/me cheers for lil doggie =)
HIX HTF! yay =D
old old HTF league site:
www.ist-htf.blogspot.com =P
Search found 234 matches
- Wed Mar 21, 2007 1:42 pm
- Forum: Leagues: General Discussion
- Topic: Should we renew the htfleague domain?
- Replies: 29
- Views: 21023
- Wed Mar 21, 2007 1:42 am
- Forum: Leagues: General Discussion
- Topic: Introducing Plosileague: Overlord and Babel League
- Replies: 28
- Views: 21333
- Mon Dec 19, 2005 10:26 pm
- Forum: Enhancements
- Topic: Ideen für bzflag
- Replies: 8
- Views: 3715
- Tue Dec 13, 2005 6:05 am
- Forum: General Discussion
- Topic: Genocide is a war crime
- Replies: 31
- Views: 11223
sometimes geno is good ... sometimes . for example: when there are a limited number of superflags on the map , and the other team happens to be in posession of most of the good ones (GM , Laser , Wings , SW , ect.) if some1 on your team can find geno and hit one of them , they will all blow upz and ...
- Mon Dec 12, 2005 8:57 am
- Forum: Players
- Topic: The Story of Your Callsign
- Replies: 385
- Views: 162586
- Thu Dec 01, 2005 7:25 am
- Forum: Enhancements
- Topic: New Flag Ideas
- Replies: 23
- Views: 8928
- Wed Nov 30, 2005 11:01 pm
- Forum: Enhancements
- Topic: New Flag Ideas
- Replies: 23
- Views: 8928
ya neet =) and the bullet could be alil slower , like a heavy bullet , and make it blinky , so your teemies know when they see it to run away lol an how about we could also set off the SW bullet when we wanted it to? like if you press a key or the fire button again , that's when it would trigger the...
- Wed Nov 30, 2005 10:43 pm
- Forum: General Discussion
- Topic: People still play the old bzflag.
- Replies: 73
- Views: 29423
- Tue Nov 29, 2005 9:40 pm
- Forum: General Discussion
- Topic: People still play the old bzflag.
- Replies: 73
- Views: 29423
- Tue Nov 29, 2005 9:24 pm
- Forum: Leagues: General Discussion
- Topic: FUN MATCHES!!!!!!!!
- Replies: 10
- Views: 8172
Marines = RedSoxFan? ooH lol anyways , it's good that you asked beforehand . but if one person objects , then it's probably better to not jump in . esp. since 5158 is more of a match port , and not a public port . on a public port it would be different . if the other players really wanted you to pla...
- Thu Nov 24, 2005 11:00 pm
- Forum: Plug-in Development
- Topic: HTF (hold the flag)
- Replies: 12
- Views: 6115
- Sat Nov 12, 2005 11:04 am
- Forum: Help: Tactics and Playstyles
- Topic: Appropriate THIEF usage
- Replies: 50
- Views: 35134
- Sat Nov 05, 2005 2:40 pm
- Forum: General Discussion
- Topic: hymn for bzflag?
- Replies: 11
- Views: 4953
- Sat Nov 05, 2005 2:34 pm
- Forum: General Discussion
- Topic: People still play the old bzflag.
- Replies: 73
- Views: 29423
I checked out 1.10.0 today, and there were at least 30 players populating 14 servers. I found it strange that they said ABSOLUTELY NOTHING. I mean they were all like little hermits or something. lol tis tru i used to still play on the older v1.7 back when v1.10/v1.12 was all the rage . ..very odd c...
- Sun Oct 30, 2005 11:25 am
- Forum: Leagues: General Discussion
- Topic: Enlighten me, please?
- Replies: 22
- Views: 13025
some more differences: -the CTF league uses random ducati style maps . -the GU , Adrenaline,and Pillbox leagues also play CTF , but use their own specific map . -the MoFo league uses their own set of map(s). -the HTF league plays the HTF gamestyle . and can use both random or set(fixed) maps . altho...
- Fri Oct 28, 2005 4:24 am
- Forum: Enhancements
- Topic: headlights
- Replies: 8
- Views: 3584
- Wed Oct 26, 2005 1:12 pm
- Forum: General Discussion
- Topic: hymn for bzflag?
- Replies: 11
- Views: 4953
- Tue Oct 25, 2005 11:43 pm
- Forum: General Discussion
- Topic: What is the best language?
- Replies: 21
- Views: 8502
all the programming i know ;P
100 Rem "response to a forum thread about the best computer language"
200 Print "BASIC!"
300 Print "wo0"
400 Goto line 300
500 End
heehe
sorry about all the spamm ;)
200 Print "BASIC!"
300 Print "wo0"
400 Goto line 300
500 End
heehe
sorry about all the spamm ;)
- Thu Oct 20, 2005 8:00 pm
- Forum: Enhancements
- Topic: Flat...
- Replies: 9
- Views: 3630
- Wed Oct 19, 2005 11:39 pm
- Forum: Enhancements
- Topic: Flat...
- Replies: 9
- Views: 3630
- Wed Oct 19, 2005 9:48 pm
- Forum: General Discussion
- Topic: team play is not honored :-(
- Replies: 37
- Views: 14140
i'm not a coder ...but that looks like alot of work . the main goal is to get IMO-types to play more like TMO-types on a public non-match CTF server . an i think this can be accomplished , by not resorting to radical or overcomplicated changes in the game , without trying the simple or easier method...
- Wed Oct 19, 2005 10:07 am
- Forum: Leagues: General Discussion
- Topic: Back in (League) action
- Replies: 6
- Views: 5603
- Wed Oct 19, 2005 9:45 am
- Forum: General Discussion
- Topic: team play is not honored :-(
- Replies: 37
- Views: 14140
- Tue Oct 18, 2005 7:38 pm
- Forum: General Discussion
- Topic: team play is not honored :-(
- Replies: 37
- Views: 14140
i still like awarding a point for capture . it's called incentive. it's not alot to get greedy over , an it's at least something. Giving single player points for a team effort is wrong. Measuring the distance travelled is no good either, as nobody stops me for making circles before i go the goal. A...
- Tue Oct 18, 2005 12:21 am
- Forum: Leagues: General Discussion
- Topic: Back in (League) action
- Replies: 6
- Views: 5603