I'd like to either let the "Hill" extend upwards at the middle, or prevent jumping at the middle.
Also, raising the base walls to further prevent spawnkilling.
Also shot limits.
Search found 130 matches
- Wed Mar 09, 2011 12:09 pm
- Forum: Map releases
- Topic: Concentric Pyramid KoTH
- Replies: 3
- Views: 2337
- Mon Mar 07, 2011 2:52 am
- Forum: General Map Making Discussions
- Topic: KoTH record score
- Replies: 3
- Views: 2015
Re: KoTH record score
Whoops, my b. Sorry.
- Mon Mar 07, 2011 12:14 am
- Forum: General Map Making Discussions
- Topic: KoTH record score
- Replies: 3
- Views: 2015
Re: KoTH record score
Put this in plugins, please. Yes, probably, not that I know that much about plugins.
- Fri Feb 18, 2011 11:58 am
- Forum: Plug-in Development
- Topic: NR score restorer for 3.0
- Replies: 8
- Views: 3968
Re: NR score restorer for 3.0
The "shiny" "new" (pre-alpha) bzflag 3.0
- Fri Feb 18, 2011 11:57 am
- Forum: Bugs and Problems
- Topic: Ready/Dead/Roaming/Timer status half off screen
- Replies: 6
- Views: 3514
Re: Ready/Dead/Roaming/Timer status half off screen
I've personally got it hotkeyed to "[" so that I can turn it on and off very quickly.
- Thu Feb 17, 2011 6:11 pm
- Forum: General Discussion
- Topic: Advertising my server :)
- Replies: 21
- Views: 7062
Re: Advertising my server :)
So *buy* a server.
- Wed Feb 16, 2011 3:15 am
- Forum: Help: Server Setup and Administration
- Topic: Log file
- Replies: 10
- Views: 3489
Re: Log file
/savemsgs works quite well for me.
- Tue Feb 15, 2011 3:28 pm
- Forum: Help: Server Setup and Administration
- Topic: Group Permissions Issue
- Replies: 15
- Views: 4397
Re: Group Permissions Issue
Oh I can't count, it appears.
- Mon Feb 14, 2011 11:37 am
- Forum: Help: Server Setup and Administration
- Topic: Group Permissions Issue
- Replies: 15
- Views: 4397
Re: Group Permissions Issue
He posted some 17 hours before you.
- Tue Feb 08, 2011 12:13 pm
- Forum: Help: Map Making
- Topic: Water off the sides looks ugly
- Replies: 5
- Views: 2035
Re: Water off the sides looks ugly
Japanese Castles used a skydome/box/thing.
- Thu Feb 03, 2011 11:39 am
- Forum: General Map Making Discussions
- Topic: hot to get flags to group
- Replies: 3
- Views: 2105
Re: hot to get flags to group
saveworld leaves out flags in flagzones, it leaves the zones in.
- Sat Jan 29, 2011 1:12 pm
- Forum: Help: Map Making
- Topic: Flags won't spawn on the groud
- Replies: 16
- Views: 4503
Re: Flags won't spawn on the groud
Or it just pisses people off. It depends how well guarded the middle is.
- Fri Jan 28, 2011 12:10 pm
- Forum: Help: Map Making
- Topic: Flags won't spawn on the groud
- Replies: 16
- Views: 4503
Re: Flags won't spawn on the groud
Oh right. ;P Passing it from level to level still might not work though
- Thu Jan 27, 2011 11:21 am
- Forum: Help: Map Making
- Topic: Flags won't spawn on the groud
- Replies: 16
- Views: 4503
Re: Flags won't spawn on the groud
Flag Passing: As in Castle Warefare if you jump beneath the castle front and drop the flag, _flagHeight pulls it up to the next level, which doens't have enough space, which pulls it to the next one, etc, etc, until it reaches the top level. The same applies in 2 Tanks.
- Wed Jan 26, 2011 12:12 pm
- Forum: Enhancements
- Topic: My first suggestion of the year....
- Replies: 4
- Views: 2625
Re: My first suggestion of the year....
Probably not possible, probably would make SW OP.
- Wed Jan 26, 2011 12:12 pm
- Forum: Help: Map Making
- Topic: Flags won't spawn on the groud
- Replies: 16
- Views: 4503
Re: Flags won't spawn on the groud
That means no flag passes though.
- Wed Jan 26, 2011 12:11 pm
- Forum: Help: Tactics and Playstyles
- Topic: What is your key mapping / what is the best key mapping
- Replies: 73
- Views: 59856
Re: What is your key mapping / what is the best key mapping
Oh right: I use scroll up for fire as well, it does wonders for spreads.
- Tue Jan 25, 2011 12:03 am
- Forum: Help: Tactics and Playstyles
- Topic: What is your key mapping / what is the best key mapping
- Replies: 73
- Views: 59856
Re: What is your key mapping / what is the best key mapping
I use mouse, but have a changed control set. Tab, q, w works well for me.
- Fri Jan 21, 2011 12:00 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: In-Game Tank Names Show?
- Replies: 2
- Views: 1569
Re: In-Game Tank Names Show?
Ofc, you can always use the identify button.
- Wed Jan 19, 2011 10:39 pm
- Forum: Map releases
- Topic: Maze CTF
- Replies: 9
- Views: 3396
Re: Maze CTF
Use rot for rotation, and pos for position. It saves a lot of time.
- Wed Jan 19, 2011 11:45 am
- Forum: Map releases
- Topic: Maze CTF
- Replies: 9
- Views: 3396
Re: Maze CTF
Set _maxRadar 100 or something.
- Tue Jan 18, 2011 11:44 am
- Forum: Works In Progress
- Topic: Laser Sniping CTF
- Replies: 3
- Views: 2086
Re: Laser Sniping CTF
Although, in two tank and MW, there were (and still are) huge issues with spawn killing with lasers. Be careful of that.
- Sat Jan 15, 2011 11:29 pm
- Forum: Enhancements
- Topic: Slight flag adjustments
- Replies: 4
- Views: 2139
Re: Slight flag adjustments
Unfortunately, this isn't really fixable (to my knowledge). Say sorry, and move on. Anyone who picks up a stealth flag takes this risk. Also, try to keep an eye on your out-the-window view.
- Sat Jan 15, 2011 3:52 pm
- Forum: Fansites
- Topic: www.Matrix-Premier.com
- Replies: 9
- Views: 8188
Re: www.Matrix-Premier.com
You still took the picture and edited/posted it. You do know what the GPL is, right?
- Thu Jan 13, 2011 12:03 pm
- Forum: Enhancements
- Topic: A Few Ideas
- Replies: 19
- Views: 5285
Re: A Few Ideas
Well, shucks. When did the pre-alpha come out along that development trail?