Search found 262 matches
- Sat Feb 02, 2008 10:53 am
- Forum: Players
- Topic: how did u find bz?
- Replies: 225
- Views: 132199
I did not find the game; the game found me. But really, just searching on SF.net and found this. I thought you needed to know people to play it, so I did not get it right away. Then I thought I might as well try it since it was on the high ranks on SF.net, and then realised there was a server list. ...
- Thu Jul 05, 2007 7:29 am
- Forum: Help: Tactics and Playstyles
- Topic: Compiling A List of BZSkills.
- Replies: 17
- Views: 9762
- Wed Jul 04, 2007 8:06 am
- Forum: Help: Tactics and Playstyles
- Topic: Compiling A List of BZSkills.
- Replies: 17
- Views: 9762
- Mon Jul 02, 2007 10:21 am
- Forum: Help: Map Making
- Topic: another question... textures
- Replies: 8
- Views: 4129
- Mon Jul 02, 2007 10:16 am
- Forum: Enhancements
- Topic: Email String
- Replies: 21
- Views: 9359
I'd like to see a fully-viewable profile menu, especially for server contact info, but I understand that's pretty much guaranteed never to happen. I sure hope it doesn't happen, simply due to trying to avoid having BZ become too complex. I think what is (or, unfortunately, was ) great about BZFlag ...
- Thu Jun 28, 2007 9:58 am
- Forum: Help: Source Code / Compiling / Development
- Topic: "The application failed to initialize properly" pr
- Replies: 1
- Views: 3575
It's been a while since you first posted. I hope you have figured out some solution, but if not, let's see if I can help. I have gotten several seemingly random but nonetheless fatal errors in my experience compiling BZFlag. Often times they go away with a clean rebuild, so try that first. If that d...
- Thu Jun 28, 2007 6:38 am
- Forum: General Map Making Discussions
- Topic: Missile War - Need player thoughts
- Replies: 13
- Views: 6342
I play on your map quite frequently (either you or Mofo, whichever has significantly more players), and when I first read your post I thought of all the things that annoy me about the map. However, these are all things related to strategy, rather than truly poor map design, therefore it is tough to ...
- Wed Jun 20, 2007 3:54 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Muffled and poor sound...
- Replies: 2
- Views: 1995
Muffled and poor sound...
I am using BZFlag 2.0.9 on Xubuntu 6.10. I use the ALSA drivers for my ATI IXP sound card. However, whenever I play BZFlag, the sound is muffled and is poor quality. It sounds like a poorly made FPS from 1995. All other sounds I play, however, sound great. It is only BZFlag that has the issue. Any i...
- Tue Jan 30, 2007 11:43 pm
- Forum: General Discussion
- Topic: Is radar too good, or 1st person view too useless?
- Replies: 52
- Views: 19226
rolling_blunder , you hit the nail on the head. I *do* panic when I have jamming but play normally even with blindness. The only times when radar is not good and in fact might hurt me is when I am trying to make a long range laser shot, dogfights (as meteorite said), or...well thats about it. Howev...
- Tue Jan 30, 2007 9:37 pm
- Forum: Fansites
- Topic: BzFlag on Myspace
- Replies: 39
- Views: 22493
I didn't mean it as an elitist attitude, but rather than too much exposure can lead to people coming and dropping it quickly, essentially showing no respect to the game. It is a very simple game when you compare it to other games, therefore BZFlag is prone to people who just want to be trolls and cr...
- Tue Jan 30, 2007 5:50 am
- Forum: Fansites
- Topic: BzFlag on Myspace
- Replies: 39
- Views: 22493
I was not referring to the owners of MySpace in any way, shape, or form, but instead I was talking about the owner of the myspace page already created (http://myspace.com/bzflag) or the owners of any future or other myspaces representing bzflag.
- Mon Jan 29, 2007 5:27 am
- Forum: Enhancements
- Topic: Background Music
- Replies: 25
- Views: 10361
This isn't Pathways Into Darkness or Marathon 1. I don't see how music would blend into the game or make the game more pleasant for me, considering how I would be in no control of what music it is. Additionally, the game already has plenty of sounds. Join any server that has a good amount of players...
