Search found 69 matches
- Mon Jan 11, 2010 1:54 pm
- Forum: Help: Map Making
- Topic: Horizontal Teleporters
- Replies: 6
- Views: 2316
Re: Horizontal Teleporters
Thanks, but it won't work: # Exported from Wings 3D 1.0.2 world name tele_test end options -setforced debugLinkDraw 1 -setforced debugLinks 3 -setforced debugShotSegments 1 -setforced debugMotion 1 #-setforced shotBlockVar 1 #-setforced tankBlockVar 0 -set _forbidDebug 0 end define tele mesh name cy...
- Sun Jan 10, 2010 6:45 pm
- Forum: Help: Map Making
- Topic: Horizontal Teleporters
- Replies: 6
- Views: 2316
Horizontal Teleporters
I'm trying to make horizontal teleporters for 3.0 but they won't work.
Does anyone know how to make horizontal teleporters?
Does anyone know how to make horizontal teleporters?
- Sun Jan 03, 2010 5:53 pm
- Forum: Game Releases and Versions
- Topic: Pre-Alpha Build: 2.99.51.20100103 Revision 20702
- Replies: 6
- Views: 4535
Re: Pre-Alpha Build: 2.99.51.20100103 Revision 20702
Sorry, the link did not work. Try this one.strayer wrote:hm...The file you are trying to access is temporarily unavailable.
- Sun Jan 03, 2010 2:45 pm
- Forum: Game Releases and Versions
- Topic: Pre-Alpha Build: 2.99.51.20100103 Revision 20702
- Replies: 6
- Views: 4535
Pre-Alpha Build: 2.99.51.20100103 Revision 20702
Pre-Alpha Build 2.99.51.20100103 Revision 20702
File Size: 15,7 MB
- Built on Win32
.zip file with bzflag.exe, libcurl and data folder
Revision 20702
File Size: 15,7 MB
- Sun Jan 03, 2010 1:54 pm
- Forum: Bugs and Problems
- Topic: What is going on here?!
- Replies: 11
- Views: 3527
Re: What is going on here?!
I had a similar problem. I joined as a blue, it shows me joining rogue and I was a observer with purple team color.
- Sat Jan 02, 2010 1:47 pm
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
Re: BZFlag icons
Sniper752 wrote:could u make these small enough for my avatar?
thanks!
- Fri Jan 01, 2010 1:15 pm
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
Re: BZFlag icon
Thanks!Sniper752 wrote:exuse me!!!!!!!jack wrote:a little too much orange, but still good
i wonder what blue and white would look like
watch it!
orange is a great color! (no offence intended)
i like it!
- Wed Dec 30, 2009 5:51 pm
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
Re: BZFlag icons
Can you do these as SVG so they can be scaled without losing quality? At some point we may do an artwork review before the release of BZFlag 3.0. I would personally not oppose an altered or enhanced icon if there is one available and it looks good. The current large icon looks like this: http://bzf...
- Fri Oct 23, 2009 9:55 am
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
Re: BZFlag icons
I made some colored icons: Mixed: http://img87.imageshack.us/img87/9451/bzflagiconmixed.th.png Rabbit: http://img5.imageshack.us/img5/5218/bzflagiconrabbit.th.png Hunter: http://img200.imageshack.us/img200/3334/bzflagiconhunter.th.png Rogue (Yellow): http://img87.imageshack.us/img87/9859/bzflagicony...
- Fri Oct 02, 2009 2:56 pm
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
Re: BZFlag icon
Do you mean a blue/white tank or a blue/white backround?jack wrote:a little too much orange, but still good
i wonder what blue and white would look like
- Tue Aug 11, 2009 10:04 am
- Forum: Works In Progress
- Topic: It's not the fall that kills you - It's the sudden stop
- Replies: 56
- Views: 22835
Re: It's not the fall that kills you - It's the sudden stop
x20mrapplecomputer1 wrote:x10Bambino wrote:Speechless...
This map looks awesome!
I can´t wait to play on this map
- Mon Aug 10, 2009 7:22 am
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
Re: BZFlag icon
The original icon is red, so i wanted to make it orange
- Fri Aug 07, 2009 9:33 am
- Forum: Screenshots & Artwork
- Topic: BZFlag icons
- Replies: 14
- Views: 5079
BZFlag icons
I used Gimp, Paint.Net and PSE (and the original icon) to make this icon:
You can find .png and .ico files in the attached .zip file (high quality).
