Search found 154 matches
- Sun Jan 19, 2014 4:10 pm
- Forum: GU League Discussion
- Topic: Riker’s Winter Cup 2014 North America vs Europe/Asia?????
- Replies: 57
- Views: 21214
Re: Riker’s Winter Cup 2014 North America vs Europe/Asia????
Until I saw the thread I thought that Riker's is "The Best of the West vs. the Best of the Rest". Anyway, I'm glad that Riker's Cup is still being held. Though I forgot about it once again :-/
- Fri Aug 30, 2013 5:26 pm
- Forum: Leagues: General Discussion
- Topic: Openleague
- Replies: 6
- Views: 6694
Re: Openleague
Do I need to be added to the spawn list again? If so, please add me, I've already logged in on the OL site.
- Fri Aug 23, 2013 5:24 pm
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: [SOLVED] Can't turn right or reverse
- Replies: 9
- Views: 4274
Re: Can't turn right or reverse
yep, I remember having something similar and that's true, going to window mode and back solved the problem for me.
- Tue Mar 27, 2012 6:26 pm
- Forum: News & Announcements
- Topic: Shiny New BZFlag.org Site
- Replies: 20
- Views: 16135
Re: Shiny New BZFlag.org Site
A clean retro feel
It would be nice to have here information for players too, not just for newcomers. Server list, or a link to strayer's.
- Thu Mar 08, 2012 1:01 pm
- Forum: General Discussion
- Topic: An Appeal to Server Admins -- and the Players
- Replies: 9
- Views: 4083
Re: An Appeal to Server Admins -- and the Players
I think what this post really means is that at last after years planet mofo has started to host a decent (ctf) map. Because I don't see another reason why chickenfarmer didn't post his objections earlier. UPD I was playing that new mofo map today --- how could anyone look for chat there? It was insa...
- Thu Mar 08, 2012 12:43 pm
- Forum: Bugs and Problems
- Topic: I'm not dying!
- Replies: 2
- Views: 2439
Re: I'm not dying!
I had this ones. You should feel lucky to catch such a rare bug
- Sun Feb 19, 2012 7:26 am
- Forum: General Discussion
- Topic: Ziggurat
- Replies: 4
- Views: 2486
Re: Ziggurat
We do need no Ziggurat!
It was not a bad map after all, but it was a bit chicken.
It was not a bad map after all, but it was a bit chicken.
- Fri Feb 03, 2012 5:00 am
- Forum: Players
- Topic: I like to have a NoobMap
- Replies: 5
- Views: 2470
Re: I like to have a NoobMap
Try playing 2.0.16 bzflag. There mostly noobs, though the overall number of players is not large.
- Wed Jan 25, 2012 4:57 pm
- Forum: General Map Making Discussions
- Topic: map making video please
- Replies: 10
- Views: 4259
Re: map making video please
great job, sigonasr2!
- Tue Jan 03, 2012 1:03 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64-bit binary build (untested)
- Replies: 2
- Views: 4302
Re: Ubuntu 11.10 64-bit binary build (untested)
hey, what's this:
http://www.playdeb.net/software/BZFlag
?
I once installed 2.0.16 (32 bit) deb from this site, it was ok. May it be the answer for those seeking 2.4 deb?
http://www.playdeb.net/software/BZFlag
?
I once installed 2.0.16 (32 bit) deb from this site, it was ok. May it be the answer for those seeking 2.4 deb?
- Thu Dec 15, 2011 7:28 pm
- Forum: GU League Discussion
- Topic: Riker's!
- Replies: 39
- Views: 14505
Re: Riker's!
bump! January is coming!
- Thu Dec 15, 2011 5:14 am
- Forum: GU League Discussion
- Topic: Cool little link I found
- Replies: 20
- Views: 7810
Re: Cool little link I found
800m? I didn't realise that we dealt with real-world measurements in the map. Thought it was just arbitrary units in 3 dimensions. Oh well. It was fun while it lasted. Well, the only real unit in bzflag is second (time). The default gravitational acceleration in bzflag is 9.8 (length units) / s^2 t...
- Sat Dec 10, 2011 9:42 am
- Forum: GU League Discussion
- Topic: Cool little link I found
- Replies: 20
- Views: 7810
Re: Cool little link I found
I'm actually quite surprised the equipment is so fast. Assuming the real lag due to wire length is around 100-120, it is responsible to the almost half of my lag. The other half is contributed by various routing hardware between wires. The light is slow indeed, we can feel its speed in game!
- Sat Dec 10, 2011 8:07 am
- Forum: GU League Discussion
- Topic: Cool little link I found
- Replies: 20
- Views: 7810
Re: Cool little link I found
Nicely done. A column that shows the round-trip distance in light-milliseconds would give a best-case lag value, and might even be useful as a teaching tool. Huh, I've been trying to calculate internet channel length in light-milliseconds, but it' not so easy --- I don't know the length. The straig...
