Search found 1351 matches

by A Meteorite
Wed Jul 27, 2005 11:11 pm
Forum: Prefabs and Map Objects
Topic: 5 Fighters
Replies: 27
Views: 15445

Here's what I have:

Code: Select all

group Artillery
	shift 70.0 150.0 0
	scale 1 1 1
	matref GreyCamo
end
How do I scale it right? I can see it when it's not scaled only.
by A Meteorite
Wed Jul 27, 2005 11:08 pm
Forum: Prefabs and Map Objects
Topic: 5 Fighters
Replies: 27
Views: 15445

One question: How do I scale them? They're a little big and would like to make smaller.
by A Meteorite
Wed Jul 27, 2005 11:02 pm
Forum: Prefabs and Map Objects
Topic: 5 Fighters
Replies: 27
Views: 15445

Wow, great job! I just so happening to be working on my Battlefield map... pfftt... can I use them?
by A Meteorite
Wed Jul 27, 2005 10:57 pm
Forum: General Map Making Discussions
Topic: The pyramid
Replies: 17
Views: 5918

Ah, ok! I just wanted odd so it comes different times of day. 2:15. That's final. :wink:
by A Meteorite
Wed Jul 27, 2005 9:18 pm
Forum: Map releases
Topic: World of tanks
Replies: 7
Views: 2824

Oooh! That looks fun to play at! :D Nice map!
by A Meteorite
Wed Jul 27, 2005 8:56 pm
Forum: Map releases
Topic: World of tanks
Replies: 7
Views: 2824

Any screenshots?
by A Meteorite
Wed Jul 27, 2005 8:11 pm
Forum: Map releases
Topic: Battlefield: Chaos - First Map
Replies: 35
Views: 8904

Working on new updated version with bugs fixed... :) Then it's on to my next map.
by A Meteorite
Wed Jul 27, 2005 7:50 pm
Forum: Help: Setup / Hardware / Performance Issues
Topic: Won't Start
Replies: 8
Views: 3463

Try installing the latest Nvidia drivers for your graphics card.
by A Meteorite
Wed Jul 27, 2005 4:36 pm
Forum: Servers: General Discussion
Topic: Logging
Replies: 22
Views: 8543

In OS X you use the same command that Tropican8 said. Only I use one > instead of >>.
by A Meteorite
Wed Jul 27, 2005 4:50 am
Forum: General Map Making Discussions
Topic: The pyramid
Replies: 17
Views: 5918

Brennen The Great wrote:look up at DW's post. yup that map. Rabbit chase. NOW. 3-way rotation. make rotation 2 hours. and that was a joke :).
OK, master. :lol-old: But rotation will stay at one hour - maybe 1:30. I like receiving orders. :wink:
by A Meteorite
Wed Jul 27, 2005 4:48 am
Forum: Prefabs and Map Objects
Topic: The Cumulus
Replies: 8
Views: 8018

Why so many cars? :wink: Can you make a tank?
by A Meteorite
Wed Jul 27, 2005 4:47 am
Forum: Prefabs and Map Objects
Topic: My Car!
Replies: 15
Views: 11845

That's pretty cool! But I don't know one model of a car from the next. :? I wonder what kind of FPS you get with that. :shock:
by A Meteorite
Wed Jul 27, 2005 4:46 am
Forum: Help: Source Code / Compiling / Development
Topic: Compiling problem on Tiger
Replies: 22
Views: 10925

Actually I can't ever compile the stable 2.0.2. But I can compile CVS just fine. :roll: On Mac OS X 10.4. Oh well, CVS is much better. :D
by A Meteorite
Wed Jul 27, 2005 4:44 am
Forum: Works In Progress
Topic: DarkWorld:Xythius' Playground
Replies: 5
Views: 3867

Here's a quote from bzflag.org/wiki/MapMaking
link
name example_link
# this will link all teleporters randomly to all other teleporters
from *
to *
end
Really makes sense actually. :)
by A Meteorite
Tue Jul 26, 2005 5:03 pm
Forum: Help: Map Making
Topic: what should i use to make maps?
Replies: 7
Views: 3118

Text edit. :)
by A Meteorite
Sun Jul 24, 2005 8:51 pm
Forum: Map releases
Topic: The Punisher.
Replies: 9
Views: 4291

Brennen The Great wrote:NO NOT YET IM GUNNA DELETE SOME PYRAMIDS!!!
Lol, you have it as an attachment.
by A Meteorite
Sun Jul 24, 2005 5:28 pm
Forum: Map releases
Topic: The Punisher.
Replies: 9
Views: 4291

I'm ready to host. [Yes, I know] And what's wrong with me hosting? :wink: Getting files... will be on later today! :twisted:
by A Meteorite
Sun Jul 24, 2005 5:26 pm
Forum: Map releases
Topic: Forest v. 1.1!
Replies: 21
Views: 9862

I had a map idea for that! Heh, I need to start doing everything quicker. :wink: Nice map, though. :)
by A Meteorite
Sun Jul 24, 2005 3:50 am
Forum: Works In Progress
Topic: The Punisher.
Replies: 8
Views: 4608

BIYA exactly my plan all along MUHAHAHAHAHAHAHA!!!! :twisted: I got some map plan of my own you know. :wink: Your map looks good. Like simpler, though. I guess I'm supposed to add this to my current "Never-ending Brennen Rotation." :wink: [joke, but I'm assuming you want me to host as alw...
by A Meteorite
Sun Jul 24, 2005 3:48 am
Forum: Help: Map Making
Topic: World Weapons
Replies: 9
Views: 3407

Toastline wrote:Thanks! Now, is there a way to make World Weapon weapons function differently than regular ones? For example, a WW SW that is smaller than a tank's SW.
Nope, not that I know of. Devs when will you implement this? :wink:
by A Meteorite
Sun Jul 24, 2005 3:46 am
Forum: General Map Making Discussions
Topic: The pyramid
Replies: 17
Views: 5918

Brennen The Great wrote:LJGIEGLAIJHIRHLLLL!!!!!
What the heck does that mean? Or what did you try to mean? If I don't get the joke somethings up... :? If it's a good map I could host.
by A Meteorite
Sun Jul 24, 2005 3:43 am
Forum: General Map Making Discussions
Topic: The pyramid
Replies: 17
Views: 5918

Brennen The Great wrote:Or maybe we can do the meteorite call for hosting: LJGIEGLAIJHIRHLLLL!!!!! He should be here soon.
You called? What map is it this time? :roll:
by A Meteorite
Sun Jul 24, 2005 1:17 am
Forum: Enhancements
Topic: Geno bolts
Replies: 15
Views: 4173

Lol, I though maybe it could go in data folder... I guess I should of downloaded and looked!
by A Meteorite
Sat Jul 23, 2005 11:58 pm
Forum: Enhancements
Topic: Geno bolts
Replies: 15
Views: 4173

And how do we use this... :?
by A Meteorite
Sat Jul 23, 2005 11:56 pm
Forum: General Map Making Discussions
Topic: Hepcat Map Contest Poll (and results to come!)
Replies: 43
Views: 16171

How long is this contest running? I can't wait for the results!