Search found 41 matches
- Tue Feb 05, 2008 12:35 am
- Forum: Fansites
- Topic: Redjacket Stats - Stats with Graphs
- Replies: 7
- Views: 7059
- Sat Feb 02, 2008 11:01 pm
- Forum: Prefabs and Map Objects
- Topic: Wolf
- Replies: 13
- Views: 8693
- Sat Feb 02, 2008 11:00 pm
- Forum: Players
- Topic: Do you met a Bzflag-player after you had seen on a server?
- Replies: 24
- Views: 12087
- Tue Jan 29, 2008 5:47 am
- Forum: General Map Making Discussions
- Topic: Maps that I am working on.
- Replies: 1
- Views: 2333
- Thu Jan 24, 2008 1:25 am
- Forum: Enhancements
- Topic: redirection
- Replies: 10
- Views: 4463
- Wed Jan 23, 2008 9:42 pm
- Forum: Enhancements
- Topic: redirection
- Replies: 10
- Views: 4463
- Wed Jan 23, 2008 12:36 am
- Forum: Works In Progress
- Topic: Castle Raiders!
- Replies: 7
- Views: 4313
- Sun Jan 20, 2008 10:38 pm
- Forum: Map Editors
- Topic: Can someone revive iBZedit
- Replies: 9
- Views: 5684
- Sun Jan 20, 2008 10:24 pm
- Forum: Map Editors
- Topic: Can someone revive iBZedit
- Replies: 9
- Views: 5684
- Sat Jan 19, 2008 8:46 pm
- Forum: Help: Server Setup and Administration
- Topic: Servers/Network on MacOS X
- Replies: 5
- Views: 3280
- Wed Jan 16, 2008 12:12 am
- Forum: Map releases
- Topic: SomebodyElse - Stairsteps CTF Map
- Replies: 4
- Views: 2768
- Wed Jan 09, 2008 8:49 pm
- Forum: Map releases
- Topic: Hydrophobia
- Replies: 8
- Views: 4837
- Wed Jan 09, 2008 8:47 pm
- Forum: General Map Making Discussions
- Topic: Wings3D vs Blender
- Replies: 15
- Views: 10098
I had the editing process a little different, but your idea makes much more sense. I was going to build the basic map in iBZEdit and then build individual objects in blender and then export and import by hand with a text editor. It does make much more sense to import the basic BZW file into blender ...
- Wed Jan 09, 2008 3:08 am
- Forum: Map releases
- Topic: Hydrophobia
- Replies: 8
- Views: 4837
- Mon Jan 07, 2008 3:24 am
- Forum: Enhancements
- Topic: Flags I would like to see
- Replies: 14
- Views: 5693
- Mon Jan 07, 2008 3:19 am
- Forum: Players
- Topic: how did u find bz?
- Replies: 225
- Views: 131900
- Mon Jan 07, 2008 1:52 am
- Forum: Help: Map Making
- Topic: Maps
- Replies: 7
- Views: 3115
- Mon Jan 07, 2008 1:49 am
- Forum: General Map Making Discussions
- Topic: Wings3D vs Blender
- Replies: 15
- Views: 10098
Ok, the general impression that I am getting from this is that you should create the basic structure of your map (bases, teleporters, basic boxes, etc.) in either a text editor or simple map creator (iBZEdit, BZEdit, ...). Then use a 3D program to create more complex 3D objects and import and manual...
- Mon Jan 07, 2008 12:18 am
- Forum: General Map Making Discussions
- Topic: Map prototyping
- Replies: 9
- Views: 5602
- Sun Jan 06, 2008 11:58 pm
- Forum: General Map Making Discussions
- Topic: Wings3D vs Blender
- Replies: 15
- Views: 10098
There is also a BZW exporter plugin for Wings3D, but that doesn't make it a map editor... What is it lacking then? 3d modelers can only do meshes and materials. Meshes and materials are only 2 of the map objects that bzflag supports. The you will also need objects such as, teleporters,lings, physic...
- Sun Jan 06, 2008 11:18 pm
- Forum: General Map Making Discussions
- Topic: Wings3D vs Blender
- Replies: 15
- Views: 10098
- Sun Jan 06, 2008 10:40 pm
- Forum: General Map Making Discussions
- Topic: Wings3D vs Blender
- Replies: 15
- Views: 10098
Wings3D vs Blender
--> I'm using a PPC Mac I have been using iBZEdit and a text editor for my map making, but I now want to step it up to a fully 2.0 compliant creator. I've done research and found out that the two options are Wings3D and Blender. People have said that Blender has a steeper learning curve. If so what ...
- Sun Jan 06, 2008 10:11 pm
- Forum: General Map Making Discussions
- Topic: Map prototyping
- Replies: 9
- Views: 5602
- Sun Jan 06, 2008 8:02 pm
- Forum: General Map Making Discussions
- Topic: Map prototyping
- Replies: 9
- Views: 5602
Map prototyping
I was wondering what methods of map prototyping everyone used. Right now i save my bzw file and store it in my local maps directory. i then have to manually start bzfs through the terminal defining my conf. i then start up bzflag and join localhost:5154. i was wondering if anyone else had something ...
- Sun Jan 06, 2008 7:30 pm
- Forum: Help: Tactics and Playstyles
- Topic: What is your key mapping / what is the best key mapping
- Replies: 73
- Views: 59235