Search found 97 matches
- Mon Jan 23, 2012 11:29 pm
- Forum: Plug-in Releases
- Topic: Turret Plugin Release
- Replies: 27
- Views: 19326
Re: Turret Plugin Release
If anyone is interested, I have compiled a .so of it on Ubuntu 10.10 for bzflag 2.4.x.
- Mon Jan 23, 2012 3:56 pm
- Forum: Plug-in Releases
- Topic: Turret Plugin Release
- Replies: 27
- Views: 19326
Re: Turret Plugin Release
Which one do I link to? There is the two with an extension but the documentation says to one without the extension. Remember, I'm new to the whole compiling so not too sure what I'm entirely doing. But with easy to follow instructions, I can do it (the reason why I was able to compile bzflag)
- Mon Jan 23, 2012 3:04 pm
- Forum: Plug-in Releases
- Topic: Turret Plugin Release
- Replies: 27
- Views: 19326
Re: Turret Plugin Release
There isn't a makefile, so does the example one work or did you do something wrong? The directions say to delete everything then copy the plugin contents and edit the bzf makefile.whatever and add a line to the plugin makefile.
- Mon Jan 23, 2012 3:26 am
- Forum: Plug-in Releases
- Topic: Turret Plugin Release
- Replies: 27
- Views: 19326
Re: Turret Plugin Release
I am rather new to compiling. Could someone point me in the right direction? I'm on Ubuntu and I did compile BZFlag 2.4 on this same machine.
- Sun Dec 11, 2011 4:05 pm
- Forum: General Discussion
- Topic: BzFlag is dying
- Replies: 69
- Views: 22523
Re: BzFlag is dying
So, you're going to run a fan site? Blast, you read it wrong; but sure, you could in a way call it a fan site, but one that isn't like hey, this is BZFlag and here are my maps that are hosted . It will go in detail into things like basic maneuvers for dodging and ways to kill someone that doesn't i...
- Sun Dec 11, 2011 3:42 am
- Forum: General Discussion
- Topic: BzFlag is dying
- Replies: 69
- Views: 22523
Re: BzFlag is dying
For those that made the comment about a BZFlag for Noobs website, me, Swigg, and possibly Yosef are going to head that project. If anyone is interested in joining in with us, you can send me a PM or comment on this thread. We are looking to do some screen casts and use a lot of visuals. Words tend t...
- Sat Oct 15, 2011 8:03 pm
- Forum: Fansites
- Topic: BZFlag Social
- Replies: 6
- Views: 8062
Re: BZFlag Social
The whole idea behind making fan pages on Facebook and Twitter (more so Facebook) is that when you like a page on Facebook, it shows up on your profile. One of your friends decides to creep on your profile and they see you liked BZFlag. They're a gamer and are looking for another fun game to play an...
- Fri Sep 23, 2011 3:26 am
- Forum: Fansites
- Topic: BZFlag Social
- Replies: 6
- Views: 8062
BZFlag Social
As you may or may not know, there are a few Facebook pages for BZFlag, but (correct me if I'm wrong) they are all inactive. Me, Swigg, and Yosef are working on a Newsletter idea and we have made a Facebook page we hope to keep active. We need more fans because right now it's pointless to post update...
- Sat Aug 20, 2011 9:08 pm
- Forum: Map releases
- Topic: Shoot 'Em Down CTF - Looking for a hoster
- Replies: 13
- Views: 4696
Re: Shoot 'Em Down CTF - Looking for a hoster
Map is up on 2.4 at bzflag.hostedfree.net:5157
- Sat Aug 20, 2011 9:07 pm
- Forum: Map releases
- Topic: CTF Turret War (Needs Hosting)
- Replies: 4
- Views: 2247
Re: CTF Turret War (Needs Hosting)
Map is hosted at bzflag.hostedfree.net:5156
- Tue Aug 09, 2011 3:10 pm
- Forum: Plug-in Releases
- Topic: Turret Plugin Release
- Replies: 27
- Views: 19326
Re: Turret Plugin Release
I downloaded the 2.2 source code to compile for my server and I get the following error. In file included from TurretWeapon.h:9, from Turret.cpp:13: common.h:65: error: ‘bzAPIStringList’ has not been declared common.h:66: error: ‘bzAPIStringList’ has not been declared common.h:67: error: ‘bzAPIStrin...
- Thu Aug 04, 2011 4:22 am
- Forum: Tournaments And Games
- Topic: Battle Combat Strategy
- Replies: 21
- Views: 14205
Re: Battle Combat Strategy
Sounds like a really cool idea and I'd love to join in. I can also host a match map. My server is in Cali and as far as i can tell lag is relatively low. I haven't seen the map yet, but I will have by the time you see this. I think this could be made a league. If anyone could direct me to some leagu...
