Search found 509 matches
- Mon Dec 25, 2006 11:53 am
- Forum: Help: Map Making
- Topic: I need a GU config
- Replies: 13
- Views: 3434
- Mon Dec 25, 2006 11:49 am
- Forum: Help: Tactics and Playstyles
- Topic: A question from a guy who has been playing for a few hours
- Replies: 17
- Views: 10282
A few hints from a semi-veteran: - Go to opions -> gui settings and increase your radar-size! Dont try to play the game on the normal view, watch the radar 90% of the time. - In open field try to dodge the shots, dont jump to avoid them... try to remember when the opponent shot all his shots and has...
- Thu Dec 21, 2006 1:19 pm
- Forum: Players
- Topic: ranking list?
- Replies: 35
- Views: 12730
- Mon Dec 18, 2006 12:49 pm
- Forum: Help: Tactics and Playstyles
- Topic: Can't talk
- Replies: 5
- Views: 4260
- Mon Dec 18, 2006 9:42 am
- Forum: Help: Tactics and Playstyles
- Topic: Can't talk
- Replies: 5
- Views: 4260
- Fri Dec 15, 2006 9:24 am
- Forum: General Discussion
- Topic: BZFlag with Wiimote
- Replies: 25
- Views: 10671
I have my keyboard mapped to tab as jump, click to fire, space/middle mouse button to fire, and right click to identify, amoung others. I don't know about Darwiinremote, but you can easially change the GlovePIE script to match your setup: Keyboard.(Tab|Space|Enter|Ctrl|etc...) = Wiimote.B I've alre...
- Wed Dec 13, 2006 11:24 am
- Forum: General Discussion
- Topic: BZFlag with Wiimote
- Replies: 25
- Views: 10671
Okay, its done.
http://www.youtube.com/watch?v=wV_Ja2srkDA
Sorry for bothering you with bad English, but I was too lazy to do it in German and put subtitles in.
Have fun!
http://www.youtube.com/watch?v=wV_Ja2srkDA
Sorry for bothering you with bad English, but I was too lazy to do it in German and put subtitles in.
Have fun!
- Mon Dec 11, 2006 10:56 pm
- Forum: General Discussion
- Topic: BZFlag with Wiimote
- Replies: 25
- Views: 10671
- Mon Dec 11, 2006 9:04 pm
- Forum: General Discussion
- Topic: BZFlag with Wiimote
- Replies: 25
- Views: 10671
I just played BZFlag using a wiimote... since you cant hook up the sensorbar to your computer, all you get is the tilting functionality. It feels extremely clunky - its fun for a minute but you really dont want to play like that. If you are interested I can make a short video tomorrow and post it on...
- Thu Dec 07, 2006 9:17 am
- Forum: Players
- Topic: Wich maps are peoples favorate
- Replies: 20
- Views: 8475
- Mon Dec 04, 2006 1:12 pm
- Forum: Help: Tactics and Playstyles
- Topic: Keyboard ME
- Replies: 5
- Views: 4002
- Sun Dec 03, 2006 2:10 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: hope you help me
- Replies: 2
- Views: 2790
- Thu Nov 23, 2006 12:09 pm
- Forum: Enhancements
- Topic: Live CD
- Replies: 3
- Views: 2021
- Thu Nov 23, 2006 11:47 am
- Forum: Fansites
- Topic: bzflag.pl (Polen)
- Replies: 3
- Views: 3661
- Tue Nov 21, 2006 9:36 am
- Forum: Help: Map Making
- Topic: GU flags
- Replies: 2
- Views: 1328
Traditional GU had Quickturn, Stealth, Thief, Cloaking, Masquerade and HighSpeed. Later we decided to take out Stealth because it was too strong. When 2.0.0 came out Quickturn was accidently transformed into Agility which was again too strong and removed after some months. The current GU-style publi...
- Mon Nov 20, 2006 10:16 am
- Forum: Screenshots & Artwork
- Topic: Gu logo
- Replies: 19
- Views: 6017
www.codeweavers.com
You can install Photoshop on Linux, it runs pretty well. I've worked for years with that.
You can install Photoshop on Linux, it runs pretty well. I've worked for years with that.
- Mon Nov 20, 2006 10:09 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.1.10 for OSX (10.4)
- Replies: 37
- Views: 25002
- Fri Nov 17, 2006 2:18 pm
- Forum: Screenshots & Artwork
- Topic: Gu logo
- Replies: 19
- Views: 6017
Interesting that you chose the two tank-colors which are NOT used in guleague. ;) The white parts around the tank are there because you extracted that image from a gif-animation. gif-format has no alpha-channel, so when it tries to anti-aliase the image's edges you get white pixels. A way to get rid...
- Sat Oct 28, 2006 11:00 am
- Forum: Servers: General Discussion
- Topic: Introducing The Citrus Network
- Replies: 8
- Views: 4739
- Mon Oct 09, 2006 9:50 pm
- Forum: Map Editors
- Topic: iBZEdit remastered
- Replies: 24
- Views: 15095
- Thu Sep 28, 2006 7:33 am
- Forum: Leagues: General Discussion
- Topic: web-league - Links Mod Beta
- Replies: 3
- Views: 5369
- Fri Sep 08, 2006 2:33 pm
- Forum: Enhancements
- Topic: Shot guide
- Replies: 8
- Views: 3710
Okay. So you arent actually drawing a rico-path but only a line that shows where you are aiming right now. Okay. But nevertheless I think that aiming and the radar are fine as they are, for beginners it might be a little difficult to get their shots straight but you get a feeling for it. In addition...
- Thu Sep 07, 2006 10:21 pm
- Forum: Enhancements
- Topic: Shot guide
- Replies: 8
- Views: 3710
- Sun Sep 03, 2006 7:36 pm
- Forum: News & Announcements
- Topic: BZAnywhere
- Replies: 130
- Views: 134023
- Thu Aug 31, 2006 10:55 pm
- Forum: Enhancements
- Topic: Just a few things.
- Replies: 5
- Views: 1856