It was just a fix. 2.0.4 public servers were not able to allow botsOn your Changelog, what does this term mean?Improved bots? Was there a glitch?Code: Select all
* Fixed bots on a public server - Alfredo Tupone
Search found 12 matches
- Thu Apr 13, 2006 9:42 am
- Forum: Game Releases and Versions
- Topic: BZFlag 2.0.6 "Good enough for now" Released
- Replies: 45
- Views: 28675
Re: One Question
- Sat Oct 01, 2005 2:52 pm
- Forum: Game Releases and Versions
- Topic: bzadmin in 2.0.4
- Replies: 4
- Views: 4709
http://www.mingw.org/ is the place; follow the instruction in the bzflag source: should be in the README.MINGW32 file. The compilation way , under mingw, is not that straight.Matt? wrote:also where can i download a free compiler for windows and where can i get the cvs for bzflag
- Thu Sep 29, 2005 5:38 pm
- Forum: Game Releases and Versions
- Topic: BZFlag Release Candidate Build 2.0.4-rc5
- Replies: 14
- Views: 10003
I plan on testing the mouse compensation tomorrow. Would it be extremely rude of me to ask holding off on an official release, tell I have tested the mouse compensation? Are you looking for committing some mouse compensation code? Great, but I wonder why we should compensate mouse .. If you are ins...
- Tue Sep 27, 2005 5:28 pm
- Forum: Development
- Topic: Kill decision at server, Shoot detection at client
- Replies: 0
- Views: 3259
Kill decision at server, Shoot detection at client
We recently was faced by a cheat client that started to send "end of shot" stopping all other player shot. I came with an idea that could solve this issue. * Client make its collision check, like is now, but instead of loosing his flag or being killed, it just send an "I was shot"...
- Tue Sep 27, 2005 4:56 pm
- Forum: Game Releases and Versions
- Topic: BZFlag Release Candidate Build 2.0.4-rc5
- Replies: 14
- Views: 10003
As usual, this is the source release http://my.bzflag.org/builds/bzflag-2.0.4-rc5.tar.bz2
Have fun compiling that.
--- tar updated for 2 missing header files
Have fun compiling that.
--- tar updated for 2 missing header files
- Sat Sep 24, 2005 8:12 pm
- Forum: Game Releases and Versions
- Topic: BZFlag Release Candidate Build 2.0.4-rc4
- Replies: 12
- Views: 8239
If you want to build yourself the candidate release 2.0.4-rc4, use one of the compressed tar:
http://my.bzflag.org/builds/bzflag-2.0.4-rc4.tar.bz2 or
http://my.bzflag.org/builds/bzflag-2.0.4-rc4.tar.gz
http://my.bzflag.org/builds/bzflag-2.0.4-rc4.tar.bz2 or
http://my.bzflag.org/builds/bzflag-2.0.4-rc4.tar.gz
- Tue Sep 13, 2005 7:15 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: 2.0.0 broken?
- Replies: 2
- Views: 1921
- Thu Jun 16, 2005 4:57 am
- Forum: Bugs and Problems
- Topic: No! Global Authentication is Broken!
- Replies: 7
- Views: 4657
- Thu Jan 27, 2005 5:19 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Keymaping
- Replies: 11
- Views: 4649
- Thu Aug 05, 2004 3:41 pm
- Forum: General Discussion
- Topic: mouses, mices, whatever
- Replies: 16
- Views: 6169
- Mon Jun 14, 2004 12:01 pm
- Forum: General Discussion
- Topic: Windowed in linux (Debian)
- Replies: 3
- Views: 2508
- Tue Jun 08, 2004 9:17 pm
- Forum: General Discussion
- Topic: windowed in OS X?
- Replies: 3
- Views: 2413