- Mon Jan 29, 2007 4:56 am
- Forum: Fansites
- Topic: BzFlag on Myspace
- Replies: 39
- Views: 22493
- Sun Jan 28, 2007 11:11 am
- Forum: Fansites
- Topic: BzFlag on Myspace
- Replies: 39
- Views: 22493
Yes, because we need advertisements for this previously close-knit, stress relieving and fun game, as we are short on players that are here to abuse the game, take it and leave it with no respect, create even more unused cliche servers, and further destroy what used to be a simple and organized comm...
- Sun Jan 28, 2007 10:44 am
- Forum: Plug-in Development
- Topic: bzfscron 1.0
- Replies: 2
- Views: 3711
- Sun Jan 28, 2007 10:36 am
- Forum: Forum Suggestions, Questions, and Issues
- Topic: BZBB relogin issue...
- Replies: 11
- Views: 9213
- Sat Jan 27, 2007 11:00 am
- Forum: Forum Suggestions, Questions, and Issues
- Topic: BZBB relogin issue...
- Replies: 11
- Views: 9213
BZBB relogin issue...
I am using Firefox 2 and I accept all cookies until they expire, yet each time I come to BZBB it does not log me in automatically, yet I still have the cookie. I have to log in again each and every visit. Any ideas?
- Thu Jun 01, 2006 3:09 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Compiling with windows Dev C++
- Replies: 14
- Views: 8109
Waistless , The problem with the Dev-C++ files has been fixed. A few files were missing. Dev-C++ is a great IDE and I am upset to see you scrap it so soon, so I recommend giving it another try with the updated files. I am the maintainer of the Dev-C++ files and if you encounter any future errors wi...
- Sat Apr 29, 2006 8:28 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: There does not appear to be any key bound to enter the game
- Replies: 1
- Views: 1690
- Fri Apr 21, 2006 11:34 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: running bzadmin with a rotating server
- Replies: 2
- Views: 2262
Well that startup folder script idea just starts bzadmin up at computer start up, so unless the computer restarts, that won't start bzadmin up again and the beginning of each new map. The best way would just be to take that same batch file idea that Sir Lance-A-Lot said, but add it to your BZFS rota...
- Wed Apr 19, 2006 3:44 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Dev-C++ error: Cannot find -lregex
- Replies: 17
- Views: 11506
Awesome, great work! I commited it to HEAD and added your user name to NEWS. Tell me if you would like your real name added instead, and I'd be glad to correct it. I couldn't add it to v2_0branch as there is no new development allowed in that branch, and I felt this was too significant of a change t...
- Wed Apr 19, 2006 3:42 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Dev-C++ error: Cannot find -lregex
- Replies: 17
- Views: 11506
Awesome, great work! I commited it to HEAD, and added your user name to NEWS. Tell me if you would like your real name added instead, and I'd be glad to correct it. I couldn't add it to v2_0branch as there is no new development allowed in that branch, and I felt this was too significant of a change ...
- Mon Apr 17, 2006 4:03 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Dev-C++ error: Cannot find -lregex
- Replies: 17
- Views: 11506
- Fri Apr 14, 2006 9:58 am
- Forum: Help: Source Code / Compiling / Development
- Topic: Dev-C++ error: Cannot find -lregex
- Replies: 17
- Views: 11506
To get the NSIS file into the CVS repository, it needs to work perfectly the first time run and be ready to be run correctly the first try and do a complete job, of course. If you are listed as a developer, go ahead and commit it when you are ready in the /Dev-C++/ folder. If not, hand it to me and ...
- Thu Apr 13, 2006 9:50 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Dev-C++ error: Cannot find -lregex
- Replies: 17
- Views: 11506
No need to thank me, I was glad to do it. I am the maintainer of the Dev-C++ files. As for what is required for a Mingw-SDL build, SDL.dll is needed as well as libcurl.dll, if such libraries aren't statically linked (could be, but I'd include these anyway as they certainly could not be). BZFS.exe an...