- Thu Jul 21, 2011 3:22 am
- Forum: Enhancements
- Topic: Change screenshot directory back
- Replies: 5
- Views: 2240
Change screenshot directory back
It would be nice if you changed the screen shot directory back to what it was in Windows. I have Vista, so it's a bit easier to get to it compared to XP, but still, it's easier to open the bzflag directory than the appdata folder since Windows hides it. Just out of curiosity, why did you change the ...
- Sun Jul 10, 2011 12:54 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.0 "Wake the Dead" released
- Replies: 74
- Views: 85145
Re: BZFlag 2.4.0 "Wake the Dead" released
If you want to install it into the system folder you need to run it as root. So 'sudo make install'.
- Sat Jul 09, 2011 5:56 pm
- Forum: Forum Suggestions, Questions, and Issues
- Topic: Disable changing of username
- Replies: 3
- Views: 2984
Re: Disable changing of username
Why not? Elaborate your view point please.
- Sat Jul 09, 2011 4:21 pm
- Forum: Help: Server Setup and Administration
- Topic: bzfs error message
- Replies: 21
- Views: 6207
Re: bzfs error message
Or instead of logging out and back in or a reboot, open task manager and find a process called bzfs.exe and click end process.
- Sat Jul 09, 2011 3:56 pm
- Forum: Forum Suggestions, Questions, and Issues
- Topic: Disable changing of username
- Replies: 3
- Views: 2984
Disable changing of username
Do you think that changing your username should be disabled? I hate it when people change their username and their in one of my groups and I don't know who they even are anymore. So then I have to remove them and it's just a head ache. So to prevent Propane Tank from blowing up, do you think that it...
- Sat Jul 09, 2011 12:00 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.0 "Wake the Dead" released
- Replies: 74
- Views: 85145
Re: BZFlag 2.4.0 "Wake the Dead" released
Yeah. It will if I remember right in the folder it's in the src folder.
- Fri Jul 08, 2011 7:14 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.0 "Wake the Dead" released
- Replies: 74
- Views: 85145
Re: BZFlag 2.4.0 "Wake the Dead" released
Well I got that (bzflag) done (compiled) and working...so whats the command line argument for turning off tk? The upgrade page doesn't say and I don't see any new ones in the command line page. EDIT Macskeeball: this post was suppose to be before yours but as it turns out I clicked preview instead o...
- Fri Jul 08, 2011 5:35 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.0 "Wake the Dead" released
- Replies: 74
- Views: 85145
Re: BZFlag 2.4.0 "Wake the Dead" released
I'm compiling 2.4 for Linux (on my server) and I come accross this error. Is this a serious error and if so, how do I fix it?
- Fri Jul 01, 2011 3:08 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4.0 Beta Program
- Replies: 22
- Views: 19364
Re: BZFlag 2.4.0 Beta Program
Will you still update the Ubuntu Software Center when this release is final or will I have to compile it?
- Sun Dec 12, 2010 12:32 am
- Forum: General Map Making Discussions
- Topic: 2010 Collaborator - Final Decisions
- Replies: 12
- Views: 4664
Re: 2010 Collaborator - Final Decisions
I think that 50 flags is a little on the low end. This is 6 standard word sizes in one (standard size is 400x400, right?) Also, 40 tanks per team seems a little high maybe? But then again, with it spread out on huge map, maybe won't be so bad. But at any given time all teams could be full and 160 ta...
- Wed Nov 10, 2010 2:59 pm
- Forum: General Map Making Discussions
- Topic: Calling all Map Makers: The Collaborator 2010
- Replies: 116
- Views: 46479
Re: Calling all Map Makers: The Collaborator 2010
no, grub works, but windows vista doesn't always boot the first try with grub. it might take 5 attemps before i get into windows, so i use easybcd and the boot configuration file got all messed up. and i could use a text editor, but would take forever and a lot of testing to get everything where you...
- Wed Nov 10, 2010 1:47 am
- Forum: General Map Making Discussions
- Topic: Calling all Map Makers: The Collaborator 2010
- Replies: 116
- Views: 46479
Re: Calling all Map Makers: The Collaborator 2010
na i'm good. i temporarly bricked windows because i upgraded from ubuntu 10.04 to 10.10 and it reinstalled grub and that messed everything up. so now i just have ubuntu and no graphic map editor. so maybe next year.
-Propane Tank
-Propane Tank
- Tue Nov 09, 2010 9:09 pm
- Forum: General Map Making Discussions
- Topic: Calling all Map Makers: The Collaborator 2010
- Replies: 116
- Views: 46479
Re: Calling all Map Makers: The Collaborator 2010
sound interesting. wish i could have participated this year. can't wait to play it!
-Propane Tank
-Propane Tank