- Sat Nov 19, 2011 10:08 am
- Forum: Help: Setup / Hardware / Performance Issues
- Topic: High jitter and lag
- Replies: 1
- Views: 1966
Re: High jitter and lag
It might be an issue of (your) Internet service provider(s). What servers do you have lag and jitter on? Were there any changes to your home network (adding routers etc)? Did you install torrents or other software that incentively use internet connection? It has nothing to do with windows or bzflag.
- Thu Nov 10, 2011 1:31 pm
- Forum: Help: Source Code / Compiling / Development
- Topic: Ubuntu 11.10 64-bit binary build (untested)
- Replies: 2
- Views: 4302
Re: Ubuntu 11.10 64-bit binary build (untested)
I've tested the client, but not on the fresh install. Seems fine. Since you did it in VM you could easily do i386 too? Note that Canonical suggests to use 32 bit version by default, I think many people use it on 64-bit architecture.
- Thu Nov 10, 2011 1:26 pm
- Forum: General Discussion
- Topic: Ubuntu Software Center --- Rate BZFLag!!
- Replies: 0
- Views: 1545
Ubuntu Software Center --- Rate BZFLag!!
I'd like to suggest to all Ubuntu users to go and rate BZFLag in software center in order to promote the game and gain new players. There is a small problem --- it is only 2.0.16 in ubuntu, I have provided a link to http://static.bzexcess.com/downloads/ubuntu/ in my review. I've tested that package,...
- Thu Nov 10, 2011 10:31 am
- Forum: General Map Making Discussions
- Topic: Just a question for y'all...
- Replies: 7
- Views: 3912
Re: Just a question for y'all...
Perhaps we'd so more activity with a new map with a bit of a twist. MW 2.3 was utterly awesome. It featured lot's of tricks to learn and master. But as a result the gap between skilled players and new ones was tremendous. So the map should be actually bad to assist the rise of activity, it should b...
- Thu Nov 10, 2011 10:14 am
- Forum: Help: Tactics and Playstyles
- Topic: How to Escape a GM and Kill Wings?
- Replies: 3
- Views: 6744
Re: How to Escape a GM and Kill Wings?
Use search, gm dodging was discussed numerous times http://forums.bzflag.org/viewtopic.php?f=61&t=15124 http://forums.bzflag.org/viewtopic.php?f=61&t=14682 As for the wings flag, try to use gm or sw against it. You can also use pyramids so your ordinary shots or laser rico into the winged gu...
- Thu Jul 28, 2011 6:41 am
- Forum: General Discussion
- Topic: 2.4 changes
- Replies: 5
- Views: 1976
Re: 2.4 changes
It was changed to be more in tune with what jets on a tank would do. The server can change the acceleration that is added with each burst It would be more in tune with the supposed reality, if wingsJumpVelocity was added (instead of just set) not only when the tank goes down, but also when it goes ...
- Fri Jul 15, 2011 2:08 pm
- Forum: Enhancements
- Topic: Idea for the new no TK option
- Replies: 5
- Views: 2272
Re: Idea for the new no TK option
You can still use thief to prevent unfair capping. And if your flag is running then set hopes upon your enemy's nobleness.
don't worry, nowdays the first form of communication if often /poll ban.JeffM wrote:I would hope that shooting people would not be your first form of communication
- Thu Jul 14, 2011 6:29 pm
- Forum: Map Editors
- Topic: Editor Highlight Codes
- Replies: 17
- Views: 22717
Re: Editor Highlight Codes
Now for my feature request. (heh!) What we need is a macro to add #comment markers to a selected block of text. If it added this "#_ " , we could use the find-replace to remove them, so it would not need a removal macro. Well, after years of using gedit I've just found out that it has plu...
- Tue Jul 12, 2011 12:20 pm
- Forum: Leagues: General Discussion
- Topic: Duc vs GU match
- Replies: 19
- Views: 9090
Re: Duc vs GU match
indeed I like it more than purple vs red.red-der wrote:red tanks vs green tanks!
- Sat Jul 02, 2011 1:34 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4 Release Candidate 2
- Replies: 9
- Views: 5966
Re: BZFlag 2.4 Release Candidate 2
ubuntu 11.04 x64, nvidia 270.41.06 from the repositories (videocard GTS 450), But the bug doesn't happen every time, though rather often (~20 % ?).
- Sat Jul 02, 2011 1:24 pm
- Forum: Game Releases and Versions
- Topic: BZFlag 2.4 Release Candidate 2
- Replies: 9
- Views: 5966
Re: BZFlag 2.4 Release Candidate 2
>What operating system are you having that bug with the mouse?
http://my.bzflag.org/bb/viewtopic.php?f=32&t=17430
ubuntu, Constitution has the same problem with it. Well, that's an old bug, but for me in 2.0.16 the issue is magically solved by the geometry line in the config.
http://my.bzflag.org/bb/viewtopic.php?f=32&t=17430
ubuntu, Constitution has the same problem with it. Well, that's an old bug, but for me in 2.0.16 the issue is magically solved by the geometry line in the config.