Search found 17 matches
- Wed Sep 27, 2006 4:38 pm
- Forum: Ducati League Discussion
- Topic: Match Times - Please VOTE!
- Replies: 49
- Views: 41118
For example , I asked two questions, but it's not clear to me if the council is actually looking in to it. As I consider myself an active ducati player I would appreciate it If I got some feedback on those things. A council member responded to your post. Why wouldn't you think we were lookiing into...
- Wed Sep 27, 2006 3:19 pm
- Forum: Ducati League Discussion
- Topic: Match Times - Please VOTE!
- Replies: 49
- Views: 41118
catay: Yeah, I wonder , if 15/20/30 had the most votes .. why was it never implemented that way ? birdie: the vote looks pretty clear to me Would someone from the council please explain why the match times were changed to 15/30 min, when the voting results were in favor of 15/20/30 min matches to t...
- Tue Jun 27, 2006 4:30 pm
- Forum: Ducati League Discussion
- Topic: Hall of shame
- Replies: 10
- Views: 11030
- Tue Jun 27, 2006 4:00 pm
- Forum: Ducati League Discussion
- Topic: Hall of shame
- Replies: 10
- Views: 11030
- Tue Feb 14, 2006 7:43 pm
- Forum: Servers: General Discussion
- Topic: Shutting down after a set period of time.
- Replies: 19
- Views: 4796
hmmmk... it's still not working. I'm wondering is this the right behavior for the -g -time thing. Is it ment to shutdown the server after the time limit, or simply wait untill everyone leaves the server? can someone please enlighten me as to what i'm doing wrong :) ? Where are you running this? The...
- Mon Feb 13, 2006 1:03 am
- Forum: Servers: General Discussion
- Topic: Silvercat down?
- Replies: 24
- Views: 11296
The server is back up and running at a temporary location. The domain expiration is somewhat irrelevant because we're migrating away from the domain where it was anyway and to silvercat.bzflag.org, but the migration wasn't complete, so it was just a CNAME. Silverfox is alive and well and QUITE busy ...
- Wed Feb 08, 2006 7:33 pm
- Forum: Servers: General Discussion
- Topic: Silvercat down?
- Replies: 24
- Views: 11296
- Wed Nov 30, 2005 10:47 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Delayed Game Entry due to Reverse DNS
- Replies: 7
- Views: 2768
Re: A little more information...
I am running this on my home network, no ISP is involved and no DNS server. Two Windows PCs, one running both the server and client and the second is only running the client. I don't think I can put x.x.x.x.in.arpa records in a host file on the server but I will check. It seems like this feature wa...
- Wed Nov 30, 2005 5:24 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Delayed Game Entry due to Reverse DNS
- Replies: 7
- Views: 2768
Would getting yourself a .dyndns.org domain help, then the reverse lookup has two possible entrys to find? No, reverse is always the same no matter how many names you have pointing to the IP in the forward direction. There are only a certain set of authoritative servers for any particular IP addres...
- Wed Nov 30, 2005 4:50 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: Delayed Game Entry due to Reverse DNS
- Replies: 7
- Views: 2768
I have had this problem as well. As it was explained to me, the problem is the server is looking up YOUR IP address in order to be able to apply hostbans. Therefore, there is no way to bypass the process, and unfortunately since it is the server's DNS query that has to time out, not yours, you canno...
- Thu Oct 06, 2005 1:47 am
- Forum: News & Announcements
- Topic: Map Rotation Changeg for Silvercat
- Replies: 45
- Views: 33407
Re: Abuse:
If this works well, I may put a .htaccess on there, and make the map run longer, but give access to the webpage only to those who ask for it. We can quite easily set up a global group on bzbb (SILVERCAT.MAPMAKER?) and set the script up to allow access only from that group. I have successfully used ...
- Mon Apr 18, 2005 5:16 am
- Forum: Servers: General Discussion
- Topic: Server Commands on v 2.0.0
- Replies: 9
- Views: 3876
/kill has lots of value to me... I use it as a pre-kick warning to folks. Lots of people (especially newer ones) don't always read messages. But if you /kill them they will often read the reason. I've seen it work quite well. Also, if you have a situation with very uneven teams (numerically) and a f...
- Mon Jun 14, 2004 1:43 am
- Forum: Development
- Topic: Game mode cleanup
- Replies: 29
- Views: 22711
that's just it, color does NOT mean team. 4 teams is enough for now. But in teamless games let them pick any skin color for just personal expession.. The team is color thinking is gonna have to be broken, tho I don't know if people can do that. Heh, you're right... but I'd like more team color opti...
- Mon Jun 14, 2004 12:50 am
- Forum: Servers: General Discussion
- Topic: The low ethics of people who shouldn't be server admins...
- Replies: 16
- Views: 7125
- Mon Jun 14, 2004 12:22 am
- Forum: Development
- Topic: Game mode cleanup
- Replies: 29
- Views: 22711
we can also think about unlocking new colors for the true Open modes, since color dosn't mean team. like allow the orange, and white tanks, and add colors like brown, yellow, pink, teal and others. this would allow for more player expression ( allmost a skin ) in the open games. More team colors wo...
- Wed May 26, 2004 5:27 am
- Forum: Enhancements
- Topic: BZadmin
- Replies: 4
- Views: 3042
actually wouldnt this be impossible because the server does not keep track of captures the client does and CTFs are when a tank enters the base region... so the server doesnt keep track of captures. and since bzadmin doesnt keep track of where the players are... it would be impossible to have bzadm...
- Mon Nov 17, 2003 3:27 am
- Forum: Leagues: General Discussion
- Topic: 1v1 and 4v4 Official???
- Replies: 24
- Views: 8970
well, weisenborn.com (the server) orange and huh have made it clear to me that they don't want us playing on that server...they say it is not a public server...so you you can do 8 there but we can't play there w/o oranges permission Well, it's not a public server. It's a private server primarily in...