UPDATE: Better icons and more colors.Please look at the 6th post in this topic.
You can find .png and .ico files in the attached .zip file (high quality).
UPDATE: Better icons and more colors.Please look at the 6th post in this topic.
- Thu Aug 06, 2009 3:17 pm
- Forum: Works In Progress
- Topic: Coming Soon...
- Replies: 10
- Views: 3549
Re: Coming Soon...
Wow! This map looks awesome
- Thu Aug 06, 2009 3:13 pm
- Forum: General Map Making Discussions
- Topic: How to plug-in the codes?
- Replies: 2
- Views: 1734
Re: How to plug-in the codes?
(From Wiki) weapon name example_weapon position 0.0 0.0 0.0 rotation 0.0 color 0 trigger oncap eventteam 1 end eventteam : the team to use when looking at oncap weapons. Use numeric values 1 - red 2 - green 3 - blue 4 - purple. Explodes when the flag of that team is captured. http://my.bzflag.org/w/...
- Thu Aug 06, 2009 3:05 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: UDP in new Win XP SP3
- Replies: 6
- Views: 1810
Re: UDP in new Win XP SP3
Maybe your pc is infected (Spyware, Virus,...)?
- Thu Aug 06, 2009 3:01 pm
- Forum: Map releases
- Topic: Hidden box HTF by Dontkillme
- Replies: 7
- Views: 1994
- Tue Aug 04, 2009 4:47 pm
- Forum: General Map Making Discussions
- Topic: who made pillbox
- Replies: 4
- Views: 2264
Re: who made pillbox
Wow! Pillbox is one of the most popular maps for bzflag and nobody knows the author!?
- Tue Aug 04, 2009 1:42 pm
- Forum: Prefabs and Map Objects
- Topic: Fake Teleporter
- Replies: 11
- Views: 6450
Re: Fake Teleporter
This version looks on the radar like a real teleporter:
- Tue Aug 04, 2009 9:03 am
- Forum: Map releases
- Topic: Hidden box HTF by Dontkillme
- Replies: 7
- Views: 1994
Re: Hidden box HTF by Dontkillme
the map is fixed!
Here is the final version of the map
Here is the final version of the map
- Mon Aug 03, 2009 5:03 pm
- Forum: Map releases
- Topic: Hidden box HTF by Dontkillme
- Replies: 7
- Views: 1994
Re: Hidden box HTF by Dontkillme
first off in a test the fake teleporter's were easy to spot since they were not the same color as the real one. I will add a little teleporter inside the fake teleporter. you forgot to place these variables in the map file -j -c also the links also didn't work Thanks. I added the variables and fixe...
- Sun Jul 26, 2009 6:42 pm
- Forum: Screenshots & Artwork
- Topic: Screenshot with tanks posing
- Replies: 13
- Views: 4582
Re: Screenshot with tanks posing
(me too)Tanx wrote:(I would)
- Sun Jul 26, 2009 2:17 pm
- Forum: Screenshots & Artwork
- Topic: Screenshot with tanks posing
- Replies: 13
- Views: 4582
Re: Screenshot with tanks posing
What I did once to get a cool screenshot was to actually modify the server to spawn specific tanks (based on the slot number) in a specific location. I also set the tank speed to 0. Then I modified the client to join solo bots to a specific team based on the order they were joining. And I also made...
- Sun Jul 26, 2009 10:58 am
- Forum: Screenshots & Artwork
- Topic: Screenshot with tanks posing
- Replies: 13
- Views: 4582
Re: Screenshot with tanks posing
You can use Tank-Models and you can place them in a map.
Like my Wallpapers.
I used a Tank-Model and some grass.
But I think the tanks don´t look very realistic.
Like my Wallpapers.
I used a Tank-Model and some grass.
But I think the tanks don´t look very realistic.
- Sat Jul 25, 2009 6:58 pm
- Forum: Map releases
- Topic: Hidden box HTF by Dontkillme
- Replies: 7
- Views: 1994
Re: Hidden box HTF by Dontkillme
ThanksBambino wrote:ah well, nice idea.