Looks farmiliar
Merry Christmas Tanx!
Search found 459 matches
- Mon Jan 02, 2012 6:17 am
- Forum: Map releases
- Topic: Christmas FFA
- Replies: 1
- Views: 1595
- Tue Sep 27, 2011 1:28 am
- Forum: Map releases
- Topic: fusion
- Replies: 3
- Views: 2576
Re: fusion
This brings back some good memories. Fun map
- Tue Sep 27, 2011 1:24 am
- Forum: Map releases
- Topic: Crossbar CTF
- Replies: 2
- Views: 1840
Re: Crossbar CTF
Lookin good ahs3. Reminds me of Dutchrai slightly...
Re: I'm back!
Bored with minecraft?
- Mon Jun 06, 2011 10:23 pm
- Forum: Players
- Topic: Your BZFlag Hero/Master
- Replies: 145
- Views: 101797
Re: Your BZFlag Hero/Master
War Pig!
I forgot to mention you back in my OP well over two years ago but you definitely are on my list!
I forgot to mention you back in my OP well over two years ago but you definitely are on my list!
- Fri May 13, 2011 11:46 pm
- Forum: Players
- Topic: Its been almost 7 years... Wow
- Replies: 18
- Views: 7053
Re: Its been almost 7 years... Wow
Junker usually hosts spiralzone off my server. If you guys really want, I guess I could put it up for him
- Wed Apr 13, 2011 11:57 pm
- Forum: Screenshots & Artwork
- Topic: My version of the BZFlag icon + a folder icon.
- Replies: 4
- Views: 3376
Re: My version of the BZFlag icon + a folder icon.
This might be of interest to you http://mcspider.wordpress.com/2010/08/0 ... nk-vector/
- Wed Apr 06, 2011 8:44 pm
- Forum: Screenshots & Artwork
- Topic: The Wacky Glitch Screenshots
- Replies: 6
- Views: 3587
Re: The Wacky Glitch Screenshots
Common guys, stop bumping 6+ month old threads...
- Wed Apr 06, 2011 8:41 pm
- Forum: GU League Discussion
- Topic: BZFlag 64-bit Client with New Textures
- Replies: 3
- Views: 2882
Re: BZFlag 64-bit Client with New Textures
I *love* this. Combined with the particles mod, it looks beautiful
- Mon Mar 14, 2011 9:22 pm
- Forum: General Discussion
- Topic: HELP
- Replies: 2
- Views: 1789
- Mon Mar 14, 2011 1:27 am
- Forum: General Map Making Discussions
- Topic: Infinity Project (Map Collaboration )
- Replies: 10
- Views: 4726
Re: Infinity Project (Map Collaboration )
Looks fun. To bad I'm amazing at procrastinating.
- Sat Mar 05, 2011 6:29 pm
- Forum: Map releases
- Topic: Stormy Castle... Version 2.1
- Replies: 8
- Views: 3837
Re: Stormy Castle... Version 2.1
Hi-
It's up at bzextreme.com:5162
It's up at bzextreme.com:5162
- Sun Feb 27, 2011 3:25 pm
- Forum: Map releases
- Topic: Biscuit
- Replies: 17
- Views: 7630
Re: Biscuit
Hehe, didn't see Map updatedBambino wrote:The map file was updated in the original post. Thx mrapple I'm almost never have time for bz now :/
- Sat Feb 26, 2011 9:59 pm
- Forum: Enhancements
- Topic: Game mode suggestion: Humans vs Zombies
- Replies: 39
- Views: 17482
Re: Game mode suggestion: Humans vs Zombies
*makes a mental note to finish the plugin one day*
- Sat Feb 26, 2011 9:57 pm
- Forum: Map releases
- Topic: Biscuit
- Replies: 17
- Views: 7630
Re: Biscuit
Bambino/I will. I'm usually on more, so PM me the map file and I will update it.
- Sun Feb 20, 2011 1:46 am
- Forum: Bugs and Problems
- Topic: Ready/Dead/Roaming/Timer status half off screen
- Replies: 6
- Views: 3507
Re: Ready/Dead/Roaming/Timer status half off screen
I made a patch for this I believe but never submitted it. I also improved the displaying of coordinates like when in observer mode.
It always annoyed me that when I was following someone (or something like that) the coordinates wouldn't display, but roaming, they would.
It always annoyed me that when I was following someone (or something like that) the coordinates wouldn't display, but roaming, they would.
- Sun Feb 20, 2011 1:44 am
- Forum: General Discussion
- Topic: Advertising my server :)
- Replies: 21
- Views: 7049
Re: Advertising my server :)
XLHost (http://xlhost.com) is my company of choice.
Been with them for about a year now and it's been lovely
Been with them for about a year now and it's been lovely
- Sun Feb 20, 2011 1:42 am
- Forum: Map releases
- Topic: Shoot 'Em Down CTF - Looking for a hoster
- Replies: 13
- Views: 4692
Re: Shoot 'Em Down CTF - Looking for a hoster
You asked for hosting: request satisfied
It's up at bzextreme.com:5158, enjoy.
It's up at bzextreme.com:5158, enjoy.
- Sat Feb 12, 2011 6:51 pm
- Forum: Help: Map Making
- Topic: Water...
- Replies: 8
- Views: 2499
- Wed Feb 09, 2011 9:51 pm
- Forum: Help: Server Setup and Administration
- Topic: How do I discern if a player cheats or no?
- Replies: 6
- Views: 2771
Re: How do I discern if a player cheats or no?
The way the wiki is worded seems deceiving. It is very easy for any player to shoot shots in spreads (I do it all the time, easiest with scroll wheel as shoot).
- Wed Feb 02, 2011 9:46 pm
- Forum: Map releases
- Topic: Grumpy Smurf Village CTF
- Replies: 7
- Views: 3550
Re: Grumpy Smurf Village CTF
Once again, nice work ahs3.
- Wed Feb 02, 2011 9:45 pm
- Forum: Screenshots & Artwork
- Topic: Jumping Skillz Impossible - Completed
- Replies: 22
- Views: 7494
Re: Jumping Skillz Impossible - Completed
Actually, it probably does. He's using the "hidden line" feature (which most users don't know how to do)sigonasr2 wrote:I think the next version will just have hard obstacles and not invisibility since you proved that that method does not add to the difficulty.
- Fri Jan 21, 2011 2:14 am
- Forum: Screenshots & Artwork
- Topic: Jumping Skillz Impossible - Completed
- Replies: 22
- Views: 7494
Re: Jumping Skillz Impossible - Completed
And the server's down.
- Mon Jan 17, 2011 5:30 pm
- Forum: Servers: General Discussion
- Topic: Roger bots without loading a whole client.
- Replies: 8
- Views: 3197
Re: Roger bots without loading a whole client.
*headdesk*Constitution wrote:-solo bots still require loading the graphical client.
Not sure what I was thinking
- Sun Jan 16, 2011 7:23 pm
- Forum: Map Editors
- Topic: Google SketchUp
- Replies: 29
- Views: 18293
Re: Google SketchUp
Sketchup Pro 7 has a free trial with like 10 hours of use or whatever, see here -> http://sketchup.google.com/download/gsup.html When making stuff in SketchUp, I get it perfect in the free version, open it in the trial, quickly export it, then quit the trial. This way, I'll almost never run out of u...