Search found 21 matches
- Fri Dec 14, 2007 4:08 pm
- Forum: Plug-in Releases
- Topic: UselessMine - Create mines with the Useless flag
- Replies: 23
- Views: 18846
- Fri Dec 14, 2007 4:04 pm
- Forum: Plug-in Development
- Topic: Plug-in idea: Auto-drop-own-flag-whenever-close-to-own-base
- Replies: 7
- Views: 5323
Hmm... I can see a variation of you original idea that would work... Instead of dropping your team flag near YOUR base, you would drop it near the ENEMY base, to prevent accidental same-team caps. The flag would then fly back to your base. In other words, Red Team cannot take a Red Team Flag anywher...
- Tue Dec 11, 2007 10:59 pm
- Forum: Plug-in Releases
- Topic: UselessMine - Create mines with the Useless flag
- Replies: 23
- Views: 18846
- Tue Dec 11, 2007 10:13 pm
- Forum: Plug-in Releases
- Topic: UselessMine - Create mines with the Useless flag
- Replies: 23
- Views: 18846
- Fri Jul 20, 2007 10:40 pm
- Forum: Map releases
- Topic: New map up
- Replies: 1
- Views: 1436
- Mon Jul 09, 2007 11:29 pm
- Forum: Plug-in Development
- Topic: brain-killing-language
- Replies: 22
- Views: 14049
To be honest, you're both wrong. :D I'm using Ubuntu7.04, and proud of it. >Donny: I used to use the ShockwaveDeath DLL on Windows a lot, for network servers. Now I don't use windows anymore. Naturally, I assumed that BZFlag would use the same type of plugin for all OS's. Apparently I was wrong. >Di...
- Mon Jul 09, 2007 7:31 pm
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
- Mon Jul 09, 2007 7:19 pm
- Forum: Plug-in Development
- Topic: brain-killing-language
- Replies: 22
- Views: 14049
- Mon Jul 09, 2007 3:07 pm
- Forum: Plug-in Releases
- Topic: UselessMine - Create mines with the Useless flag
- Replies: 23
- Views: 18846
- Mon Jul 09, 2007 3:00 pm
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
By 'paps' im guessing you meant 'maps' :) Im confused with what you mean... there are many many maps that do take advantage of the 'Z' dimension. The only maps I can think of that dont are the non jumping servers, Hepcat for example. Is that what you meant? Or did you mean layer exactly on-top of a...
- Mon Jul 09, 2007 1:19 am
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
- Sun Jul 08, 2007 1:30 am
- Forum: Help: Map Making
- Topic: BZW Map FX: Lightning/Lighting = :?:
- Replies: 12
- Views: 4363
- Sat Jul 07, 2007 12:34 am
- Forum: Help: Map Making
- Topic: BZW Map FX: Lightning/Lighting = :?:
- Replies: 12
- Views: 4363
- Fri Jul 06, 2007 9:15 pm
- Forum: Help: Map Making
- Topic: BZW Map FX: Lightning/Lighting = :?:
- Replies: 12
- Views: 4363
- Fri Jul 06, 2007 9:04 pm
- Forum: Help: Map Making
- Topic: BZW Map FX: Lightning/Lighting = :?:
- Replies: 12
- Views: 4363
BZW Map FX: Lightning/Lighting = :?:
I've been toying around with the BZW format recently, and I have 2 great map ideas. The first, Multiple Levels of CHAOS, is in Works In Progress section, currently in "first beta stage". The second is a HUGE pyramid in the center of the map, surrounded by small(er) ones, with lightning com...
- Tue Jul 03, 2007 10:39 pm
- Forum: Map releases
- Topic: MoFo: April Fool...Anyone?
- Replies: 2
- Views: 1462
- Tue Jul 03, 2007 9:46 pm
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
Hmm... You're right, I'll have to do something about location of teles etc. I'll need at least 2 teles going up, and a better way of getting down. I like the multiple-layer thing too, otherwise I wouldn't have made it. Not many paps take advantage of the Z dimension. With 3 layers, you can have thri...
- Tue Jul 03, 2007 1:19 am
- Forum: Map releases
- Topic: MoFo: April Fool...Anyone?
- Replies: 2
- Views: 1462
MoFo: April Fool...Anyone?
I'm just wondering of anyone downloaded the MoFo April fool's day map. I really want the spinning pyramid thing, more than the actual map itself. Did they use a plug-in, or...? Any thoughts on this?
- Tue Jul 03, 2007 1:11 am
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
- Tue Jul 03, 2007 1:08 am
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
- Mon Jul 02, 2007 10:56 pm
- Forum: Works In Progress
- Topic: Multiple Levels of CHAOS - almost half-done :)
- Replies: 15
- Views: 6675
Multiple Levels of CHAOS - almost half-done :)
Here's my first hopefully-public map: Multiple Levels of CHAOS! It's a multi-level CTF map , although what I have so far is a mere framework. Everything is hand-coded, it's more fun that way. :) I may be new to the forums, but I've made a few BZF maps in my time, although never hosted one. I need so...