag Idea - Ricochet Tank (RT)
Replies: 14
Views: 5269

Flag Idea - Ricochet Tank (RT)

Just had this idea and didn't find it already as suggestion. When you have this flag your tank can't shoot, but reflect all shots like ricochet (expect GM,SB and SW which kills your tank) So you can protect a team member for being hit (when you drive in the fireline), or even try to bounce the bulle...
by NoWell
Sun Apr 22, 2007 11:24 am
Forum: Bugs and Problems
Topic: cant shoot when driving forward and left
Replies: 6
Views: 4955

Oh, i can reproduce this. Even "xev" (a tool to track keyboard/mouse events within X) does not generate a key event when pressing forward, left and space. I guess this is a general X keyboard driver issue.
by NoWell
Sun Jan 14, 2007 12:15 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Transparent game
Replies: 10
Views: 5015

I don't know the cause of the problem, but i can reproduce it. I guess it's a XGL problem. As a workaround simply start some terminal with black background color and make it full screen before starting bzflag :shock: